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Author Topic: Super Nostalgia Wars  (Read 36588 times)

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Offline ZVitor

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Re: Super Nostalgia Wars
« Reply #250 on: July 27, 2011, 07:14:44 PM »
no limit? you made my day, im already woried about that before ilu ask....
i tink this game will have more boss then playable chars, and that is not a bad thing...
so next by hands are:
- batman
- gargoyle (if EX rip...)
- alisia dragon
then will look for some boss to do....
...
another sugestion, are there several robocop version, 1,2, 3 and vs exterminator, some of this size fit?

Offline ExeLord

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Re: Super Nostalgia Wars
« Reply #251 on: July 27, 2011, 07:38:36 PM »
"- gargoyle (if EX rip...)"
Not "if", when ;)
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline MDI

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Re: Super Nostalgia Wars
« Reply #252 on: July 27, 2011, 09:18:23 PM »
So Zvitor's confirmed wips are

- Batman
- Goliath (Gargoyles)
- Alisia Dragon

What about you Ilu?

I'm just wondering so that I can make images to put on the website under WIPS. Bosses not included, just playable characters.
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Offline O Ilusionista

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Re: Super Nostalgia Wars
« Reply #253 on: July 27, 2011, 09:21:39 PM »
Quote
no limit? you made my day, im already woried about that before ilu ask....
i tink this game will have more boss then playable chars, and that is not a bad thing...

Yeah. We will make him regret this day, LOL.

Quote
so next by hands are:
- batman
- gargoyle (if EX rip...)
- alisia dragon
then will look for some boss to do....

Cool. We (me, you, MDI) need to talk (and by PM, to do not spoiler the surprise) about which chars each one is going to make, to avoid any double work.

Quote
another sugestion, are there several robocop version, 1,2, 3 and vs exterminator, some of this size fit?
~

hehe, I was playing this game at my Dingoo when I was comming home. I see some potential there, but maybe not Robocop but ED-029:


Ryouwin, a buddy of mine, made some chars from that game, and I'm pretty sure he authorizes us to use their sprites. I will try to reach him.
http://ryouwin.mgbr.net/




QUESTION Fits?

Offline MDI

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Re: Super Nostalgia Wars
« Reply #254 on: July 27, 2011, 09:25:37 PM »
Robocop1 Arcade seems to be the best size...but even so he is just barely too tall. I resized the image by 50% btw to know more accurately the size of the sprites.

But yeah, honestly I don't see any of those working. One of the bosses though I don't see why not.

PM me whenever you wish, of course. And I try to let you all know what I'm working on beforehand.

Post Merge: July 27, 2011, 09:39:40 PM
I got a PM from bt52694 suggesting that I consider these sprites for the game,

http://www.spriters-resource.com/other_systems/rockmanws/index.html

Which is a good idea. This is probably the only Mega Man game that has character sprites with proportions/sprite style suitable for this game. I admit that Mega Man himself is quite short (around Daredevil's size), but in most games Mega Man is usually portrayed as being shorter then everyone else anyways.

I'd do a character from this game myself, but I don't know jack sheeeuuut about the Battle Network series so I wouldn't know how to go about it. Anyone else is welcome to though.

Post Merge: July 27, 2011, 09:43:34 PM
ONE MORE THING.  :P


And I'll try to get to updating the website like I said. I'll let you guys know if I end up doing that tonight.
« Last Edit: July 27, 2011, 09:43:34 PM by MDI »
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Offline O Ilusionista

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Re: Super Nostalgia Wars
« Reply #255 on: July 27, 2011, 09:50:49 PM »
Quote
I got a PM from bt52694 suggesting that I consider these sprites for the game,

http://www.spriters-resource.com/other_systems/rockmanws/index.html

Which is a good idea. This is probably the only Mega Man game that has character sprites with proportions/sprite style suitable for this game. I admit that Mega Man himself is quite short (around Daredevil's size), but in most games Mega Man is usually portrayed as being shorter then everyone else anyways.

one of the worst Megaman series I ever saw. But the sprites seams to fit.
And yeah, Megaman SHOULD be smaller then most of chars.
and here you have more sprites: http://www.sprites-inc.co.uk/files/EXE/Megaman/WonderSwan/

ONE MORE THING.  :P


And I'll try to get to updating the website like I said. I'll let you guys know if I end up doing that tonight.

Pretty cool!

Just avoid to make stage with different (large) left or right bounds like this. This render tons of bugs on helpers.



I've sent you my short list of wips :)

Offline MDI

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Re: Super Nostalgia Wars
« Reply #256 on: July 27, 2011, 10:38:30 PM »
Hmm.

Unfortunately I prefer doing stages with uneven bounds for this project, just to be more accurate to the games and not have it be conveniently even on both sides. I'll try to do it less though if it really is relevant.

Also I've updated the site

http://mugen.yolasite.com/super-nostalgia-wars.php

Just added more images to the Characters area under Confirmed and WIP.
R.I.P. my Mugen heroes; Reuben Kee & Juan Carlos

Offline O Ilusionista

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Re: Super Nostalgia Wars
« Reply #257 on: July 27, 2011, 10:43:41 PM »
hum....just continue with that. If I enconter more problems (the only char which had a bug with this was Summon Demon), I will let you know.

Nice roaster at the site. Will you put the bosses too?


Offline MDI

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Re: Super Nostalgia Wars
« Reply #258 on: July 27, 2011, 10:50:01 PM »
Well each boss will have it's own custom stage anyways, so it shouldn't be a problem.

I probably won't include the bosses on the site unless shown in screenshots and such, just to have SOME mystery at least.
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Offline O Ilusionista

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Re: Super Nostalgia Wars
« Reply #259 on: July 27, 2011, 11:10:03 PM »
Cool.

I remember that a friend of mine already made Octeyes and I'm pretty sure the authorizes me to change the sprites to Megadrive version:

(shot using the Arcade version).

Offline tom1988

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Re: Super Nostalgia Wars
« Reply #260 on: July 28, 2011, 12:22:11 AM »
I thought I'd try my best to help. Anyway, here's something you might use.
http://www.spriters-resource.com/snes/demonscrest/sheet/13669

Offline O Ilusionista

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Re: Super Nostalgia Wars
« Reply #261 on: July 28, 2011, 12:29:06 AM »
I thought I'd try my best to help. Anyway, here's something you might use.
http://www.spriters-resource.com/snes/demonscrest/sheet/13669

Demon's Crest has a lot of cool chars, I plan to make some bosses.

Speaking about bosses...


That orbs rotating around it are so funny to do .*sarcasm*

Looks, its Sin&Cos time!
Quote
pos = cos(time/28.0*pi)*42, -27+sin(time/28.0*pi)*42

So far, so good. But I won't make a 100% accurate version because the original is just...FREAK.
Too math for me, thanks.

Offline tom1988

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Re: Super Nostalgia Wars
« Reply #262 on: July 28, 2011, 01:07:08 AM »
That's right. And, MDI did say that he's only allowing a few select contributors to test the game. So, I might have to start helping you out as much as I can. Is that OK?

Offline MDI

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Re: Super Nostalgia Wars
« Reply #263 on: July 28, 2011, 01:09:28 AM »
Honestly you'd be better off just waiting for the final release. When I told you that I didn't mean that you should contribute just for the sake of getting some early version.

If you want to help us then that is great, but as I said only a select group of particular people who have contributed so far have access to the files.
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Offline tom1988

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Re: Super Nostalgia Wars
« Reply #264 on: July 28, 2011, 01:19:21 AM »
That's OK. Besides, I do need to be entertained by your videos. :)

Offline DEMONKAI

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Re: Super Nostalgia Wars
« Reply #265 on: July 28, 2011, 03:45:46 AM »
well since you crazy cats are talking bosses...

how about some from the splatter house series on genesis...1-3

just one random video for the nostalgia to get your mind going of a few maybe that was cool :-??
http://www.youtube.com/watch?v=ihjgb4AKi54&feature=related#


and im surprised yall didnt take this one from here lol
http://www.youtube.com/watch?v=lMtfghPR-FE&feature=related#

Now thats nostalgia for yo @ss right there!
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Offline ExeLord

