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Author Topic: Zero  (Read 34437 times)

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Offline RamzaNeko

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Re: Zero
« Reply #200 on: July 30, 2012, 05:52:07 PM »

2 Crouching Kicks added , looks good? :D




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Offline ExeLord

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Re: Zero
« Reply #201 on: July 31, 2012, 04:56:36 AM »
Yeah, like in X4-6. Also, that reminds me, if you remember in X5 when you beat The Skiver there was W-Shredder/Shipuu tech for Zero where he made temporal clone in front of him. That was good attack, maybe you'll use it in your Zero. ^-^
And good kicks :thumbsup:
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Offline RamzaNeko

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Re: Zero
« Reply #202 on: July 31, 2012, 08:06:40 PM »




New screens including Raikosen super

Offline A New Challenger

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Re: Zero
« Reply #203 on: July 31, 2012, 10:45:38 PM »
@Manic I'm only workin on this shading actually

Why, dude? MvC looks 10x better and would actually fit in with RMM project.

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Offline HyperVoiceActing

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Re: Zero
« Reply #204 on: July 31, 2012, 11:06:46 PM »
While I do agree with TNC about MvC style I still think the style this dude has still looks nice.

Offline DarkMoon

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Re: Zero
« Reply #205 on: August 12, 2012, 03:06:00 AM »
Ramza, is your Zero sometime in the future will have Nightmare Zero buster and Saber projectile shots (given only by Nightmare Zero pal / evil version maybe)?

At the moment of what you did with Zero I'm not sure what to add since most of the people mentions what I would say. Keep up the good work. I'd like to see what you'll do with get hit, jumping, turn, animations soon.

Ps: Nightmare Zero somehow reminds me of final form Omega from MMZ. lol imagine if 1st form Omega ever make a small appearance in this. I would be scared happy.

Offline RamzaNeko

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Re: Zero
« Reply #206 on: August 14, 2012, 12:22:56 PM »


I'm workin on this actually, need more frames and some fix, GTF will take care of sprite revisions like this , so I can work faster


I cant work on both shadings, and CVS is better to make the animation bases...

Offline hans2124

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Re: Zero
« Reply #207 on: August 14, 2012, 10:44:23 PM »
Perfect.  :w00t:

Offline DEMONKAI

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Re: Zero
« Reply #208 on: August 14, 2012, 11:24:36 PM »
 :O*D
Lots and lots of supers so f*ckin what

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Offline RamzaNeko

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Re: Zero
« Reply #209 on: November 26, 2012, 08:39:05 AM »


new kicks

Offline ExShadow

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Re: Zero
« Reply #210 on: November 26, 2012, 09:06:23 AM »
I think the style this dude has still looks nice.
Agree, this actually looks better than MvC shading IMO
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Offline RamzaNeko

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Re: Zero
« Reply #211 on: December 26, 2012, 03:43:33 PM »


Whats new? I implemented the 3 kinds of dowward sword supers and new gethits (tripped, falling... but they arent in the video yet) :)
« Last Edit: December 26, 2012, 03:48:56 PM by RamzaNeko »

Offline RamzaNeko

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Re: Zero
« Reply #212 on: December 29, 2012, 03:20:35 PM »

Offline Jelux Da Casual

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Re: Zero
« Reply #213 on: December 29, 2012, 03:22:27 PM »
He's really coming to life.
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Offline HyperVoiceActing

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Re: Zero
« Reply #214 on: December 29, 2012, 03:24:40 PM »
I agree, excellent job on the spriting and coding

Offline O Ilusionista

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Re: Zero
« Reply #215 on: December 29, 2012, 03:34:36 PM »
tip: when you use HR FX, make then at the double size then you use scale 0.5, it will look way better.
Otherwise, it appear to be a blurried sprite only

Offline RamzaNeko

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Re: Zero
« Reply #216 on: December 29, 2012, 03:54:09 PM »
tip: when you use HR FX, make then at the double size then you use scale 0.5, it will look way better.
Otherwise, it appear to be a blurried sprite only

Yes I done it just now but the medium saber attack will not get better cuz 2OS failed to make this one to look nice :(

Offline RamzaNeko

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Re: Zero
« Reply #217 on: December 31, 2012, 10:33:35 AM »

Offline RamzaNeko

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Re: Zero
« Reply #218 on: January 01, 2013, 06:29:42 PM »


feedback will be nice this time O_o

Offline Jelux Da Casual

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Re: Zero
« Reply #219 on: January 02, 2013, 12:08:33 AM »


feedback will be nice this time O_o

Hair pops up rather quickly, no?
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Offline ChAoTiC

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Re: Zero
« Reply #220 on: January 02, 2013, 10:47:36 AM »


feedback will be nice this time O_o


Looks good but try to make the animation more fluid and more transitional like this


I forget who made that animation it was either DCL or Manic

Offline RamzaNeko

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Re: Zero
« Reply #221 on: January 02, 2013, 05:06:25 PM »


added one frame

Offline hawkwind23

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Re: Zero
« Reply #222 on: January 02, 2013, 05:20:21 PM »
Really great job man, excellent!!!

Offline ChAoTiC

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Re: Zero
« Reply #223 on: January 02, 2013, 06:24:13 PM »
that looks good, but his arm thats not touching the ground looks odd.  Try bringing it out a little more.

Offline Rage

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Re: Zero
« Reply #224 on: January 02, 2013, 11:46:02 PM »

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