To News Reporters: Please do not announce my SF4 Juri WIP as a release news! Thank you~
新聞人員請注意: 不要公佈這個 SF4 Juri WIP 於新聞區! 謝謝合作~Happy Chinese New Year of the Rabbit 2011! SF4 Juri Han WIP by werewood
******* for best result, please set your MUGEN1.0/winmugen to 640x480 *******
SF4 PC 1024x768; MUGEN xscale = 0.30, yscale = 0.30
Demo Download Link:
http://big.freett.com/werewood/sf4juri_wip_MUGEN1.0_2011-05-19.zip
http://big.freett.com/werewood/sf4juri_wip_winmugen_2011-05-19.zip
* copy & paste the link to your web browser's address text boxCode Name: Spider
Real Name: Juri Han (韓蛛俐)
Nationality: South Korea
Fighting Style: Tae Kwon Do
Occupation: An agent of S.I.N; Seth's spy
I decided to convert Juri to MUGEN because:
1. She is the main character of SSF4 (yeah, I like to convert main characters like my Kain Blade, Ryuhi, Mutron-Kun)
2. She is the rival to Chun-Li and Cammy (yeah, I like to convert rivals like my Broly and Fulgore)
3. She has Seth's Yin/Yang ball in her eye for her Feng Shui Engine (風水引擊) - sub-boss implication???
4. Seth needs her to help him conquer the MUGEN world (
)
5. Someone made a SF4 PC Juri skin mod ** see note #1 below
NOTE #1
sensibeat at shoryuken.com made a SF4 PC skin mod that turns Gen into a limited edition of Juri Han.
I could get about 70% of Juri's sprites by using this mod. I believe this mod contains about 90% of Juri's sprites (excluding 2 ultras),
but I don't know the way to get the remaining 20% of those 90%. For those missing sprites I will borrow other street fighters' moves for
nearest move-swap substitutions.
NOTE #2
I don't have access to SSF4 arcade, xbox, ps3! Don't complain about accuracy! All I use are GameFAQs and YouTube.
That's why I opened this WIP topic in hope of getting some Juri players' help.
WIP 2011-05-19:
- included Orbinaut's 05-13-2011 changes
- added SF4 KO screen and sound for her super and ultras
- re-enabled her throw collision code
- re-enabled her dizzy state
- added dust visual effect for all of her Senpusha attacks
WIP 2011-04-30:
- included Orbinaut's 04-29-2011 changes
- added 1 personal action (z+c)
- added 1 drawgame/timeout animation
- added 1 win animation
- added the Focus Attack level 3 "blank ink" visual effect
video updates by Orbinaut:
WIP 2011-03-27:
- included Orbinaut's 03-26-2011 changes
- updated Kasatushi moving forward sprites and animation
- updated Shikusen sprites and animation
WIP 2011-03-20:
- included Orbinaut's 03-17-2011 changes
- ultra move #1
(Feng Shui Engine for now just shows animation and timer, the functional combo-ability not done yet; wait for Orbinaut)- ultra move #2 Kaisen Dankairaku
- ultra moves (videos)
Feng Shui Engine:
Kaisen Dankairaku:
- ultra moves (screenshots)
0. Move List
1. Feng Shui Engine
2. Kaisen Dankairaku
WIP 2011-02-28:
- made some adjustments and improvements suggested by Enzo87 and Jdplayer (
http://mugenguild.com/forumx/index.php?topic=125023.msg1278446#msg1278446)
- super move (video)
- super move (screenshots)
WIP 2011-02-13:
- all special attacks (videos)
- all special attacks (screenshots)
0. Move List
1. Fuhajin store
2. Fuhajin release Light Kick
3. Fuhajin release Medium Kick
4. Fuhajin release Hard Kick
5. Katsushi
6. Senpusha
7. Shikusen
WIP 2011-02-03:
- all normal attacks
1. far/close standing light punch
2. far standing medium punch
3. close standing medium punch
4. far standing hard punch
5. close standing hard punch
6. far standing light kick
7. close standing light kick
8. far standing medium kick
9. close standing medium kick
10. hold forward + standing medium kick
11. far standing hard kick
12. close standing hard kick
13. crouching light punch
14. crouching medium punch
15. crouching hard punch
16. crouching light kick
17. crouching medium kick
18. crouching hard kick
19. neutral jumping light punch
20. directional jumping light punch
21. neutral jumping medium punch
22. directional jumping medium punch
23. neutral jumping hard punch
24. directional jumping hard punch
25. neutral jumping light kick
26. directional jumping light kick
27. neutral jumping medium kick
28. directional jumping medium kick
29. neutral jumping hard kick
30. directional jumping hard kick
WIP 2011-01-20:
- all required sprites, plus some character-specific get hit states
1. electrified
2. sucked by Seth's Tanden Engine
3. get hit diagup
4. get dizzy
5. get hit by Focus Attack
6. get up from get hit by Focus Attack
7. get hit by Seth's Hyakuretsukyaku
- movements like walk, jump, crouch, guard,....etc
1. forward dash
2. hop back
- throws and Focus Attack
1. neutral throw
2. directional throw
3. empty throw
4. throw collision
5. Focus Attack
Next Step:
- ultra moves
Reference:
- SUPER STREET FIGHTER IV FAQs at GameFAQs (by Ice Queen Zero)
http://www.gamefaqs.com/ps3/975212-super-street-fighter-iv/faqs/59821- Juri Tutorial Guide - Beginner to Advance (by Killey)
http://shoryuken.com/f337/juri-tutorial-guide-beginner-advance-237200/- JURI - SUPER STREET FIGHTER 4 MOVES COMBOS GUIDE
http://iplaywinner.com/juri-ssf4/- Juri's Frame Data Super Street Fighter 4
http://www.eventhubs.com/guides/2010/may/09/juris-frame-data-super-street-fighter-4/- All Super Street Fighter 4 Juri Han videos at YouTube
http://www.youtube.com/results?search_query=ssf4+juri+han&aq=fBig Thanks To:
- Rolento, for making and releasing his very useful SF IV Kung Fu Man
- Alchemist, for the Open-source SF IV hitspark rips.
- LaQuak, for ripping and releasing SSF4 English sounds & voices
- Layer, for ripping and releasing SSF4 Japanese sounds & voices
- sensibeat at shoryuken.com for making a SF4 PC skin mod that turns Gen into Juri Han
- Elecbyte, for making a dream fighting game engine MUGEN
*********************************************************************
Yeah, I suck at making palettes..............
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Demo Download Link:
http://big.freett.com/werewood/sf4juri_wip_MUGEN1.0_2011-05-19.zip
http://big.freett.com/werewood/sf4juri_wip_winmugen_2011-05-19.zip
* copy & paste the link to your web browser's address text box