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Author Topic: Project X Zone (Namco X Capcom X Sega)  (Read 9145 times)

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Offline Moon Girard

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Project X Zone (Namco X Capcom X Sega)
« on: April 11, 2012, 01:54:57 AM »
http://pxz.channel.or.jp/
Figured since there full pages where scanned it'd be better to make this it's own topic instead of keep posting stuff about it in the Game that doesn't deserve it's own thread.
http://www.siliconera.com/2012/04/10/project-cross-zone-is-like-namco-x-capcom-x-sega-for-3ds/
Quote
Famitsu unveiled the crossover project Nintendo announced during Nintendo Direct. Titled Project Cross Zone, the upcoming 3DS game is a strategy RPG with characters from Namco, Capcom, and Sega. Yes, this is like Namco X Capcom, but this time both companies brought their top characters like Chris Redfield instead of the lead character from Resident Evil: Dead Aim.

Trailer



Roster so far.(Paired in their teams)

(click to show/hide)


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Kogoro and Mii Ouryuuji Original Characters




Rest of the speculated characters the Pattern's come from the teaser the site had before it changed.
« Last Edit: July 02, 2012, 08:54:52 AM by Zer0 »



Offline HyperVoiceActing

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #1 on: April 11, 2012, 02:00:42 AM »
Aw, I was really hoping for an actual fighting game. Oh wellz.

PleasepleasepleasePLEASE have a Sonic and Knuckles/Tails pair

Offline deadmangunner

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #2 on: April 11, 2012, 12:51:52 PM »
Aw man that sounds awesome I wish they would put that on consoles. Why is it that the handhelds get all the best stuff from Japan.

Offline Moon Girard

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #3 on: April 11, 2012, 01:14:32 PM »
I doubt Nintendo wanted it on the Wii since it's basically dead and Wii U is a bit off and the Super Robot war games always tend to be on handhelds.
Jedah is pretty much confirmed to appear since you can see Fetus of God in the Jill and Chris screenshots.


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« Last Edit: July 02, 2012, 08:44:41 AM by Zer0 »

Offline Trinitronity

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #4 on: April 11, 2012, 03:23:40 PM »
Looks like MegaMan is NOT dead...at least, the Megaman from the X series.

Offline HyperVoiceActing

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #5 on: April 11, 2012, 05:34:35 PM »
At least it's A Megaman.

Speaking of Megaman, those X, Zero, Jill, and Chris sprites look awesome.

Also anyone else see Tyrant and Chu Chu (rocket with legs)?

Offline DEMONKAI

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #6 on: April 11, 2012, 06:23:32 PM »
Figured it was going to be an RPG like Namco x capcom

(hope yall still have your relic copy like me)

heres more visuals of the game from Famitsu site folks
http://www.famitsu.com/news/201204/12012868.html
Lots and lots of supers so f*ckin what

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Offline ExShadow

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #7 on: April 11, 2012, 06:42:05 PM »
Looks like crap IMO
»ĐΣΛTĦŞTØRM«

Offline DEMONKAI

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #8 on: April 11, 2012, 07:21:36 PM »
Looks like crap IMO

meh..well it is the 3DS so ya cant expect anything too kick@ss in visuals and its still early :-??. i doubt ill ever get to play it since i dont plan on buying a 3DS but ill take the visuals for what it is. Had that supposed to have been 360 or PS3 visuals i would have had a sour vibe about it just like you....whats funny is im more interested in how the soundtrack will be...

weird right?
Lots and lots of supers so f*ckin what

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Offline HyperVoiceActing

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #9 on: April 11, 2012, 07:53:44 PM »
meh..well it is the 3DS so ya cant expect anything too kick@ss in visuals
I thought RE Revalations looked great for the 3DS, as well as Kid Icarus

Offline DEMONKAI

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #10 on: April 11, 2012, 08:09:58 PM »
I thought RE Revalations looked great for the 3DS, as well as Kid Icarus

thats cool, didnt say RE and kid icarus looked horrible. never played em :-?? but from what i seen in videos and pics way before i can already tell both games look cool. but anyway what i was gettin at was ill never expect too much from a hand held game. For sure im not judging the game to be trash totally just yet though. for me its going to take some actual gameplay footage and then hopefully a dose of hands on experience to rule my thoughts out completely....in my opinion i can agree it could have been designed to look better SINCE games like RE R & Kid icarus came out so great looking is my point also....but these are only screen shots so ill be waiting to see what the trailer is like
Lots and lots of supers so f*ckin what

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Offline Acey

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #11 on: April 11, 2012, 08:10:27 PM »
Project X... LOL!

