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Author Topic: Street Fighter X Tekken  (Read 39265 times)

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Offline Fou

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Re: News on Street fighter X Tekken and impressions
« Reply #325 on: September 18, 2011, 06:15:25 AM »
Yeah ... and Master Chief for the XBOX 360 version  :D  8-}

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Offline DEMONKAI

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Re: News on Street fighter X Tekken and impressions
« Reply #326 on: September 18, 2011, 06:52:00 AM »
Yeah ... and Master Chief for the XBOX 360 version  :D  8-}

lol dont say that too loud man....MC just may pop up exclusively in a new Killer instinct game lol
Lots and lots of supers so f*ckin what

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Offline Swiziga

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Re: News on Street fighter X Tekken and impressions
« Reply #327 on: September 18, 2011, 11:56:34 AM »
http://www.youtube.com/watch?v=CUoROkNt3uo&feature=player_embedded#[/url]
character customization? now that sounds interesting :O*D
i wonder if if you could actually change the characters looks and it would be cool if it was like soulcalibur 4 customization

http://www.youtube.com/watch?v=k90oYpw4n10&feature=related#

im looking at this character select screen and it could fit about 35 characters or more
« Last Edit: September 18, 2011, 12:04:37 PM by Swiziga »

Offline Black Ops20

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Re: News on Street fighter X Tekken and impressions
« Reply #328 on: September 18, 2011, 12:58:12 PM »
and on that note...

Whos getting SF X T Here? :O*D


I am  ;D.....but has anyone seen this yet...I have no idea who they are or if its just for the japanese version.. /:O
http://www.youtube.com/watch?v=lu3cAaMdQdA&feature=player_embedded#

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Offline C.R.O.M.-Mugen-Ninja

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Re: News on Street fighter X Tekken and impressions
« Reply #329 on: September 18, 2011, 01:25:44 PM »
They are only for PS Vita, and rumor to be DLC for PS3 as well, they are Mascot's in Japan for Namco or somtn


Just bring back Retsu in one of them and I will play this till I die ::salute::

I will buy both versions NO MATHER WHAT  :w00t:
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Re: News on Street fighter X Tekken and impressions
« Reply #330 on: September 18, 2011, 01:42:33 PM »
lol dont say that too loud man....MC just may pop up exclusively in a new Killer instinct game lol
I'd laugh if it wasn't such a scarily possible thing. Let's not forget DOA's Spartan...

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Offline Hectotane

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Re: News on Street fighter X Tekken and impressions
« Reply #331 on: September 18, 2011, 06:54:46 PM »
The only reason I'd be interested in this game is Rolento and Lili. Hugo and Hwarang (sp) as well.

All that "purple $#17," the eventual inclusion of Dan (who's pathetic), Rufus (who's disgusting), and whatever horrible-looking character Capcom and Bancolding$ would wanna throw in will kill it for me.

(I thought the Star Wars characters in Soul Caliber were cool. But the game didn't had an outright block button... so meh.)

Offline Black Ops20

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Re: News on Street fighter X Tekken and impressions
« Reply #332 on: September 18, 2011, 06:58:06 PM »
Is this game gonna have a boss? :-??

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Re: News on Street fighter X Tekken and impressions
« Reply #333 on: September 18, 2011, 07:28:55 PM »
the eventual inclusion of Dan (who's pathetic)
It's already been stated Dan won't be in the game if I'm not mistaken.

Offline Swiziga

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Re: News on Street fighter X Tekken and impressions
« Reply #334 on: September 18, 2011, 07:38:31 PM »
dan and anna williams wont be in capcom's version of the game

Offline -Whiplash-

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Re: News on Street fighter X Tekken and impressions
« Reply #335 on: September 18, 2011, 07:39:12 PM »

All that "purple $#17," the eventual inclusion of Dan (who's pathetic), Rufus (who's disgusting), and whatever horrible-looking character Capcom and Bancolding$ would wanna throw in will kill it for me.


Quote
The only reason I'd be interested in this game is Rolento and Lili. Hugo and Hwarang (sp) as well.

I think hugo and poison are pretty disgusting. but I guess that's just me.

At least dan and rufus are funny.

I still want to see necro, who is my favorite street fighter character of all time.

Offline C.R.O.M. - Shadaloo Lives!

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Re: News on Street fighter X Tekken and impressions
« Reply #336 on: September 18, 2011, 07:59:15 PM »
dan and anna williams wont be in capcom's version of the game
Huh. Didn't know about the Anna thing.

Offline SanjiSasuke

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Re: News on Street fighter X Tekken and impressions
« Reply #337 on: September 18, 2011, 08:04:41 PM »
Yeah, they said that awhile back. Explains the weird Nina-Kazuya matchup instead of Nina-Anna and Kazuya-Jin/Jun. In fact that might count Jun out too.

Offline DEMONKAI

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Re: News on Street fighter X Tekken and impressions
« Reply #338 on: September 18, 2011, 08:53:41 PM »
I'd laugh if it wasn't such a scarily possible thing. Let's not forget DOA's Spartan...

oh yeah^^ how can i forget about that spartan issue lol

It's already been stated Dan won't be in the game if I'm not mistaken.

yeh The tekken creator has some cool plans for Dan like hes a bit more serious and learned to fight better....well i hope the tekken dude wasnt just talking sh*t because that would be interesting to see in his Version of the game next year

Is this game gonna have a boss? :-??

Good question...i wondered the same thing. I think it will though. That pandora situation says a lot and it definitely talks a boss who embraces that power fully alone i see already. Namco got its hands in it so im sure they will probably give capcom a cool extra idea with that. IMO tekken always had some very cool and amusing last bosses. so we will see

Yeah, they said that awhile back. Explains the weird Nina-Kazuya matchup instead of Nina-Anna and Kazuya-Jin/Jun. In fact that might count Jun out too.

I just hope Devil Kazuya. Evil ryu er something like that is in there. Im surprised M bison isnt in there :(|) That pandora looks like something M bison would love to get a hold of to enhance his Psycho powers haha
Lots and lots of supers so f*ckin what

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Offline SanjiSasuke

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Re: News on Street fighter X Tekken and impressions
« Reply #339 on: September 18, 2011, 08:59:46 PM »
I think its only a matter of time for Bison. I'm getting worried on Vega now, still no announcement.

I usually figure the original SFII chars are in no doubt.

Offline DEMONKAI

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Re: News on Street fighter X Tekken and impressions
« Reply #340 on: September 18, 2011, 09:17:22 PM »
Funny you mentioned Vega. i wondered about that too. But then again it would be interesting to see how Namco does him in their version. Which im predicting they will have way more characters than Capcoms. I try to keep my mind open in a way where im satifisfied if i dont see certain characters show up in capcoms version because i know for sure they will be in the namco version.

still no Eddie and Elena so im guessing they are leaving that in Namcos hands i guess :-??
Lots and lots of supers so f*ckin what

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Offline Swiziga

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Re: News on Street fighter X Tekken and impressions
« Reply #341 on: September 18, 2011, 09:33:01 PM »
i doubt vega will be in in nacmo's version. wall jumping makes up his gameplay and i dont see how that will work in a 3d stage

Offline SanjiSasuke

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Re: News on Street fighter X Tekken and impressions
« Reply #342 on: September 18, 2011, 09:46:38 PM »
Really fire balls and flying skull bashes have no place in Tekken either, but I think they're adapting it to the Tekken style. Vega does more than just jump. (Although he does mainly jump.)

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Re: News on Street fighter X Tekken and impressions
« Reply #343 on: September 18, 2011, 10:02:47 PM »
Im surprised M bison isnt in there :(|) That pandora looks like something M bison would love to get a hold of to enhance his Psycho powers haha

Wait, he's definetly not in, or just not in yet? :-SS

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Re: News on Street fighter X Tekken and impressions
« Reply #344 on: September 18, 2011, 10:06:52 PM »
vega isnt vega without wall jumping. if they take those away he would only have rolling crystal flash and his flip kick. i just cant see the wall jumping working in a game with a full 3d environment in which you can side step in. his sky high claw and izuna drop would never catch anyone  :-??  its weird just thinking about it. not that i dont want him in im just finding a hard time visualizing how his moveset would work

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Re: News on Street fighter X Tekken and impressions
« Reply #345 on: September 18, 2011, 10:11:09 PM »
I think they'd work it out. Probably just bounce off the corner of the screen w/out an actual wall. You could be right though...

Offline DEMONKAI

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Re: News on Street fighter X Tekken and impressions
« Reply #346 on: September 18, 2011, 10:45:19 PM »
It would be a new challenge for namco to figure out with a new character fight system like that of Vegas. That tekken playing field is 360 degrees so im wondering even if vega does makes it to their cut how would they pull that off? let alone the fireball deal with Ryu, ken n crew
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Re: News on Street fighter X Tekken and impressions
« Reply #347 on: September 18, 2011, 11:01:30 PM »
It would be a new challenge for namco to figure out with a new character fight system like that of Vegas. That tekken playing field is 360 degrees so im wondering even if vega does makes it to their cut how would they pull that off? let alone the fireball deal with Ryu, ken n crew

Taki from soul calibur does a lot of jumping around, algol also has a couple projectiles. Maybe they'll do what they did in soul calibur 4?


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Re: News on Street fighter X Tekken and impressions
« Reply #348 on: September 18, 2011, 11:33:37 PM »
Namco showed off a tech demo a few months ago that looked like their game was going for a more 2D approach than Tekken is usually known for.

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Re: News on Street fighter X Tekken and impressions
« Reply #349 on: September 18, 2011, 11:39:37 PM »
Taki from soul calibur does a lot of jumping around, algol also has a couple projectiles. Maybe they'll do what they did in soul calibur 4?

hmm good point, i forgot about that in SC4 and algol with those projectiles

Namco showed off a tech demo a few months ago that looked like their game was going for a more 2D approach than Tekken is usually known for.

yeh? a few months ago? i wonder what you saw. im curious to see that footage too because ive been waitin to see way more than what the showed off early last year i think it was with just ryus face n all. If its a more 2D approach thats cool but i wanted them to stand out in their own way with the tekken 360 style...but eh i wont judge. i still havent seen or yet tested the game in full
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