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Author Topic: Sonic the Hedgehog WIP  (Read 7111 times)

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Offline HyperVoiceActing

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Re: Sonic the Hedgehog WIP
« Reply #50 on: May 09, 2012, 08:07:08 PM »
Well, ya know I did actually start that post with, "Just a suggestion, feel free to dismiss it" I never said you had to do anything. Make Sonic the way you wanna make him, don't matter to me. I'll probably download it anyway.
It's alright man.

Offline Ganbare-Lucifer

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Re: Sonic the Hedgehog WIP
« Reply #51 on: May 09, 2012, 08:38:09 PM »
Sorry for causing so many problems here...

but it's just the real sad true reality... Shadow is the MOST OVERUSED Character, just you get enough with him as ABAB char, but... COME ON! LET SHADOW REST A BIT!
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Offline Rage

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Re: Sonic the Hedgehog WIP
« Reply #52 on: May 09, 2012, 08:54:01 PM »
EVERYONE KEEP ALL OTHER MATTERS TO PM OR THE LAST TO POST WIN TREAD. PLEASE STAY ON TOPIC. :thumbsup:

Sorry for causing so many problems here...

but it's just the real sad true reality... Shadow is the MOST OVERUSED Character, just you get enough with him as ABAB char, but... COME ON! LET SHADOW REST A BIT!
Why are you debating this? didnt HyperSonic92 say that EGGman and Knux are the other wip.


/:O

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Offline HyperVoiceActing

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Re: Sonic the Hedgehog WIP
« Reply #53 on: May 09, 2012, 08:59:44 PM »
EVERYONE KEEP ALL OTHER MATTERS TO PM OR THE LAST TO POST WIN TREAD. PLEASE STAY ON TOPIC. :thumbsup:
Why are you debating this? didnt HyperSonic92 say that EGGman and Knux are the other wip.


/:O
No man, the SPRITES are a WIP. Not to mention I gotten a bit farther on them:

(Also touched up Amy's and Tails' eyes) I'm still not sure which one I want to make a full WIP

Offline Rage

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Re: Sonic the Hedgehog WIP
« Reply #54 on: May 09, 2012, 09:25:10 PM »
Well they look good  :thumbsup:

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Re: Sonic the Hedgehog WIP
« Reply #55 on: May 09, 2012, 09:30:26 PM »
I'd vote Amy. Tails... Just isn't a fighter. SA2B proved that.

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Offline HyperVoiceActing

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Re: Sonic the Hedgehog WIP
« Reply #56 on: May 09, 2012, 10:31:10 PM »
I'd vote Amy. Tails... Just isn't a fighter. SA2B proved that.
Sonic the Fighters, Sonic Battle, Adventure 1, Heroes, and the Genesis games also proved he can hold his own.

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Re: Sonic the Hedgehog WIP
« Reply #57 on: May 10, 2012, 01:30:29 AM »
I'd vote Amy. Tails... Just isn't a fighter. SA2B proved that.
Yes, but Tails is immortal. >:D

Offline kosmos

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Re: Sonic the Hedgehog WIP
« Reply #58 on: May 10, 2012, 03:17:40 AM »
Only if you're not controlling him.

Offline HyperVoiceActing

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Re: Sonic the Hedgehog WIP
« Reply #59 on: May 10, 2012, 11:22:58 AM »
Alright, I have the results of the polls. Now keep in mind just because a character wins the poll doesn't mean I'll get to him/her immediently. And now, the results ...


Quote
IMT
Miles "Tails" Prower - 8 (16.7%)
Knuckles the Echidna - 13 (27.1%)
Amy Rose - 2 (4.2%)
Dr. Eggman - 9 (18.8%)
Shadow the Hedgehog - 16 (33.3%)

CVG
Miles "Tails" Prower - 4 (8.2%)
Knuckles the Echidna - 14 (28.6%)
Amy Rose - 5 (10.2%)
Dr. Eggman - 9 (18.4%)
Shadow the Hedgehog - 17 (34.7%)

Unlimited
Miles "Tails" Prower   
  16%  [ 1 ]
Knuckles the Echidna   
  33%  [ 2 ]
Amy Rose   
  0%  [ 0 ]
Dr Eggman   
  16%  [ 1 ]
Shadow the Hedgehog   
  33%  [ 2 ]

OVERALL
Miles "Tails" Prower - 13
Knuckles the Echidna - 29
Amy Rose - 7
Dr Eggman - 19
Shadow the Hedgehog - 35

So the vote is unanimous. I have made my choice ...

Amy Rose will be the next Sonic WIP


Offline -Whiplash-

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Re: Sonic the Hedgehog WIP
« Reply #60 on: May 10, 2012, 12:02:46 PM »
....

no offense, but she's even lamer then tails.

