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Author Topic: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro  (Read 1956 times)

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Offline two4teezee

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brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« on: September 30, 2011, 09:38:06 PM »
Ladies and Gentlemen,

Presented here today for your enjoyment, brokenMUGEN1.0 by two4teezee and Saikoro, a port complete evolution of brokenMUGEN v0.99 as it was published for WinMugen.

Readme content pasted below, with installation instructions (please don't feed my pet peeve):

Code: [Select]
--------------------------------------------
 BrokenMUGEN1.0 Screenpack v1.0
 by two4teezee and Saikoro
 [two4teezee@yahoo.com, sa1k0r0@yahoo.com]
--------------------------------------------
 
 What's New in v.1.0:
- Full MUGEN 1.0 support
- Nearly every sprite redrawn
 for 640x480
- New loading screen
- New intro
- New win quote screen
- New continue screen
- New credit roll
- What the hell... everything!

 Details of this release:
- Includes the following:
  - brokenMUGEN1.0 Motif
  - Broken98SP Lifebars
  - SF3SP Spark Set
  - brokenMUGEN Icon
- To install: extract this
 archive into your MUGEN 1.0 root
 folder. Nothing should be
 overwritten. In your root folder,
 you'll find four .bat's. Click on
 any of them to start up MUGEN with
 the select screen specified in the
 .bat's name.
- To add characers: edit
 brokenSELECT.def found in:
 [MUGENroot]/data/bM1point0/
 That's it. Really.
- The brokenMUGEN icon is found in:
 /data/bM1point0/brokenMUGEN/z-bonus
 You can use this icon to customize
 links you have to your MUGEN.
 Enjoy.

 Inspired by:
- KOF 98 (thanks SNK)
- Even Badder Mofo (thanks
 Christopher Hansen)
- VF5LBs (thanks Zedzdead)
- SF3LBs (thanks matmut)
- Messatsu's idea engineering

 Two4teezee's Credits and Thanks:
- Saikoro for getting me back in the
 game. You had done great work with
 the coordinates... I thought it
 was only appropriate we kick it up
 a notch.
- Cybaster, laquak, ahrimanes: thank
 you for contributing to the credit
 roll!
- The thanks below are from v0.99
 and still plenty valid!
- Neo-Kamek and Messatsu for the
 .cns code that enabled the in-game
 announcer.
- Neo-Kamek for the MVC2 announcer
 sounds.
- Zwei Fuss for ripping SF3.
- DJ-VAN for providing ideas and a
 sound sample from his EVE SP, as
 well as for letting me use his
 plug-in.
- And more... thanks to you all.
- Mugen Infantry for hosting this.
- The following MUGEN communities:
   - Mugen Infantry
   - Randomselect
    - Mugen Guild
- The following MUGEN creators for
 providing their portraits for the
 universal ending:
 - iTorres
 - catinbags/LILTandStrick
 - (yber])ragon10]{
   - omega_black1990
   - DJ-VAN
   - haruko
   - and more...
- The following MUGEN creators for
 inspiration:
  - Chunky with his TV stages
    - Vyn for his characters
  - POTS for his characters
  - DJ-Van for his screenpack
  - zedzdead for his screenpack
  - ahuron for his characters
- The following people or creations
    for inspiration:
     - The feature film Grindhouse,
             particularly Planet Terror
    - Christopher Hansen for his
             font, "Even Badder Mofo"

Saikoro's Credits and Thanks:
- Two4teezee for EVERYTHING since day
 one. Working with him has been an
 absolute pleasure. You rock man!!
 I really can't thank you enough as I
 am proud to have contributed something
 so great to everyone who loves Mugen.
- MugenGuild for being such an awesome
 community. Lets keep it going strong!!
- All of the top creators, including:
  - Two4teezee
  - DJ-VAN
  - Cyanide
  - Cybaster
  - P.o.t.S.
  - Sean Altly
  - Dcat Power
 These authors have too much to be
 thanked for, but their works will
 forever be among the greatest and
 most talented, inspiring creations
 within the community. Long live Mugen
 and the 2D Fighting Game!! Shoryuken!!

Screenshots:

(click to show/hide)

I'm looking for a more official place to host this, but in the meantime, feel free to download it from here; also mirrored here.

Please post comments, criticism, etc. in the thread.

Anticipating the following questions/issues, please read before posting question/issue  :sugoi: :

(click to show/hide)
« Last Edit: October 02, 2011, 01:04:45 AM by two4teezee »



Offline boogerboy

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Re: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« Reply #1 on: September 30, 2011, 09:45:54 PM »
Sweet!
Game on!

Offline two4teezee

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Re: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« Reply #2 on: October 01, 2011, 01:45:24 AM »
Link fixed! Thanks everyone!

Offline Magma MK-II

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Re: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« Reply #3 on: October 01, 2011, 09:26:01 AM »

Offline GrayFox

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Re: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« Reply #4 on: October 02, 2011, 12:58:23 AM »
"POSTED FROM MUGEN GUILD"

Well speaking from experience this is by far one of my top screen packs of all times. You guy's have really push the bar on creativity. I thought everything was very well thought out and well put together. From the intro leading to the title screen, that was very neat and cleaver. The option screen and the animation transitions was very cool to see. The game over, the turns and single matches for the bars as well awesome. The winner screen and the game ending credits just made me feel alive in mugen even more. I can say this has really inspired me more to become better in creating screen packs but, also be more creative in my concepts. I tip my hat for the epic and very stylish job you guy's did accomplished. Please include me in your next works, I will be happy join up and contribute my time and afford. 8)

Offline two4teezee

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Re: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« Reply #5 on: October 02, 2011, 01:05:09 AM »
Mirror added, check first post.

Offline sexyhotlowrider

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Re: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« Reply #6 on: October 02, 2011, 12:53:14 PM »
i been waiting for this one! thankx and good job homie
[WinMUGEN 2003 WIP]

Offline -Whiplash-

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Re: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« Reply #7 on: October 02, 2011, 12:56:01 PM »
Awsome! now I don't have to use my crappy port anymore!

Offline Saikoro

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Re: brokenMUGEN1.0 v1.00 (640x480) by two4teezee and Saikoro
« Reply #8 on: October 07, 2011, 11:24:30 AM »
Awsome! now I don't have to use my crappy port anymore!

It's interesting you say this as crappy ports spawned the idea of making BrokenMugen run on 1.0.

I was tired of seeing half assed jobs on such a spectacular piece of work, so I began the lengthy process converting all of the PCX files to 640x480 along with needed coordinate changes. It was only right to ask Two4Teezee permission, and that's when we began collaborating on what you have on your HDD as you read this.

It was an absolute pleasure working with Two4Teezee since the beginning, and I'm proud to have contributed to something so well loved within the community.

I hope all of you are enjoying this as much as I did while converting it.
 XD||

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