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Author Topic: Filtered Sentinel  (Read 4141 times)

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Offline laspacho

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Filtered Sentinel
« on: September 24, 2011, 12:11:28 PM »
The HD party continues!  This time it's Sentinel

As always a special thanks to Bajm627 and Kong for their wonderful work.


Download Here!



Offline Makurayami

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Re: Filtered Sentinel
« Reply #1 on: September 26, 2011, 12:58:10 PM »
The fact that a lot of these HD chars are larger then the majority of my other chars has been annoying me, but this is one char that needed to be bigger.

Offline SanjiSasuke

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Re: Filtered Sentinel
« Reply #2 on: September 26, 2011, 04:19:06 PM »
His shoulder is on the lifebar, thats probably as big as they come, without going overboard.

I haven't noticed the others being too big, but I never really checked.

Offline Acey

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Re: Filtered Sentinel
« Reply #3 on: September 26, 2011, 05:21:40 PM »
WE could make him a boss character twice as big... hmmm...

Offline SanjiSasuke

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Re: Filtered Sentinel
« Reply #4 on: September 26, 2011, 06:29:33 PM »
WE could make him a boss character twice as big... hmmm...

 ^-^ :O*D

Offline Acey

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Re: Filtered Sentinel
« Reply #5 on: September 26, 2011, 07:26:20 PM »
If we doubled his size his DPI would match that of a normal, unfiltered character, something like this...


Offline HyperVoiceActing

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Re: Filtered Sentinel
« Reply #6 on: September 26, 2011, 07:28:06 PM »
That definitely looks accurate to how big a Sentinel is

Offline Jelux Da Casual

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Re: Filtered Sentinel
« Reply #7 on: September 26, 2011, 07:28:38 PM »
If we doubled his size his DPI would match that of a normal, unfiltered character, something like this...



...Ok, we need to make something out of that!

...wait, could this be the secret to up-sizing small characters?
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Offline SanjiSasuke

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Re: Filtered Sentinel
« Reply #8 on: September 26, 2011, 08:39:44 PM »
Wow have to thank that comment, I always did wonder how Sentinal would be at full size...looks great.

Offline Makurayami

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Re: Filtered Sentinel
« Reply #9 on: September 27, 2011, 11:05:10 AM »
His shoulder is on the lifebar, thats probably as big as they come, without going overboard.

I haven't noticed the others being too big, but I never really checked.

They're about a head bigger then regular low-res characters.  Not really a big deal, but drives my OCD crazy.

And the huge version of sentinel looks AMAZING.  Finally a Sentinel accurate to comic size.

Offline Acey

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Re: Filtered Sentinel
« Reply #10 on: September 27, 2011, 11:11:33 AM »
They're about a head bigger then regular low-res characters. 

I hear you there, that's one reason why i keep all the HD chars in a different screen pack.

Offline Makurayami

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Re: Filtered Sentinel
« Reply #11 on: September 27, 2011, 11:22:06 AM »
Just tried the huge Sentinel and it's cool to look at, but effects play very badly.  Would be cool if someone could code it as a boss character, but that might also require some spriting to make some of his attacks aim more downwards.  It's a pipe dream  :-??

EDIT: .75 seems to be a nice balance, but a lot of his attacks still go over heads.  It's workable as a player (just use a launcher like HK, then use other attacks and its fine), but I can't see the computer doing to well.  Also, his projectiles would need to be realigned.  It's pretty much just eye candy.
« Last Edit: September 27, 2011, 11:27:37 AM by Makurayami »

Offline Acey

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Re: Filtered Sentinel
« Reply #12 on: September 27, 2011, 12:13:03 PM »
Oh, we will be releasing a big Sentinel with the code fixed up eventually, this idea is just too cool.

Offline thehitmanzack

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Re: Filtered Sentinel
« Reply #13 on: September 27, 2011, 04:52:33 PM »
Suggestion time! If you go through with this huge sentinel idea, give him different color pallets than the standard sentinel usually has, and call him Master Mold. Who is the original sentinel and has generally been portrayed as the largest most deadly sentinel.

http://en.wikipedia.org/wiki/Master_Mold

Offline Makurayami

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Re: Filtered Sentinel
« Reply #14 on: September 27, 2011, 05:24:59 PM »
 ^^(PM)^  Defiantly be cool to be make him more unique instead of just a huge edited sentinel.

Offline thehitmanzack

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Re: Filtered Sentinel
« Reply #15 on: September 27, 2011, 05:35:02 PM »
^^(PM)^  Defiantly be cool to be make him more unique instead of just a huge edited sentinel.
Indeed, I mean if it's gonna be a boss, why not make him look and act the part?

Offline rafhot

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Re: Filtered Sentinel
« Reply #16 on: September 28, 2011, 05:46:21 PM »
very nice! can we have shuma gorath in this same way? shuma gorath are much much much bigger in the comics
and will be cool as this big sentinel are to fight against not filtered chars

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