Offline Rage

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Re: Sonic the Hedgehog WIP
« Reply #61 on: May 10, 2012, 01:10:49 PM »
all the princess jokes aside. I would much rather see Amy or Eggman. Tails is cool but not a fighter tho he can handle himself. that equals LAME. Shadow can burn. Way over rated. Knux would be nice but id rather have AMY or EGGMAN.  Amy cause shes a pain but she grows on you can if you take the time to look past her sonic obsession. shes quit skilled and can hold her own. most of the time in her recent appearances/ stories/ adventures if captured its because she wants sonic to recuse her. Robotnik, WHO DOESN'T WANT A GOOD EGGMAN?

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Offline kosmos

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Re: Sonic the Hedgehog WIP
« Reply #62 on: May 10, 2012, 02:09:29 PM »
Eggman all the way. He'd be a hell of an interesting character.

But in the end, you do what you want.

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Re: Sonic the Hedgehog WIP
« Reply #63 on: May 10, 2012, 03:30:15 PM »
Well...

AT LEAST Amy i not overused... so is more love to her...

You can PWN butts now, Amy Rose!



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Offline HyperVoiceActing

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Re: Sonic the Hedgehog WIP
« Reply #64 on: May 10, 2012, 03:58:05 PM »
Eggman all the way. He'd be a hell of an interesting character.
I did try my hand at an Eggman moveset. He'd pretty much fight in his Egg Walker mech from Adventure 2, but it has the pincer arms from Sonic the Fighters.

Amy would probably be a mix of hammerswings and boxercise. Tails using his tails and some inventions (like his arm cannon from Battle). Knuckles obviously relying on powerful punches.

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Re: Sonic the Hedgehog WIP
« Reply #65 on: May 10, 2012, 05:11:59 PM »
yeah i would like to see the moveset

i was thinking you could have the invincible, shield,
super speed, life and coins, randomly get dropped by tails as a special, and have the choas gem  activate super sonic for hyper

Offline HyperVoiceActing

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Re: Sonic the Hedgehog WIP
« Reply #66 on: May 10, 2012, 06:36:55 PM »
Oh there IS a Super Sonic hyper, don't you worry my friend. As far as a complete moveset, here it is:

Quote
QCF+P = Ring Toss. Sonic tosses a ring either low (LP), upward (MP), or straight forward (HP); Every ring he tosses costs him a small crumb of health (to prevent spamming and, hey, they DO prevent him from dying)
Back, Forward+P = Light Dash. Sonic dashes through on a trail of rings
QCF+K = Sonic Shot. Sonic spins so fast he sends out a small wave (based on his projectile attack from Battle)
QCB+K = Spin Dash. Sonic's trademark attack. Just hold to charge and release to go forth
In air, P+K = Homing Attack. Sonic homes in on his enemy; he can only perform two consecutive homing attacks
In air, Down+P+K = Bounce Bracelet. Sonic bounces down; he can only perform two consecutive bounces

QCF+PP = Blue Tornado. Sonic spins around creating a large blue tornado
QCB+PP = Sonic Spinball. Basically Maximum Sonic LOL
QCF+KK = Boost to Win. Sonic boosts forward ala Charging Star
QCB+High P & K = Super Sonic (lvl 3 hyper). Sonic transforms and he gets a slight power increase as well as flight.

I don't want to have a Tails special though, I have a pet peeve of characters being shoehorned in like that. I'm sure a lot of people would rather have a full Tails char than just a Tails special for Sonic

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Re: Sonic the Hedgehog WIP
« Reply #67 on: May 10, 2012, 08:23:16 PM »
Amy... Just isn't a fighter.

And Tails was fighting Robotnik long before Dreamcast.

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Re: Sonic the Hedgehog WIP
« Reply #68 on: May 11, 2012, 10:09:09 AM »
I'd rather see Metal, but whatever...

Offline HyperVoiceActing

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Re: Sonic the Hedgehog WIP
« Reply #69 on: May 11, 2012, 10:41:44 AM »
I'd rather see Metal, but whatever...
You never know ...

Offline D.Magician(Ky)

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Re: Sonic the Hedgehog WIP
« Reply #70 on: May 11, 2012, 10:46:23 AM »
Liking the movesets! The Ring Toss idea looks great, cause I'll be the first to say that I hate move spamming, unless its needed.

Offline HyperVoiceActing

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Re: Sonic the Hedgehog WIP
« Reply #71 on: May 11, 2012, 10:51:38 AM »
I agree, I wanted a good spamming prevention for the Ring Toss.

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Re: Sonic the Hedgehog WIP
« Reply #72 on: May 11, 2012, 02:16:02 PM »
moveset looks great
but still think he needs the shield, speed, invincible tvs being available to use
and if no tails, just have the TVs drop from the ceiling then have sonic activate them as D,DB,B+P
they can even land on Player2 if you want (but that suggests that sonic is controlling them telekenitically)

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Re: Sonic the Hedgehog WIP
« Reply #73 on: May 11, 2012, 02:37:50 PM »
I thought of using the item boxes but I didn't want to throw in too many specials.

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Re: Sonic the Hedgehog WIP
« Reply #74 on: May 11, 2012, 02:41:11 PM »
Why not give to the ring a circular arc direction, like in sonic battle, it will avoid spamming.

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