Offline Moon Girard

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #12 on: April 11, 2012, 08:12:54 PM »
I think the problem here is Banpesto doesn't seem to ever post high quality screen shots of their game the sprite work is the same as Super Robot Taisen OG Saga: Endless Frontier but look  bad in these screenshot due to the screenshots being low res and then taking screenshots when the camera is zooming in/out on a character doesn't help, but the Ryu and Ken 3d models do look bad.

Offline DEMONKAI

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #13 on: April 11, 2012, 09:46:33 PM »
Project X... LOL!

lol that is pretty funny man
Lots and lots of supers so f*ckin what

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Offline D.Magician(Ky)

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #14 on: April 11, 2012, 09:59:00 PM »
the hell Sega! Where is Sonic The Hedgehog at?!?! I mean, you have Ryu as the face of Capcom and Jin Kazama as the face of Namco for this awesome game. All you need todo is add Sonic The Hedgehog and I will be happy.

Offline HyperVoiceActing

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #15 on: April 11, 2012, 10:33:49 PM »
the hell Sega! Where is Sonic The Hedgehog at?!?! I mean, you have Ryu as the face of Capcom and Jin Kazama as the face of Namco for this awesome game. All you need todo is add Sonic The Hedgehog and I will be happy.
I'm pretty sure this isn't the full roster.

Offline BigJ

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #16 on: April 12, 2012, 12:01:15 AM »
Hmmm... Interesting.

Offline Trinitronity

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #17 on: April 12, 2012, 03:04:49 AM »
the hell Sega! Where is Sonic The Hedgehog at?!?! I mean, you have Ryu as the face of Capcom and Jin Kazama as the face of Namco for this awesome game. All you need todo is add Sonic The Hedgehog and I will be happy.
Seconded. He should then team up with either Tails (because that's the team-up, that EVERYONE excepts) or someone from the SatAm cartoons.

Offline HyperVoiceActing

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #18 on: April 12, 2012, 03:22:51 AM »
or someone from the SatAm cartoons.
NO. JUST NO

And again, this probably isn't the full roster of characters

Offline Rage

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #19 on: April 12, 2012, 10:20:33 AM »
What the hell is up with sega? These characters? Phony the vf character should be there. Not only should sonic be the but Axel or blaze from streets of rage. Comic zone guy. Vector man. Nights, time crisis characters. Alter breast. Wow some many beat characters. That is not even half of them.

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #20 on: April 12, 2012, 11:24:35 AM »
NO. JUST NO

And again, this probably isn't the full roster of characters
Were these SatAm cartoons really THAT horrible, that you react to it like that would be MvC3?
Though I would except a team up of Sonic and Tails, too, just, because of HOW forgotten these cartoons became for Sega...

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #21 on: April 12, 2012, 11:41:46 AM »
time crisis characters
That's Namco, not sega, but I wouldn't mind Richard Miller joining in.

Offline Moon Girard

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #22 on: April 12, 2012, 12:07:51 PM »
Character list isn't final there is even going to be some hidden characters so no need to worry about no Sonic they are probably going to reveal him with Klonoa, The Sega side right now is popular character/series in Japan and since for the moment the game is only announced for a Japanese release it makes sense.

I guess this is the translation of the interview at the bottom of the scans
http://andriasang.com/con0lq/project_x_zone_interview/
Quote
Capcom, Namco Bandai and Sega are teaming up for a mega crossover 3DS strategy RPG called Project X Zone (pronounced Project Cross Zone). So who came up with the idea for this collaboration?

In an interview in Weekly Famitsu, which has a first look at the game this week, Namco Bandai's Kensuke Tsukanaka, the game's producer, revealed that Namco Bandai got the talks started by approaching Capcom. Internally, Namco Bandai staff had discussed making a game that mixed characters, and they brought Capcom in on the discussions, and then Sega.

Also sitting in on the interview were Capcom's Tatsuya Kitabayashi and Sega's Yasushi Yamashita. Kitabayashi said that he and Kazuhiro Tsuchiya are overseeing the project on Capcom's side.

