collapse

Author Topic: Sonic the Hedgehog WIP  (Read 7121 times)

0 Members and 6 Guests are viewing this topic.

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #75 on: May 11, 2012, 02:45:18 PM »
Why not give to the ring a circular arc direction, like in sonic battle, it will avoid spamming.
I know what you're talking about, but I always found the curved ring toss from Battle was really worthless

Offline Fou

  • Mage of the sun
  • RMM Contributor
  • ****
  • Posts: 534
  • Last Login:March 01, 2019, 11:22:55 AM
  • I can taste your fear... and IT'S DELICIOUS !
    • Fou-the-mage
    • Email
Re: Sonic the Hedgehog WIP
« Reply #76 on: May 14, 2012, 12:18:38 PM »
For me ... Sonic is not a character that needs projectiles,  its a high speed character !
It can easily approach an opponent with a Light Dash or Homing Attack without needing projectile.
and I have never saw Sonic launch a Ring for make damage, that make any sense.

(click to show/hide)

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7307
  • Country: United States us
  • Last Login:Today at 01:44:45 AM
  • The trend setter
Re: Sonic the Hedgehog WIP
« Reply #77 on: May 14, 2012, 12:25:33 PM »
For me ... Sonic is not a character that needs projectiles,  its a high speed character !
It can easily approach an opponent with a Light Dash or Homing Attack without needing projectile.
and I have never saw Sonic launch a Ring for make damage, that make any sense.
^^(PM)^

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #78 on: May 14, 2012, 12:33:19 PM »
I was just trying to make sure Sonic's moves had variety. Oh well, no Ring Toss

Offline Arkady

  • IMT Content Architect
  • *
  • Posts: 1883
  • Country: Australia au
  • Last Login:November 23, 2024, 04:57:20 PM
  • "Create the Un-Creatable"
Re: Sonic the Hedgehog WIP
« Reply #79 on: May 14, 2012, 05:28:32 PM »
should atleast make it a taunt, but have it go up and curl down

Offline I-Skorp-I

  • Born Again Man Of Faith
  • Infinity Regular
  • ****
  • Posts: 871
  • Country: United States us
  • Last Login:January 22, 2022, 07:00:18 PM
  • Repent To Yahusha(Jesus), For He Is Your Savior
Re: Sonic the Hedgehog WIP
« Reply #80 on: May 14, 2012, 06:50:13 PM »
should atleast make it a taunt, but have it go up and curl down

Yea but instead kinda make it look like he is flipping a coin in the air and catchin it..that would be even tighter 8)
Sting Of The Scorpion

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #81 on: May 14, 2012, 07:04:37 PM »
1.) The motion of Sonic throwing something in the air and catching it is used as a win pose, only it's a Chaos Emerald not a ring
2.) Sonic already has a taunt. Here's a hint: it involves Sonic insulting your running speed

Offline I-Skorp-I

  • Born Again Man Of Faith
  • Infinity Regular
  • ****
  • Posts: 871
  • Country: United States us
  • Last Login:January 22, 2022, 07:00:18 PM
  • Repent To Yahusha(Jesus), For He Is Your Savior
Re: Sonic the Hedgehog WIP
« Reply #82 on: May 14, 2012, 07:19:32 PM »
Wow you just gave me an idea to share with you how bout for his special intros he interacts with both flash and quicksilver and disses there speed  :D that would be funny or have him and flash/quicksliver race in front of the mugen screen as a tie and they shake there fists at each other 
Sting Of The Scorpion

Offline D.Magician(Ky)

  • Infinity Regular
  • ****
  • Posts: 516
  • Country: United States us
  • Last Login:October 16, 2017, 01:27:54 PM
  • Ruffler Of Jammies
    • My MUGEN Site
Re: Sonic the Hedgehog WIP
« Reply #83 on: May 14, 2012, 07:36:47 PM »
1.) The motion of Sonic throwing something in the air and catching it is used as a win pose, only it's a Chaos Emerald not a ring
2.) Sonic already has a taunt. Here's a hint: it involves Sonic insulting your running speed
1) Like in Brawl?  :o
2) "Your Too Slow!"
I have never saw Sonic launch a Ring for make damage, that make any sense.
In Sonic Battle, Sonic launches a Ring and if time'd correctly, he curls up in a ball and hits the CPU. Not sure if that counts
« Last Edit: May 14, 2012, 08:34:00 PM by D.Magician(Ky) »

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #84 on: May 14, 2012, 07:38:16 PM »
Wow you just gave me an idea to share with you how bout for his special intros he interacts with both flash and quicksilver and disses there speed  :D that would be funny or have him and flash/quicksliver race in front of the mugen screen as a tie and they shake there fists at each other
Ooh, I haven't thought of a Flash/Quicksilver intro.

I thought of intros against other Sonic chars but not other speedsters.

Offline I-Skorp-I

  • Born Again Man Of Faith
  • Infinity Regular
  • ****
  • Posts: 871
  • Country: United States us
  • Last Login:January 22, 2022, 07:00:18 PM
  • Repent To Yahusha(Jesus), For He Is Your Savior
Re: Sonic the Hedgehog WIP
« Reply #85 on: May 14, 2012, 07:56:22 PM »
Your welcome lol and yea intros against other sonic chars can work to...especially the chars he is close to such as amy tails and knuckles
Sting Of The Scorpion

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #86 on: May 20, 2012, 12:59:20 PM »




I WILL fix the running animation (I know it looks a bit off, then again it might be one of those occasions where it'll look fine in motion)

Offline Space (DCL)

  • IMT Content Architect
  • *
  • Posts: 1166
  • Country: United States us
  • Last Login:November 01, 2024, 11:50:56 PM
  • If you see this, I'm alive!
Re: Sonic the Hedgehog WIP
« Reply #87 on: May 20, 2012, 07:54:49 PM »
nice sprites.....
(click to show/hide)
zzz...I'm top tier...screw you Doom and Wesker...zzz

Offline I-Skorp-I

  • Born Again Man Of Faith
  • Infinity Regular
  • ****
  • Posts: 871
  • Country: United States us
  • Last Login:January 22, 2022, 07:00:18 PM
  • Repent To Yahusha(Jesus), For He Is Your Savior
Re: Sonic the Hedgehog WIP
« Reply #88 on: May 20, 2012, 11:05:34 PM »




I WILL fix the running animation (I know it looks a bit off, then again it might be one of those occasions where it'll look fine in motion)

It does look fine actually except for one lil tiny thing..idk if u see it or not or it might just b me but in his running animation don't it seem like were his arm starts at it appears to be a lil...off like its not in the right place?...i mean idk it might just b me lol  :-??
Sting Of The Scorpion

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Sonic the Hedgehog WIP
« Reply #89 on: May 20, 2012, 11:18:39 PM »




I WILL fix the running animation (I know it looks a bit off, then again it might be one of those occasions where it'll look fine in motion)

Pretty cool animations!

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #90 on: May 21, 2012, 01:44:48 AM »
It does look fine actually except for one lil tiny thing..idk if u see it or not or it might just b me but in his running animation don't it seem like were his arm starts at it appears to be a lil...off like its not in the right place?...i mean idk it might just b me lol  :-??
That's another thing I'm gonna fix

Offline D.Magician(Ky)

  • Infinity Regular
  • ****
  • Posts: 516
  • Country: United States us
  • Last Login:October 16, 2017, 01:27:54 PM
  • Ruffler Of Jammies
    • My MUGEN Site
Re: Sonic the Hedgehog WIP
« Reply #91 on: June 02, 2012, 11:38:26 AM »
I had some spare time on my hands and I decided to remake the Classic Sonic (Left) palette I made for you, cause to me, it didn't have that "Classic" feel to it and I also made a Cartoon Sonic palette as well (Right). Hope you don't mind :]

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #92 on: June 02, 2012, 12:34:29 PM »
Thanks for the fixes man

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #93 on: June 19, 2012, 11:29:27 PM »


"Now I'll show you!"

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:April 05, 2024, 10:10:25 AM
    • Email
Re: Sonic the Hedgehog WIP
« Reply #94 on: June 19, 2012, 11:54:49 PM »
"We should do this again sometime!" Oh, Sonic. I wish his games were better.

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #95 on: June 19, 2012, 11:55:40 PM »
1.) They HAVE gotten better
2.) Nothing to say about the sprite?

Offline trexrell44

  • Student of the Game
  • Forum Member
  • ***
  • Posts: 471
  • Country: United States us
  • Last Login:February 22, 2020, 09:06:21 PM
    • Email
Re: Sonic the Hedgehog WIP
« Reply #96 on: June 20, 2012, 02:18:27 AM »


"Now I'll show you!"

That looks awesome!


CENTER]

Offline Space (DCL)

  • IMT Content Architect
  • *
  • Posts: 1166
  • Country: United States us
  • Last Login:November 01, 2024, 11:50:56 PM
  • If you see this, I'm alive!
Re: Sonic the Hedgehog WIP
« Reply #97 on: June 20, 2012, 02:20:09 AM »
I know a friend of mine who would bow down to you right now...
(click to show/hide)
zzz...I'm top tier...screw you Doom and Wesker...zzz

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Sonic the Hedgehog WIP
« Reply #98 on: June 20, 2012, 03:13:32 AM »
O U

I'm just trying to make a good char

Offline Arkady

  • IMT Content Architect
  • *
  • Posts: 1883
  • Country: Australia au
  • Last Login:November 23, 2024, 04:57:20 PM
  • "Create the Un-Creatable"
Re: Sonic the Hedgehog WIP
« Reply #99 on: June 20, 2012, 05:27:07 AM »
that is awesome, looks amazing

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[Today at 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
[24] 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal