collapse

Author Topic: Burst Man WIP  (Read 23821 times)

0 Members and 5 Guests are viewing this topic.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #200 on: March 30, 2013, 08:59:47 PM »
My focus is not what the move is, is HOW it works.  The mechanic of it.

Water shield, while is common, its a shield. step mine avoid the p2 to get closer. bubble wrap shoots foward. Danger warp shoots in a diagonal fashion, and so on.

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:April 05, 2024, 10:10:25 AM
    • Email
Re: Burst Man WIP
« Reply #201 on: March 30, 2013, 09:08:19 PM »
My focus is not what the move is, is HOW it works.  The mechanic of it.

Water shield, while is common, its a shield. step mine avoid the p2 to get closer. bubble wrap shoots foward. Danger warp shoots in a diagonal fashion, and so on.

Uh huh. Well, it's a simple projectile. No fancy gimmicks. Just a ball of water.

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7307
  • Country: United States us
  • Last Login:November 21, 2024, 12:47:47 PM
  • The trend setter
Re: Burst Man WIP
« Reply #202 on: March 30, 2013, 09:50:29 PM »
My focus is not what the move is, is HOW it works.  The mechanic of it.

Water shield, while is common, its a shield. step mine avoid the p2 to get closer. bubble wrap shoots foward. Danger warp shoots in a diagonal fashion, and so on.
Finally some one is thinking right. (half way anyways.) Thats why i gave up up. because people just throw stuff on and the dont try and utilize the RMs own techniques.....

Thanks for staying with water since he's a water RM. water and bombs are the only type of weapons he should use.

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #203 on: March 30, 2013, 11:02:13 PM »
Quote
half way anyways.

Care to explain?

Anyway, I will pick or Bubble bomb or Salt water, because even beeing bubble attacks, they have some unique features.

I think I will pick Salt Water, because "it sends out a large orb of water that, when it hits an object, will split and bounce into three smaller orbs. Because of the splitting nature of the weapon, it is possible to hit multiple enemies with one shot."
« Last Edit: March 30, 2013, 11:24:01 PM by .:O Ilusionista:. »

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:April 05, 2024, 10:10:25 AM
    • Email
Re: Burst Man WIP
« Reply #204 on: March 30, 2013, 11:29:03 PM »
Care to explain?

Anyway, I will pick or Bubble bomb or Salt water, because even beeing bubble attacks, they have some unique features.

I think I will pick Salt Water, because "it sends out a large orb of water that, when it hits an object, will split and bounce into three smaller orbs. Because of the splitting nature of the weapon, it is possible to hit multiple enemies with one shot."

That can work very well.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #205 on: March 31, 2013, 11:32:13 AM »
Salt Water is done, but I choose the way Neptune does it, not the way Megaman uses it.

Burstman does a quick jump and, when he lands (with a splash fx), a bubble of water will drop from the sky, at random place. Each button makes him jumps higher, which makes the move slower, but makers more bubbles drops from the sly (max 3)





His first hyper, Bubble Machine Gun, is finished too. He shoots many bubbles at random speeds and angle, and finishes with a big mine which is shoot at the enemy


Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 841
  • Country: Germany de
  • Last Login:January 13, 2023, 01:26:38 PM
  • Working on coming back to MUGEN
    • Email
Re: Burst Man WIP
« Reply #206 on: March 31, 2013, 11:51:23 AM »
Groovy. 8)

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: Burst Man WIP
« Reply #207 on: March 31, 2013, 01:39:57 PM »
Super cool! XD|| I must test this!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #208 on: March 31, 2013, 01:48:31 PM »
let me finish the water shield and I will send to you :)

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: Burst Man WIP
« Reply #209 on: March 31, 2013, 02:26:09 PM »
let me finish the water shield and I will send to you :)

 :thumbsup:

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7307
  • Country: United States us
  • Last Login:November 21, 2024, 12:47:47 PM
  • The trend setter
Re: Burst Man WIP
« Reply #210 on: March 31, 2013, 04:56:56 PM »
 :O*D

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline Ganbare-Lucifer

  • Infinity Mystical Ninja
  • Infinity Regular
  • ****
  • Posts: 547
  • Country: Chile cl
  • Last Login:September 06, 2024, 06:24:32 PM
  • Shinubis, Goemon's Descendant
    • Tediz_Ozito
    • Skype - Ado-Redwolf3
    • Lucifer's MUGEN Site!
Re: Burst Man WIP
« Reply #211 on: March 31, 2013, 05:46:14 PM »
I can suggest an hyper where Burst Man summons a Toxic Giant Wave (NOT like Water Wave), and makes the opponent go to the next screen... and when is finished, Burst Man comes from offscreen of the other side of the screen.
(click to show/hide)
"Set it up!"

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #212 on: March 31, 2013, 07:04:26 PM »
Toxic? I dont think it will fit.

There is an Idea using a water tornado on progress

Offline Fou

  • Mage of the sun
  • RMM Contributor
  • ****
  • Posts: 534
  • Last Login:March 01, 2019, 11:22:55 AM
  • I can taste your fear... and IT'S DELICIOUS !
    • Fou-the-mage
    • Email
Re: Burst Man WIP
« Reply #213 on: March 31, 2013, 07:09:35 PM »
mmh ... Why not use a attack like the Air Shooter of Air Man ?
He make bubble, for make bubble, you need air !

(click to show/hide)

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: Burst Man WIP
« Reply #214 on: March 31, 2013, 07:58:22 PM »
mmh ... Why not use a attack like the Air Shooter of Air Man ?
He make bubble, for make bubble, you need air !

For making bubbles, you only need soap.

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 841
  • Country: Germany de
  • Last Login:January 13, 2023, 01:26:38 PM
  • Working on coming back to MUGEN
    • Email
Re: Burst Man WIP
« Reply #215 on: April 01, 2013, 02:42:06 AM »
mmh ... Why not use a attack like the Air Shooter of Air Man ?
He make bubble, for make bubble, you need air !
It would be more fitting, if the tornados get replaces with water whirls.

Also,  >:-(-| :
mmh ... Why not use a attack like the Air Shooter of Air Man ?
He make bubble, for make bubble, you need air !
For making bubbles, you only need soap.
LOL

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #216 on: April 01, 2013, 03:45:42 PM »
Water shield done. Each bubble appears separately.


I just dunno about the option to shoot all the bubbles in each direction, because I think it will be a cheap move.

Just a question: On the original game, if any enemy touches the bubbles, will it get hurt? Or its like Leaf Shield?

Offline Fou

  • Mage of the sun
  • RMM Contributor
  • ****
  • Posts: 534
  • Last Login:March 01, 2019, 11:22:55 AM
  • I can taste your fear... and IT'S DELICIOUS !
    • Fou-the-mage
    • Email
Re: Burst Man WIP
« Reply #217 on: April 01, 2013, 03:55:53 PM »
It's hurt and one bubble can bloc a projectile, in my memories ...

(click to show/hide)

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7307
  • Country: United States us
  • Last Login:November 21, 2024, 12:47:47 PM
  • The trend setter
Re: Burst Man WIP
« Reply #218 on: April 01, 2013, 04:47:11 PM »
Water shield done. Each bubble appears separately.


I just dunno about the option to shoot all the bubbles in each direction, because I think it will be a cheap move.

Just a question: On the original game, if any enemy touches the bubbles, will it get hurt? Or its like Leaf Shield?
http://megaman.wikia.com/wiki/Water_Shield

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #219 on: April 01, 2013, 04:56:27 PM »
Quote
Water Shield (ウォーターシールド Wōtā Shīrudo?) is Pump Man's Special Weapon that the player obtains in Mega Man 10. When equipped with this weapon, a rotating shield of water surrounds the user. Pressing the attack button once more deactivates the Water Shield and hurls high-speed drops of water that spiral outward. Despite being a shield weapon many projectiles can slide in between the water droplets harming Mega Man.

Which doesn't answer my question. But thanks Fou :)

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 5416
  • Country: United States us
  • Last Login:November 11, 2024, 05:47:15 PM
  • Robot Master
    • Infinity Mugen Team
    • Email
Re: Burst Man WIP
« Reply #220 on: April 01, 2013, 05:09:12 PM »
In MM10 you press the button to get the shield then press the button again to make it shoot in all directions.  I only went through MM10 once unfortunately.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #221 on: April 02, 2013, 09:55:24 AM »
Thanks. Now the water bubbles hits the enemy if he touches it.

Bubble trap (dunno if the right name) is done. The bubble adapts itself to the enemy size.



Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 841
  • Country: Germany de
  • Last Login:January 13, 2023, 01:26:38 PM
  • Working on coming back to MUGEN
    • Email
Re: Burst Man WIP
« Reply #222 on: April 02, 2013, 10:01:44 AM »
Thanks. Now the water bubbles hits the enemy if he touches it.

Bubble trap (dunno if the right name) is done. The bubble adapts itself to the enemy size.


Cool, but that's actually the Power Battle version of Bubble Man's Bubble Lead (which was also called Bubble Lead and not Bubble Trap).

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: Burst Man WIP
« Reply #223 on: April 02, 2013, 11:31:58 AM »
The name is not important.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Burst Man WIP
« Reply #224 on: April 02, 2013, 12:32:23 PM »
I called Bubble Trap because bubble lead works different, and who knows why Capcom changed the move on Power Moves/Battle but not the name ^_^

Danger Wrap is almost done too.

in fact, the whole char is near to be conclused, something about 80%

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 [23]
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal