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Author Topic: For now, I'm back, How long, I dunno... Alien MotherShip V2 SWARM!  (Read 2342 times)

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Offline Jelux Da Casual

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Re: For now, I'm back, How long, I dunno...
« Reply #25 on: September 19, 2011, 03:49:18 PM »
K, I'm ain't even worried about the clsns, but the mode changes...  The Fire Mode and Lightning Mode do have different abilities but they seem rather similar. I did like the idea of having the insanity meter from the other one you were making, maybe that could replace the Fire/lightning mode changes. Then have the full transformation mode as a seperate mode change, maybe even you can only do the move while the insanity meter is maxed out.
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Offline ClubSyN-X-TReME

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For now, I'm back, How long, I dunno... Updated Strider Hiryu Info inside!
« Reply #26 on: September 20, 2011, 09:22:20 AM »
TBH, both versions of the character are terrible though I did want to keep some elements from them but since my Current Strider Hiryu has solid animations, clsns, etc and is alot more stable I was going to use that sff and flow from that with the needed edits, then I seen this:

http://mugenguild.com/forumx/index.php?topic=133788.msg1429370#msg1429370



Seems like someone wants to Pick up where I left off and then some and on top of that, I met Diepod and asked for a request since I started this edit:

(click to show/hide)

The one on the far right is final, I can code his cape as an helper plus I animated it as well.

And Diepod godlike skills produced his Strider 2 walk animation for me.

(click to show/hide)

So basically what you asked me in the PM was already in progress but I am awaitiing on the color seperation from the user @ MFG and I wanted to do an 1.0 exclusive where Ill have him change from MvC Strider, to Strider two format to custom, insane hiryu via pal change since 1.0 is capable of doing that. Otherwards a three and a half character in one. the half meaning Insane and Nekkyou no hiryu will be combined as one.

There you have it.

Also I forgot to mention, I asked for his mask covering his face only to be a seperate color so I can make a pal showing his face in reference to his Namco X Capcom unmasked portrait.
« Last Edit: September 20, 2011, 09:29:06 AM by ClubSyN-X-Treme.NeT »

Offline A!

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Re: For now, I'm back, How long, I dunno... Updated Strider Hiryu Info inside!
« Reply #27 on: September 20, 2011, 10:25:52 AM »
TBH, both versions of the character are terrible though I did want to keep some elements from them but since my Current Strider Hiryu has solid animations, clsns, etc and is alot more stable I was going to use that sff and flow from that with the needed edits, then I seen this:

http://mugenguild.com/forumx/index.php?topic=133788.msg1429370#msg1429370



Seems like someone wants to Pick up where I left off and then some and on top of that, I met Diepod and asked for a request since I started this edit:

(click to show/hide)

The one on the far right is final, I can code his cape as an helper plus I animated it as well.

And Diepod godlike skills produced his Strider 2 walk animation for me.

(click to show/hide)

So basically what you asked me in the PM was already in progress but I am awaitiing on the color seperation from the user @ MFG and I wanted to do an 1.0 exclusive where Ill have him change from MvC Strider, to Strider two format to custom, insane hiryu via pal change since 1.0 is capable of doing that. Otherwards a three and a half character in one. the half meaning Insane and Nekkyou no hiryu will be combined as one.

There you have it.

Also I forgot to mention, I asked for his mask covering his face only to be a seperate color so I can make a pal showing his face in reference to his Namco X Capcom unmasked portrait.

Damn man!! Speechless.

 >:-(-| I finally found your HI RES Hitspark tutorial.  Its great, Thanks for posting it and explaning it well
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline Jelux Da Casual

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Re: For now, I'm back, How long, I dunno... Updated Strider Hiryu Info inside!
« Reply #28 on: September 20, 2011, 06:01:57 PM »
I'm crying tears of joy on the inside...
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Offline ClubSyN-X-TReME

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Re: For now, I'm back, How long, I dunno... Alien MotherShip V2 SWARM!
« Reply #29 on: October 07, 2011, 11:59:50 AM »
While I am waiting on Moon Girard to finish the pal serperating, I have other news.



Redid the mini game, Added more enemies and an extra boss, implemented a credit and scoring system to give it an arcade feel.
The infamous Konami code went to good use here. :)

Fyi, not compatible with normal mugen, it will come with its own screenpack, and the tiling bug should tell you which mugen it is for.  ;)

Offline GrayFox

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Re: For now, I'm back, How long, I dunno... Alien MotherShip V2 SWARM!
« Reply #30 on: October 07, 2011, 02:05:28 PM »
Awesome as every Syn, keep it rocking big homie.

Offline Jelux Da Casual

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Re: For now, I'm back, How long, I dunno... Alien MotherShip V2 SWARM!
« Reply #31 on: October 07, 2011, 02:47:32 PM »
Looking good man, like real good. Like, too good, is this reals?
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Offline ClubSyN-X-TReME

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Re: For now, I'm back, How long, I dunno... Alien MotherShip V2 SWARM!
« Reply #32 on: October 08, 2011, 04:16:45 AM »
Looking good man, like real good. Like, too good, is this reals?

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