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Author Topic: Zero  (Read 34389 times)

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Offline ChAoTiC

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Re: Zero
« Reply #300 on: February 24, 2013, 10:46:11 PM »
Ok i updated the blade animations for the crouching attack, i did a little video of the test and some other attacks enjoy.  I think it looks a lot smoother than the version i sent you Ramza.


Offline G.P.O.A - GatlingPunchRalf

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Re: Zero
« Reply #301 on: February 24, 2013, 11:15:50 PM »
Ok i updated the blade animations for the crouching attack, i did a little video of the test and some other attacks enjoy.  I think it looks a lot smoother than the version i sent you Ramza.


Well, once again I have to say just how freaking crisp and glorious Zero looks. And I can't stop saying it cause it's true.

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Offline Trinitronity

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Re: Zero
« Reply #302 on: February 25, 2013, 02:57:43 AM »



MegaMan still looks old...
...I could redo the stance, if you want.

Offline G.P.O.A - GatlingPunchRalf

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Re: Zero
« Reply #303 on: February 25, 2013, 07:06:47 AM »
MegaMan still looks old...
...I could redo the stance, if you want.
The stance doesn't need to be fixed. All that needs to be done is a slight fix to three or four pixels on his face on the frames where his mouth is shut.

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Offline Trinitronity

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Re: Zero
« Reply #304 on: February 25, 2013, 02:31:41 PM »
I could do it for you all, if you want. :)

Offline Uche_of_IMT

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Re: Zero
« Reply #305 on: February 26, 2013, 09:26:24 PM »
Looks like that FX would fit more with Capcom vs. SNK more than Marvel vs. Capcom.
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Offline ChAoTiC

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Re: Zero
« Reply #306 on: March 14, 2013, 12:05:28 AM »
New Hyper Ryuenjin Reppa 

Offline ExeLord

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Re: Zero
« Reply #307 on: March 14, 2013, 03:00:59 AM »
Hmmm, I wonder, won't it be better to have (maybe medium, then) big uppercut and downward thrust/rolling slash/horizontal electric slice? It still would remind Ken, but won't be exactly like him... :-??
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Offline RamzaNeko

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Re: Zero
« Reply #308 on: April 05, 2013, 03:34:25 PM »


Some REVAMPS goin on

Offline O Ilusionista

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Re: Zero
« Reply #309 on: April 05, 2013, 03:41:52 PM »
Quote
http://i32.photobucket.com/albums/d23/chaoticzgt/mugen012_zps9751b76b.png

can i give a suggestion? Whenever you make a HR sprite, make it at the double size, then use scale 0.5 in mugen.
This looks way better. If you blur the sprites on the normal size, the blur is too strong.

Quote
New Hyper Ryuenjin Reppa
Misses some fire palfx, but its pretty cool. To make it different from a normal Ken-ripoff move, you could make him slash downward at the end, in the air.

Offline Manic

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Re: Zero
« Reply #310 on: April 05, 2013, 05:43:06 PM »
Haha, nice to see my old jumping sprites still in use, great improvements as well, Ramza. :thumbsup:

Offline empawk

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Re: Zero
« Reply #311 on: April 07, 2013, 02:02:27 AM »
Haha, nice to see my old jumping sprites still in use, great improvements as well, Ramza. :thumbsup:
Thanks, 'cause I helped out with the jump. I don't know if it was this one or the second part. I'm just glad that I was able to help. It should show up here sooner or later. :)

Offline RamzaNeko

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Re: Zero
« Reply #312 on: April 07, 2013, 10:06:40 AM »
I still not revamped the part you helped me Empawk...



Here more one revamped anim

Offline Ganbare-Lucifer

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Re: Zero
« Reply #313 on: April 15, 2013, 04:50:50 PM »


can i haz a cheeseburger for help
(click to show/hide)
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Offline O Ilusionista

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Re: Zero
« Reply #314 on: April 15, 2013, 05:08:38 PM »

Offline Afterthought

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Re: Zero
« Reply #315 on: April 16, 2013, 03:56:55 PM »

Offline RamzaNeko

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Re: Zero
« Reply #316 on: May 13, 2013, 07:49:29 AM »


Something new for the character

Offline Magma MK-II

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Re: Zero
« Reply #317 on: May 13, 2013, 12:11:36 PM »
Front foot is immobile, and back foot shouldn't move like that. Aside from this, nice animation!

(I hope it isn't that weak X5 buster)

Offline RamzaNeko

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Re: Zero
« Reply #318 on: May 27, 2013, 10:20:07 AM »


New sprites for Darkhold

Offline M. Satoshy X

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Re: Zero
« Reply #319 on: May 27, 2013, 03:54:56 PM »
 :o !! Looks Great!!!



Offline TGM

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Re: Zero
« Reply #320 on: May 28, 2013, 05:22:02 PM »


New sprites for Darkhold

Uhh is that the dark hold move from tatsunoko vs. capcom?

Offline RamzaNeko

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Re: Zero
« Reply #321 on: May 31, 2013, 07:44:06 AM »

now ya : )

Offline empawk

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Re: Zero
« Reply #322 on: June 02, 2013, 11:43:41 AM »


Something new for the character
Has this been fixed?

Offline RamzaNeko

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Re: Zero
« Reply #323 on: June 02, 2013, 03:24:34 PM »
Has this been fixed?

theres not to be fixed here, thanks

Offline empawk

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Re: Zero
« Reply #324 on: June 04, 2013, 02:52:20 AM »
theres not to be fixed here, thanks
You can't make the legs less jerky looking?  :(

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