Regarding the game's name, they originally considered selecting something with all three companies' names, but this would end up being too long. Tsukanaka mentioned Namco x Capcom, a previous crossover strategy RPG involving two of the parties. If the new game were a sequel to that, it might have been possible to use the company names in the game, sais Tsukanaka. However, because it's a totally new title, and it's a "project that realizes a dream crossover," they decided on the Project X Zone name. (The reasoning doesn't make sense in Japanese either).

We already shared the currently confirmed cast of characters. See this story in case you missed it.

Each character has moves that fans should recognize. Ryu and Ken have their various Shoryuken and other fighting moves. X and Zero have such moves as X Buster and Z Saber. Ulala (who's said to be voiced by "herself") has a "Tension Blaster" move.

The character list is not final. There will be other characters besides the initial announcement, said Tsukanaka, including hidden characters.

Some of the characters may not appear to lend themselves well to strategy RPG style combat. They'll still fight, but using actions one might expect of them, explained Tsukanaka.

Famitsu does not have specifics on the game's combat system, only saying that in general, characters fight in teams -- Ryu with Ken, for instance, and Jill with Chris. However, there are some exceptions. The magazine promised combat details in a followup report.

We'll be getting a closer look at Project X Zone some time this month as Namco Bandai releases a first trailer. As for when we'll get some screenshots, Famitsu.com usually posts screens from its latest Weekly Famitsu issue on Thursdays, so check back tomorrow.

Project X Zone is currently 50% complete. A release is planned for 2012.

Some of this was covered in the Andriasang link but some of it is new.
http://www.siliconera.com/2012/04/11/since-resident-evil-revelations-was-on-3ds-jill-chris-are-in-project-x-zone/
Quote
A few more details about Project X Zone (or Project Cross Zone) come from an interview with Famitsu. Tatsuya Kitabayashi from Capcom explained Chris Redfield and Jill Valentine were selected from their side because Resident Evil: Revelations was on the Nintendo 3DS. Picking characters from the Shining series for Project X Zone was puzzling, Kensuke Tsukanaka from Namco Bandai said, but they settled on Shining Force since that has the biggest name recognition and selected characters from EXA because they felt they were the best fit. Cyrille and Toma from Shining Force EXA will represent the series. Yuri and Estelle from Tales of Vesperia were chosen to represent the Tales series because they’re older and closer in age to the other characters. Tsukanaka also said the character list is not final and there will be hidden characters as well.

Details about the battle system are unclear, but most characters are in pairs. Sanger Zonvolt from Super Robot Taisen fights solo and Ulala from Space Channel 5 is teamed up with Shining Force characters. Characters will combine their signature moves in Project X Zone. Ryu and Ken from Street Fighter do a Shinku Hadouken & EX Hadouken. Another move combines Ken’s Shoryuken with Ryu’s Metsu Hadouken. X and Zero from Mega Man X can use moves like X-Buster & Z-Saber and Raijingeki & Twin Slasher. Kurt and Riela can use an Anti-tank lance & Light of the Valkyria. KOS-MOS and T-elos from Xenosaga have attacks like STORM WALTZ and X BUSTER & S SAULT. Yuri and Estelle combine artes to make Savage Wolf Fury & Holy Light. Kite and BlackRose use Data Drain from the .hack series.

Offline HyperVoiceActing

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #23 on: April 12, 2012, 12:29:05 PM »
Were these SatAm cartoons really THAT horrible, that you react to it like that would be MvC3?
Though I would except a team up of Sonic and Tails, too, just, because of HOW forgotten these cartoons became for Sega...
It's not that the show was bad, I just don't want characters made exclusively for the cartoons and Archie comics to appear in something they weren't meant to be in.

And I still like (U)MvC3  :-??

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Re: Project X Zone (Namco X Capcom X Sega)
« Reply #24 on: April 12, 2012, 12:37:40 PM »
It's not that the show was bad, I just don't want characters made exclusively for the cartoons and Archie comics to appear in something they weren't meant to be in.
If that's the case...though I can remember a gameplay video of an scrapped SatAm Sonic game...
And I still like (U)MvC3  :-??
Oh, so you're one of these few people, who like MvC3. I heard from most of the other, that this game is completely non-canon to anything (which also seems to be the reason, why many people hate MvC3). About me, I don't have an opinion about MvC3, since I don't have got an PS3...YET. However, I actually have got an opinion, about how Project X Zone would be like: If they keep adding our favorites into a game with astounding gameplay, then it will be the ULTIMATE game!

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