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Author Topic: Mugen 1.0 Rogue  (Read 16738 times)

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Offline futureryo

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Re: Mugen 1.0 Rogue
« Reply #100 on: November 08, 2011, 12:57:24 AM »
Great Job! i tried her out against ken from SSF2HD and it didn't work. here's his name: name = "SSF2HD_Ken"
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Offline ♦ßlôödÑinjå♦

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Re: Mugen 1.0 Rogue
« Reply #101 on: November 08, 2011, 01:34:04 AM »
Awesome Trying her out now.

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Offline Acey

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Re: Mugen 1.0 Rogue
« Reply #102 on: November 08, 2011, 11:34:42 AM »
Added quick fix for Bastion and SFHD Ken (why not, right?)

Offline C.R.O.M. jodafro619

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Re: Mugen 1.0 Rogue
« Reply #103 on: November 08, 2011, 07:09:50 PM »
wow, i haven't seen a rogue this cool since xcb's and splodes!! i said beofre that gambit was my favorite , but this southern bell kicked him in the giblets with steel toe boots and took the top spot!! thanks again for another GEM!!   ::salute::  ::salute::

a question for the bossman: how did you get the music for the stages to sound so capcomny lol!! i had to grab the individual releases cuz the full game would've blown up my my touch 4g on 2g speed!! lol
 

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Offline Acey

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Re: Mugen 1.0 Rogue
« Reply #104 on: November 09, 2011, 11:23:32 AM »
wow, i haven't seen a rogue this cool since xcb's and splodes!! i said beofre that gambit was my favorite , but this southern bell kicked him in the giblets with steel toe boots and took the top spot!! thanks again for another GEM!!   ::salute::  ::salute::

a question for the bossman: how did you get the music for the stages to sound so capcomny lol!! i had to grab the individual releases cuz the full game would've blown up my my touch 4g on 2g speed!! lol

All the music in the full game X-Men: Second Coming was made by WizzyWhipItWonderful who made all the music in the style of capcom's soundboards. He reused theme already established for characters and created all new themes for characters who didn;t have their own yet.

Offline Jelux Da Casual

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Re: Mugen 1.0 Rogue
« Reply #105 on: November 09, 2011, 02:02:03 PM »
All the music in the full game X-Men: Second Coming was made by WizzyWhipItWonderful who made all the music in the style of capcom's soundboards. He reused theme already established for characters and created all new themes for characters who didn;t have their own yet.

Actually, all the music minus the end credits was custom CPS2 Originals, some he had done before, others created specifically for XSC.

The dude is awesome and I cannot recommend his YT channel enough. Capcom's Missing Link
He's also working on the OST for Capcom Fighting All-Stars as well, dude's real cool to work with too. I just asked him wanna do a soundtrack and he was like, sure why not?
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Offline HyperVoiceActing

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Re: Mugen 1.0 Rogue
« Reply #106 on: November 09, 2011, 03:16:48 PM »
Actually, all the music minus the end credits was custom CPS2 Originals, some he had done before, others created specifically for XSC.

The dude is awesome and I cannot recommend his YT channel enough. Capcom's Missing Link
He's also working on the OST for Capcom Fighting All-Stars as well, dude's real cool to work with too. I just asked him wanna do a soundtrack and he was like, sure why not?
Yeah he's awesome.

He still taking requests?

Offline Rage

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Re: Mugen 1.0 Rogue
« Reply #107 on: November 09, 2011, 05:10:43 PM »
Yeah he's awesome.

He still taking requests?
I think he calls sinhra home but you probably can catch him on youtube

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Offline C.R.O.M. jodafro619

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Re: Mugen 1.0 Rogue
« Reply #108 on: November 10, 2011, 07:59:23 PM »
that is hard body right there. i need to find the q-sound logo to follow the stages lol!!
 

