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Author Topic: Bullseye (new video)  (Read 11588 times)

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Offline Jelux Da Casual

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Re: Bullseye
« Reply #50 on: November 03, 2011, 03:29:17 PM »
On last Friday, talking in a bar with Navsmed and XFields (so many laughs) and I told them why I stopped with this character for a while.

As far as I know, Bullseye never misses an attack, but for he is a normal character, who may miss his attacks. But I think this is contradictory to the essence of the character...

So I'm stuck in the development of this character because I do not know how to solve this issue.

Any suggestions?

Well, you really have to look at the broad spectrum of characters, how many actually translate to each other's true ability in a fighting game. I mean comic-realistically, who outside of some really powerful people can beat Hulk, Sentry, Superman, Gladiator, etc?

That didn't stop anyone from making said characters, what you outta focus on is the style of the character that will make him different then the others. I'd hate to say it, but Phoenix Wright in U:MvC3 is a good example of that.
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Offline O Ilusionista

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Re: Bullseye
« Reply #51 on: November 03, 2011, 03:45:45 PM »
I got your point and I understand it.

This happens because (this is not an attack to anyone) I don't like to make a character just ...to make it, because its comic realated, nobody did it yet and such things. I see many really bad characters praised by some users just becase "nobody did it" or because its simple comic related.

I want to make something good, something that will help people (as some told be) to still think "if this char was done by *insert creator name*, it should be good". Not to praise me, but to make people enjoy and, most important, to ME to enjoy :)

This is why I requested the help. In other words: I want to make it to you guys as best as I can.

Quote
I'd hate to say it, but Phoenix Wright in U:MvC3 is a good example of that.
...and this is why I started to Hate Pheonix on the game :)

Offline Acey

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Re: Bullseye
« Reply #52 on: November 03, 2011, 03:46:27 PM »
I agree with G-Lux

Also, Bullseye has missed Daredevil a lot over the years.

Offline O Ilusionista

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Re: Bullseye
« Reply #53 on: November 03, 2011, 03:58:39 PM »
I know, as Alexziq told me: DD Spidey, Batman, and Wolvie have all blocked his throws.
But they all have superb reflexes.


Anyway, I think I got it. Thanks.

Offline hum?

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Re: Bullseye
« Reply #54 on: November 03, 2011, 05:01:30 PM »
I agree with G-Lux

Also, Bullseye has missed Daredevil a lot over the years.

I think it is just a way to char look more like the source because thinking like you Hulk can't be defeated by noone.

Offline SanjiSasuke

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Re: Bullseye
« Reply #55 on: November 03, 2011, 08:14:49 PM »
Sorry to pester the subject, but I don't see 'comic realism' as something quite always done. For example, if Cyclops tried blocking Wolverine's claws or Silver Samurai's blade with his bare hands like he does in game, he'd have a pretty tough time holding together.

But I know you can make it work and play great any way you choose to make it, so I'm not too worried about it.

Offline Arkady

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Re: Bullseye
« Reply #56 on: November 03, 2011, 09:12:11 PM »
i suggest an "unmissable projectile" that can ricochet off ceilings, walls, and floor randomly until it hits P2, for a hyper move, that will show how he never misses, and that it was strategic, i mean it has to be really,really  fast too or it will not pull off, plus you have to have a pause on screen, when it lands too,
another idea is to have him throw multiple projectiles, whilst moving, but have them hit all into the same spot, e.g. 3-4 daggers thrown whilst he jumps backwards like rolento, but hit in a targeted spot, p2 might not be there but it has to be quick in motion, and hard to command, the harder the command, the more likely you perform a projectile throw, cheers hope that helps      

Offline O Ilusionista

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Re: Bullseye
« Reply #57 on: October 21, 2012, 11:25:02 PM »
I got this wip back, and I have somethings to show :)

Throw

(man, I am rusty, lol)

Name logo and hyper portrait (there are 20 random portraits)



Shaken

(based on a move coded by BDC)

Offline The King Sic-1™

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Re: Bullseye
« Reply #58 on: October 21, 2012, 11:41:28 PM »
great work brother!
looking forward to seeing more.
you know if ya need anything, let me know.
I'm here for ya  :thumbsup:

Offline O Ilusionista

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Re: Bullseye
« Reply #59 on: October 21, 2012, 11:42:51 PM »
then we need to talk :)

Offline NX-MEN

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Re: Bullseye
« Reply #60 on: October 22, 2012, 01:00:37 AM »
Wow!!! Thats great news!!  :o

I am excited that u got back to him!!!  :thumbsup:

I like those hyperports!!!

 ^^(PM)^
« Last Edit: October 22, 2012, 01:56:33 AM by nx-men »
 

Offline metamutant

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Re: Bullseye
« Reply #61 on: October 22, 2012, 03:09:41 AM »
That's very impressive and great idea with many different hyper ports. :thumbsup:

Offline HyperVoiceActing

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Re: Bullseye
« Reply #62 on: October 22, 2012, 07:27:35 AM »
Looks excellent man  :thumbsup:

Offline O Ilusionista

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Re: Bullseye
« Reply #63 on: October 22, 2012, 08:18:17 AM »
Thanks guys. I will be very busy this week, but I will post more stuff soon.

Offline Magma MK-II

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Re: Bullseye
« Reply #64 on: October 22, 2012, 09:25:18 AM »
Nice!

 >:-(-|
By the way, had any luck with that HD?

Offline O Ilusionista

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Re: Bullseye
« Reply #65 on: October 22, 2012, 09:52:09 AM »
Nice!

 >:-(-|
By the way, had any luck with that HD?

I haven't money to buy the new adaptor yet :(

Offline O Ilusionista

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Re: Bullseye
« Reply #66 on: October 26, 2012, 09:38:36 PM »
Imagine how dangerous can be Bullseye with a Sword

Offline Shadic54

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Re: Bullseye
« Reply #67 on: October 26, 2012, 09:42:22 PM »
Now your talking!
God bless America!

Offline HyperVoiceActing

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Re: Bullseye
« Reply #68 on: October 26, 2012, 09:49:04 PM »
Awesome idea. Special or part of a hyper?

Offline Shadic54

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Re: Bullseye
« Reply #69 on: October 26, 2012, 09:55:51 PM »
First of all swords and superheroes are a fantastic mix, two that screenshoot could have been just a speical move, and three I still dont know what's for dinner!
God bless America!

Offline O Ilusionista

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Re: Bullseye
« Reply #70 on: October 26, 2012, 10:20:56 PM »
Its a super move, but maybe it would be used in two hyper moves.

Offline ZVitor

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Re: Bullseye
« Reply #71 on: October 26, 2012, 10:45:52 PM »
hey, its cool, looks like this time you are excited to finish him...

and i cant wait for ..... :-" .... nvm.

Offline HyperVoiceActing

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Re: Bullseye
« Reply #72 on: October 26, 2012, 10:57:12 PM »
hey, its cool, looks like this time you are excited to finish him...

and i cant wait for ..... :-" .... nvm.
Oh, you know about "IT" too ZV  ;*))

Offline O Ilusionista

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Re: Bullseye
« Reply #73 on: October 26, 2012, 11:32:59 PM »
yes, he does know about..*him* :)

Offline HyperVoiceActing

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Re: Bullseye
« Reply #74 on: October 26, 2012, 11:43:38 PM »
Cool. I can't wait til we tell the others here about ... "HIM"

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