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Author Topic: Skull Girls  (Read 14071 times)

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Offline C.R.O.M. jodafro619

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Skull Girls
« on: February 06, 2011, 09:09:03 PM »
« Last Edit: May 16, 2012, 03:46:59 PM by Acey »


 

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Offline .Batzarro.

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Re: skull girls!!! where did this come from
« Reply #1 on: February 06, 2011, 10:08:02 PM »
Yea, saw a vid on it few days ago. Looks pretty interesting. Wonder how long 'til we get the sprite rips. =P

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Offline C.R.O.M. jodafro619

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Re: skull girls!!! where did this come from
« Reply #2 on: February 06, 2011, 10:48:25 PM »
on the actual description , this was worked on since august , so i wonder what kinda progress was made since then , unless this vid is it. either way , looking forward to seeing this game completed. i also rad this guy is trying to get it published on the 360/ ps3
 

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Offline DEMONKAI

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Re: skull girls!!! where did this come from
« Reply #3 on: February 08, 2011, 01:43:04 PM »
yo that sh*t actually looks good money real talk ^^
Lots and lots of supers so f*ckin what

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Offline Uche_of_IMT

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Re: skull girls!!! where did this come from
« Reply #4 on: February 09, 2011, 12:55:13 PM »
I have been keeping tab on this for some time.
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Offline Uche_of_IMT

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SkullGirls - A new 2-D Fighting game coming Summer 2011
« Reply #5 on: March 02, 2011, 01:41:20 PM »
Quote from: Shoryuken.com
A press release has been issued about the upcoming 2D fighting game Skullgirls. It would appear as if the game is on track for a 2011 release and has picked up the art talents of Alex Ahad, who has worked on projects such as Scott Pilgrim and Lava Punch. Read the full press release below.



Quote
Autumn Games and Reverge Labs to Unleash Skullgirls in 2011; Additional Details to be Revealed at GDC

Los Angeles – Feb. 3, 2011 – Prepare for the fight of your life! Autumn Games, a premier publisher of interactive entertainment, is working with game developer Reverge Labs to develop Skullgirls, a new fast-paced 2D fighting game that puts players in control of fierce female warriors in an extraordinary Dark Deco world. The team is led by renowned fighting game champion Mike “Mike Z” Zaimont and artist Alex Ahad, whose work has appeared in many publications, including Scott Pilgrim and Lava Punch. Using advanced graphical technology never before achieved in a game of its type, Skullgirls is currently in development for a 2011 release on high-definition home consoles.

“We believe that Skullgirls has the chops to be the next big 2D fighter – it has amazing art, tight gameplay, and a rich and deep backstory,” said Jason Donnell, president and COO, Autumn Games. “Working with the talented group at Reverge Labs is an added bonus, particularly with Mike Z’s expertise in the competitive games arena and Alex Ahad’s phenomenal art style. Together we’re delivering a challenging and competitive – and really fun – game, wrapped in the convenience and easy expandability of DLC on the two leading gaming services.”

“We’re aiming to create a new take on fighting games, drawing on our own experience as competitive gamers to combine the best elements of classic fighters into something with intense action, an engaging story and the most advanced 2D fighting engine ever created,” said Richard Wyckoff, CEO, Reverge Labs. “Autumn Games is quickly making a name for itself in the industry as a publisher of fresh and exciting games and a true partner to independent game developers, and they were the ideal choice for us to partner with on Skullgirls.”

Sign up to receive Skullgirls news at http://www.skullgirls.com, or become a fan on Facebook for game updates, exclusive artwork and more. ESRB RATING PENDING: May contain content inappropriate for children. Visit www.esrb.org for rating information.

Additional details will be revealed at the upcoming Game Developers Conference in San Francisco, March 1-2, where Skullgirls will be shown by appointment only. Qualified press should contact Racheal Caswell at Wonacott Communications (rcaswell@wonacottpr.com) in advance to schedule a hands-on preview.

# # #

About Autumn Games
Autumn Games is a premier publisher of interactive entertainment focused on partnering with leading creative talent to deliver blockbuster video games and related media through long-term partnerships with a number of the most respected game studios in the industry. Autumn Games’ mission is to support these creative teams in their efforts to make cutting-edge, culturally impactful entertainment. Autumn Games was founded as a joint venture between Communications Equity Associates (“CEA”) and Autumn Entertainment Partners, combining CEA’s 37 year track record in global media and entertainment, private equity and merchant banking with Autumn Entertainment Partners’ unparalleled expertise in content finance.

