collapse

Author Topic: Megaman - KTDB  (Read 955 times)

0 Members and 1 Guest are viewing this topic.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12521
  • Country: Brazil br
  • Last Login:March 30, 2025, 12:53:34 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Megaman - KTDB
« on: May 23, 2011, 03:04:31 PM »
Here is a beta version (unfinished) of Megaman for the full game project Kirby the Dream Battle.
Right now, it have 25 different weapons. Please, keep in mind that he was planned to a game with small chars, so the bubble moves will be weird at normal sized chars.





Video:


Download: http://bmt.clubsyn-x-treme.net/
« Last Edit: July 20, 2011, 11:26:41 AM by Forum Staff »



Offline Fou

  • Mage of the sun
  • RMM Contributor
  • ****
  • Posts: 534
  • Last Login:March 01, 2019, 11:22:55 AM
  • I can taste your fear... and IT'S DELICIOUS !
    • Fou-the-mage
    • Email
Re: Megaman - KTDB
« Reply #1 on: May 23, 2011, 04:43:24 PM »
 =P~ Congrats  :cool

(click to show/hide)

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12521
  • Country: Brazil br
  • Last Login:March 30, 2025, 12:53:34 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Megaman - KTDB
« Reply #2 on: May 23, 2011, 04:48:31 PM »
thank you :)

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:January 12, 2025, 07:38:06 PM
  • Every day is night
    • My mugen stuff
Re: Megaman - KTDB
« Reply #3 on: May 25, 2011, 09:46:25 AM »
The weapon change don't work. I hold up like crazy, and he only jumps when I press the button.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12521
  • Country: Brazil br
  • Last Login:March 30, 2025, 12:53:34 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Megaman - KTDB
« Reply #4 on: May 25, 2011, 09:50:15 AM »
are you sure? it worked to everyone.

Offline ExeLord

  • Smirking mage
  • RMM Contributor
  • ****
  • Posts: 1469
  • Country: Russian Federation ru
  • Last Login:February 20, 2025, 04:15:27 AM
Re: Megaman - KTDB
« Reply #5 on: May 25, 2011, 10:15:56 AM »
Finally downloaded and tried him.
For me changing works fine, though game froze when I done hyper on wadle dee and he died, Mega was standing with his hands open and flashing %)
---
Hmm, it just happend with golem too.
Also when you jump with charging buster and release shot in same time when you land on ground nothing will happen, you'll lose your charged shot.
BTW, I suggest changing jump+ :8 and jump+ :2 to guard + :8 and guard+ :2, it would be more comfortable and less confusing.
What consumer society is?
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12521
  • Country: Brazil br
  • Last Login:March 30, 2025, 12:53:34 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Megaman - KTDB
« Reply #6 on: May 25, 2011, 11:09:00 AM »
Finally downloaded and tried him.
For me changing works fine, though game froze when I done hyper on wadle dee and he died, Mega was standing with his hands open and flashing %)
---
Hmm, it just happend with golem too.
Also when you jump with charging buster and release shot in same time when you land on ground nothing will happen, you'll lose your charged shot.
BTW, I suggest changing jump+ :8 and jump+ :2 to guard + :8 and guard+ :2, it would be more comfortable and less confusing.

hum, that is weird, I will take a look.

about the commands, i won't change because its follow the project standard.
and its pretty easy to guess.

Offline ExeLord

  • Smirking mage
  • RMM Contributor
  • ****
  • Posts: 1469
  • Country: Russian Federation ru
  • Last Login:February 20, 2025, 04:15:27 AM
Re: Megaman - KTDB
« Reply #7 on: May 25, 2011, 12:24:16 PM »
Oh, wait, I asked not the way I wanted o.O# I wanted you to change weapon select only, not slide and make rotation guard+:8 - prev weapon, guard+:2 - next. o.O# Sorry dunno what distracted me. /:O
What consumer society is?
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

verz36's wips by Uche_of_IMT
[Today at 12:32:07 AM]


Dcat's WIP THREAD by dcat
[March 31, 2025, 03:29:03 AM]


Official Marvel beat them up 2025 game by wacky thaxie
[March 28, 2025, 05:32:50 AM]


Street Fighter Spec Ops 2021 by O Ilusionista
[March 25, 2025, 11:15:14 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[March 20, 2025, 11:13:51 AM]


The Warehouse Stage 1.1 & 1.0 by tehdevil
[March 19, 2025, 05:26:33 AM]


Marvel's the fixer by wacky thaxie
[March 14, 2025, 08:57:13 AM]


characters in full game playable outside of full game by tehdevil
[March 14, 2025, 04:38:43 AM]


Battle of the Best by MatreroG
[March 09, 2025, 07:23:39 AM]


DEATHBATTLE!!!:Ghost Rider vs Spawn by supa2520
[March 08, 2025, 07:29:26 AM]

* IMT Calendar

April 2025
Sun Mon Tue Wed Thu Fri Sat
1 [2] 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal