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Author Topic: All stages from Mighty Morphin Power Rangers: The Fighting Edition  (Read 1127 times)

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Offline Magma MK-II

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Goldar Stage (Goldar.rar):


Lipsyncher Stage (Lipsyncher.rar):


Lord Zedd Stage (LordZedd.rar):


Megazord Stage (Megazord.rar):


Silver Horns Stage (SilverHorns.rar):


Download all at my folder.



Offline ExeLord

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #1 on: May 25, 2011, 10:20:48 AM »
Mmmmm, I wanted to say "OMG!!! :o", but something with their shadows looks off, like everyone standing on thin air, not on stage. Still they are finally made! :o
What consumer society is?

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Offline Spidermew

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #2 on: May 25, 2011, 10:23:11 AM »
I agree, those guys do look like their hovering in air, any way you can make it so that they stand a little lower?

Offline ExeLord

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #3 on: May 25, 2011, 10:26:09 AM »
Checked SNES game, the shadows were roundish right under characters see:
http://www.youtube.com/watch?v=A6gAzb1j8aY&feature=related#
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Offline Acey

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #4 on: May 25, 2011, 10:29:35 AM »
Are these super jump stages?

Offline Magma MK-II

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #5 on: May 25, 2011, 10:38:52 AM »
Mmmmm, I wanted to say "OMG!!! :o", but something with their shadows looks off, like everyone standing on thin air, not on stage. Still they are finally made! :o

Actually that's not problem from the stage, but from the characters. Who knows, I may remove the shadow.

I agree, those guys do look like their hovering in air, any way you can make it so that they stand a little lower?

All the stages have the same zoffset from the actual game.

Are these super jump stages?

No.

By the way, I forgot to mention that the Megazord stage is a little edited, because the actual sprite is smaller than the actual Mugen resolution.

Offline NX-MEN

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #6 on: May 25, 2011, 11:12:58 AM »
where is the download link of those stages???
 

Offline Spidermew

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Offline NX-MEN

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #8 on: May 25, 2011, 11:27:31 AM »
Thanks SpiderMew!!!
 

Offline brucewayne74

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #9 on: May 26, 2011, 04:37:24 AM »
wow
I like them

could I use some of them for my Super Robot Game project?

in my game will be all GoNagai Robots (grendizer,jeeg,getter,great mazinger,gattiger,mazinger z)

but I need stages like yours

please




Offline Magma MK-II

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #10 on: May 26, 2011, 09:43:29 AM »
I've tested the stages with Kung Fu Man, to show there is no problem with the shadows:



BUT, just to be sure, I've also made some other thests, with a smaller shadow and with no shadow:




Offline Spidermew

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #11 on: May 26, 2011, 10:21:31 AM »
Cool, so it was just the other characters you were using that made it a bit weird.

Offline Luigi-Master

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Re: All stages from Mighty Morphin Power Rangers: The Fighting Edition
« Reply #12 on: May 26, 2011, 01:51:25 PM »
That's because Vanessa and Billy are using what's referred to as "Accurate Positioning".  I don't get how is it accurate if the character is standing in the air.

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