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Offline HyperVoiceActing

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Re: Mugen 1.0 Rogue
« Reply #109 on: November 10, 2011, 08:19:26 PM »
I think he calls sinhra home but you probably can catch him on youtube
I think he also has an account on The Unlimited (I believe he's also supplying music for Gotham Knights)

Offline Snakebyte

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Re: Mugen 1.0 Rogue
« Reply #110 on: January 10, 2012, 08:43:19 AM »
I know I'm way late to the party here, but I just got around to trying this character.

Excellent job. Thank you.

Offline HyperVoiceActing

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Re: Mugen 1.0 Rogue
« Reply #111 on: January 10, 2012, 10:32:24 AM »
Glad to hear you're enjoying it. This is probably my favorite Rogue released

Offline Snakebyte

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Re: Mugen 1.0 Rogue
« Reply #112 on: January 10, 2012, 01:21:34 PM »
I couldn't quite bring myself to replace XCB's, so I kept both. :)

Offline Beto

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Re: Mugen 1.0 Rogue
« Reply #113 on: January 10, 2012, 03:38:35 PM »
Nice! :thumbsup:

Offline tmacmoody

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Re: Mugen 1.0 Rogue
« Reply #114 on: June 24, 2012, 08:24:26 AM »
When i try to download some characters like rouge i get a "steamread error" meassage in the sff and the character wont show up on mugen. what's up with that. Also, to improve rogues abilitites include outside anime character profiles. Ex. Bleach, Naruto, Dbz,  and King of Fighters.

Offline I-Skorp-I

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Re: Mugen 1.0 Rogue
« Reply #115 on: June 24, 2012, 02:04:19 PM »
When i try to download some characters like rouge i get a "steamread error" meassage in the sff and the character wont show up on mugen. what's up with that. Also, to improve rogues abilitites include outside anime character profiles. Ex. Bleach, Naruto, Dbz,  and King of Fighters.

That error usually only appears when you try to open her up in any fighter factory except for fighter factory 3 you need fighter factory 3 in order to change anything on her like her portrait and stuff like that but if it shows up when you load mugen then yea thats a diff problem lol :-??
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Offline HyperVoiceActing

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Re: Mugen 1.0 Rogue
« Reply #116 on: June 24, 2012, 02:29:44 PM »
I couldn't quite bring myself to replace XCB's, so I kept both. :)
What so special about XCB's Rogue?

Offline Yun0

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Re: Mugen 1.0 Rogue
« Reply #117 on: June 24, 2012, 05:31:01 PM »
why necrobump???? why????  :'(



Offline HyperVoiceActing

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Re: Mugen 1.0 Rogue
« Reply #118 on: June 24, 2012, 06:22:53 PM »
why necrobump???? why????  :'(
I wasn't the one necrobumping. Plus the dude who DID was asking for help with the char, not just asking for progress

Offline I-Skorp-I

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Re: Mugen 1.0 Rogue
« Reply #119 on: June 24, 2012, 08:10:34 PM »
why necrobump???? why????  :'(

I hate that word \-/o
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Offline Snakebyte

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Re: Mugen 1.0 Rogue
« Reply #120 on: June 26, 2012, 05:55:11 PM »
What so special about XCB's Rogue?

Yay continuing conversations from six months ago that I don't remember having!

XCB's Rogue is an accurate XvSF (I think?) version, with all the stolen powersets that Capcom gave her. While Acey's obviously has more powers and is more MUGEN-ified, it's got a different look, doesn't have EVERYTHING Capcom gave her, and the animations and gameplay aren't Capcom-smooth. (No offense, but it's pretty safe to say that nine times out of ten a paid product is gonna be better than what people do as amateurs. This Rogue is bloody fantastic for mugen standards, just not releasing-a-sixty-dollar-game standards.)

I actually finally deleted XCB's Rogue like a month ago in a major effort to slim down my roster.

TL;DR, XCB=Source, Acey=Custom. Both awesome for different reasons, Acey's barely wins for me.

Offline JoshLee

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Re: Mugen 1.0 Rogue
« Reply #121 on: May 01, 2021, 05:11:44 PM »
ela tem um bug quando esta com poderes aleatoria ela trava e fica para e nao da pra mexer ate o oponente acertar um golpe

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