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Author Topic: Zero  (Read 34411 times)

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Offline Rage

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Re: Zero
« Reply #25 on: May 03, 2012, 07:01:07 PM »
 :-SS I meant the other leg sorry .animate it and see what that looks like

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Offline Manic

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Re: Zero
« Reply #26 on: May 03, 2012, 08:05:33 PM »
Good to see my Zero sprites put to good use, and the edit for the smash came out nicely, but I think that the hair should go up when he's slamming down, not as he is doing so. :P

Offline hypermaycol

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Re: Zero
« Reply #27 on: May 04, 2012, 10:43:25 AM »
Zero that you are creating is for Winmugen, Mugen 1.0 or is it both?

Offline RamzaNeko

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Re: Zero
« Reply #28 on: May 04, 2012, 11:17:49 AM »
its a hyper move, like on mvc3 the hair stay on air

@Rage: I edited both legs, but looking at the animation, you are talkin about the relation of the standing leg to the HyperPose leg, yes need some fix there...

@hypermaycol same Mugen ver used on the Megaman RMM project

Post Merge: May 04, 2012, 02:16:37 PM
@Update

Some edits on rekkoha animation...
« Last Edit: May 04, 2012, 02:16:37 PM by RamzaNeko »

Offline Manic

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Re: Zero
« Reply #29 on: May 04, 2012, 06:18:12 PM »

I added more definition to this sprite's face for you, so it looks more clear. ;)

Offline RamzaNeko

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Re: Zero
« Reply #30 on: May 05, 2012, 12:55:59 PM »
@Update

Please say me if its goin better ;)


Offline Manic

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Re: Zero
« Reply #31 on: May 05, 2012, 11:37:58 PM »
Very nicely animated, I'm digging it. :thumbsup:

Offline TheClone45

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Re: Zero
« Reply #32 on: May 06, 2012, 12:08:45 AM »

By theclone45 at 2011-01-02

Offline Space (DCL)

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Re: Zero
« Reply #33 on: May 06, 2012, 12:53:32 AM »
Now THATS a rekkoha animation, how Zero shakes a bit under his own power shows how strong his rekkoha is. Very well done  ;D
(click to show/hide)
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Offline RamzaNeko

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Re: Zero
« Reply #34 on: May 07, 2012, 11:39:24 AM »


better?   :-w

Offline C.R.O.M. - Shadaloo Lives!

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Re: Zero
« Reply #35 on: May 07, 2012, 11:44:52 AM »
 >:-(-| Correct me if I'm wrong, but are there two topic of the exact same thing? :-??

Offline RamzaNeko

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Re: Zero
« Reply #36 on: May 07, 2012, 11:47:47 AM »
Megaman: RMM is one thing, my personal release is another thing, and Capcom Fighting All Star is another

The sprite updates can be the same, but the programation not

Offline Space (DCL)

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Re: Zero
« Reply #37 on: May 07, 2012, 12:54:59 PM »
(click to show/hide)
zzz...I'm top tier...screw you Doom and Wesker...zzz

Offline empawk

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Re: Zero
« Reply #38 on: May 07, 2012, 03:54:41 PM »
??? What game is that from?
I think it was mentioned that it's from Megaman X:Command Mission, the Megaman X RPG.

Offline Magma MK-II

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Re: Zero
« Reply #39 on: May 08, 2012, 09:43:14 AM »
Megaman: RMM is one thing, my personal release is another thing, and Capcom Fighting All Star is another

The sprite updates can be the same, but the programation not

Even so, I still think it's unnecessary to have more than one topic.

Offline Royal_Squat

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Re: Zero
« Reply #40 on: May 08, 2012, 06:35:44 PM »
Awesome work on Zero  =D>

Offline TheClone45

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Re: Zero
« Reply #41 on: May 08, 2012, 07:25:15 PM »
Ontopic: This is the best zero i ever seen.

Awesome work on Zero  =D>

 >:-(-| : LYNX! Glad to see you back!

By theclone45 at 2011-01-02

Offline RamzaNeko

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Re: Zero
« Reply #42 on: May 15, 2012, 08:57:06 PM »


Updated! Now I done one of the missing "Super" sprites, thunder and fire saber upper frames

Offline Rage

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Re: Zero
« Reply #43 on: May 15, 2012, 09:20:42 PM »
 :O*D

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Offline MaverickZr0

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Re: Zero
« Reply #44 on: May 15, 2012, 09:24:19 PM »
Rekkoha!!!

Offline A New Challenger

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Re: Zero
« Reply #45 on: May 15, 2012, 11:25:52 PM »
Probably late in the game to tell you this but the black outline around him makes him look like a darkstalkers sprite, and stylistically that won't match other project characters. Otherwise he's looking pretty good.

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Offline RamzaNeko

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Re: Zero
« Reply #46 on: May 16, 2012, 02:57:52 PM »


New jump , based on manic format

Offline RamzaNeko

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Re: Zero
« Reply #47 on: May 16, 2012, 06:23:12 PM »

Offline Rage

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Re: Zero
« Reply #48 on: May 16, 2012, 06:41:22 PM »

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Offline O Ilusionista

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Re: Zero
« Reply #49 on: May 17, 2012, 08:25:59 AM »
pretty cool progress

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