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Re: Super Nostalgia Wars
« Reply #266 on: July 28, 2011, 05:48:24 AM »

Due to some strange sort of magic, that let me rip his trow successfully, Z now is cursed >:D if he'll not make this character soon enough he'll be turned into the stone statue! :-SS
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline ZVitor

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Re: Super Nostalgia Wars
« Reply #267 on: July 28, 2011, 06:30:32 AM »
thanks,
this sprites is so great!
dont worry, he will be done.

edit: missed 3 poses,
- hold up at stance
- jump + A
- run + B

....
hulk (almost) done
looking effects for:
- thunderclap
- special jumlp land
- gun shot

you start round with banner, if you get a hit or use special button he turn hulk, and no turn back until next fight.
(only banner attack is gun shot)
« Last Edit: July 28, 2011, 09:18:34 AM by zvitor »

Offline O Ilusionista

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Re: Super Nostalgia Wars
« Reply #268 on: July 28, 2011, 09:20:18 AM »
Very cool idea about Hulk! I think he should go into Hulk form just if gets hit.

Quote
hulk (almost) done
looking effects for:
- thunderclap
- special jumlp land
- gun shot

Go to spriters-resource.com and search for things like: effects, magic, shots, etc. you will find it

Offline MDI

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Re: Super Nostalgia Wars
« Reply #269 on: July 28, 2011, 09:23:44 AM »
well since you crazy cats are talking bosses...

how about some from the splatter house series on genesis...1-3

just one random video for the nostalgia to get your mind going of a few maybe that was cool :-??
http://www.youtube.com/watch?v=ihjgb4AKi54&feature=related#


and im surprised yall didnt take this one from here lol
http://www.youtube.com/watch?v=lMtfghPR-FE&feature=related#

Now thats nostalgia for yo @ss right there!

I haven't seen any sprite rips of that first stage boss from Contra, and it'd be hard to do because his head movements are a bit complex.
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Offline Magma MK-II

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Re: Super Nostalgia Wars
« Reply #270 on: July 28, 2011, 09:34:01 AM »
How about the characters from this: http://www.bogleech.com/arcade-ml.html

If you say yes, I can rip'em all!

Offline O Ilusionista

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Re: Super Nostalgia Wars
« Reply #271 on: July 28, 2011, 09:40:30 AM »
Those kind of movements are bit hard to do, but when is just a part which moves (like on that char), its okay.

If you wanna see real challenge, see this movie. THAT is f**k*** hard to do:


- at 0:45 there is a worm which moves itself like a crazy bee-otch. That is bezier curves in action, and I *THINK* I can do it, but not 100% accurate.

- at 1:21 is where "the children cries but the mom doesn't hear" as we say here. Too math involved. Its possible, but is tedious to do.

- at 2:21 is the char I'm making.  The circle motion spheres are done, but he uses some changes on the sphere is are hard to to (possible, but too hard). I've changed it a bit, now it can throws the spheres to attack. But to make it remember which position it had when it had started....is a NIGHTMARE.

I think I will make the sphere to vanish and another one to appear on the right spot, but dunno about it.

There were some other I would like to do, but dunno If my math skills can match that challenge:



- at 7:06 seams to be possible

- at 8:40 is who I would like to do. But its too hard


How about the characters from this: http://www.bogleech.com/arcade-ml.html

If you say yes, I can rip'em all!

I think the normal chars are too big. Please, see the first post with the size chart.



Offline ExeLord

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Re: Super Nostalgia Wars
« Reply #272 on: July 28, 2011, 03:51:43 PM »
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline MDI

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Re: Super Nostalgia Wars
« Reply #273 on: July 28, 2011, 03:56:09 PM »
I'd definitely say no to GGX Advance, mainly because the sprites in that game are just downgraded to Hell sprites based on the high res ones from the original version.

As for that Groove game, also no because the proportions are a tad too anime/super deformed.
R.I.P. my Mugen heroes; Reuben Kee & Juan Carlos

Offline ExeLord

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Re: Super Nostalgia Wars
« Reply #274 on: July 28, 2011, 04:00:40 PM »
It's not ggxa... :-??
And not chars but stages from groove.
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

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