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Author Topic: simple question.. my attacks are ''lagging'' !  (Read 358 times)

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Offline argyone

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simple question.. my attacks are ''lagging'' !
« on: July 19, 2011, 06:53:46 PM »
itse me again.. :)

i have a simple question:

ive got 3 attacks.all of the same style (like ryus whirlwind-kick).
1 of them is doing allright but the other two are lagging when i hit the enemy.
the kicks knock the enemy into air and right after the enemy lands it laggs for about 1,5 sec.

does anyone know where the problem is?
cmd?cns? animations? all three? 8-}

the char is MvC2Homer Simpson by JaySimpson and i edited him so he fits more in mvc1. i recoded some attacks but these two i mentioned are the only ones which are lagging.
ill post the cmd and cns states for these attacks:

cmd:


(click to show/hide)

and here are the cns states:

(click to show/hide)

thanks for ya help :)
« Last Edit: July 20, 2011, 08:10:04 AM by argyone »



Offline Acey

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Re: simple question.. my attacks are ''lagging'' !
« Reply #1 on: July 28, 2011, 11:50:58 AM »
the lag could be a variety of thigs, most likely the hitpause time in the hitdef. Right now you have it set to 10,14. Idealy it should be the same digits, like "10,10" and I would suggest you lower them to decrease the lag time you're experiencing. See if this helps.

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