For more information, please visit www.autumngames.com

About Reverge Labs
Reverge Labs, LLC is a new independent developer committed to creating high-quality downloadable games. Founded by CEO Richard Wyckoff and CTO Emil Dotchevski, Reverge draws on combined game development experience of more than 40 years to create unique artistic visions using cutting-edge development techniques.

For more information, please visit www.revergelabs.com.

Here are the first two videos:



And here's the new trailer:
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Offline Jelux Da Casual

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Re: SkullGirls - A new 2-D Fighting game coming Summer 2011
« Reply #6 on: March 02, 2011, 02:42:12 PM »
We had a thread eariler about Skullgirls, but it's good to finally have some concrete release info.
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Offline Uche_of_IMT

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Re: SkullGirls - A new 2-D Fighting game coming Summer 2011
« Reply #7 on: March 02, 2011, 08:42:36 PM »
If there was an earlier thread, let's link the two together.
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Offline DEMONKAI

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Re: SkullGirls - A new 2-D Fighting game coming Summer 2011
« Reply #8 on: March 02, 2011, 09:38:18 PM »
If there was an earlier thread, let's link the two together.

Done ::salute::
Lots and lots of supers so f*ckin what

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Offline Uche_of_IMT

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Re: skull girls!!! where did this come from
« Reply #9 on: March 03, 2011, 12:36:21 PM »
Thank you, DeMoNk@I. Nto for soem "hard" news:

Netcode has been confirmed for Skullgirls.

Giantbomb is reviewing Skullgirls.

EDIT: Gametrailers has the exclusive Tag-team demonstation.
« Last Edit: March 16, 2011, 11:15:26 PM by Uche_of_IMT »
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Uche_of_IMT

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« Last Edit: March 17, 2011, 12:39:26 PM by Uche_of_IMT »
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline C.R.O.M. jodafro619

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Re: skull girls!!! where did this come from
« Reply #11 on: March 17, 2011, 12:08:33 AM »
wow, can't wait to get a hold of this game!!
 

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Offline Tha Lando ( Le CROM )

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Re: skull girls!!! where did this come from
« Reply #12 on: March 17, 2011, 01:15:16 AM »
Yea, saw a vid on it few days ago. Looks pretty interesting. Wonder how long 'til we get the sprite rips. =P

you aint lying brother!! its just a mater of time.  >:D

but uhh this make me wonder somehing, its kinda like fighting games even tho mugen emulated them , that now somehow they might be emulating mugen? is it me being crazy or is there some truth to that maybe? plus , imagine if Mugen creators, sprite artiss, Fx and coders and such banned together from the mugen communiy and put all they knowhow into forming a solid gaming developer company :o

reality or blasphemy. either way...it just boggles the mind to wonder. :-??

Offline Jelux Da Casual

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Re: skull girls!!! where did this come from
« Reply #13 on: March 17, 2011, 01:59:07 AM »
This game is gonna be a hot mess!
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Offline Playing Enemy

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Re: skull girls!!! where did this come from
« Reply #14 on: March 17, 2011, 02:23:59 AM »
Really dig the lighting effects a lot. Adds a nice comic book style touch to it. Hope this does end up on 360 when all is said and done.


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Offline Uche_of_IMT

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Re: skull girls!!! where did this come from
« Reply #15 on: March 17, 2011, 12:38:51 PM »
Actually, this is for XBLA ans PSN.
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Offline Uche_of_IMT

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Re: skull girls!!! where did this come from
« Reply #16 on: April 01, 2011, 11:55:54 AM »
Here's a special look at Skullgirls:
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Offline DEMONKAI

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Re: skull girls!!! where did this come from
« Reply #17 on: April 01, 2011, 01:26:14 PM »
hmmm that was pretty f*ckin cool  :O*D
Lots and lots of supers so f*ckin what

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Offline Swiziga

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Re: skull girls!!! where did this come from
« Reply #18 on: April 01, 2011, 06:14:13 PM »
this game looks awesome. its like jojos bizarre and mvc  :w00t: hoping this has online bcause scott pilgrim doesnt and that's just wrong especially if its like mvc

Offline DEMONKAI

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Re: skull girls!!! where did this come from
« Reply #19 on: April 01, 2011, 06:30:29 PM »
this game looks awesome. its like jojos bizarre and mvc  :w00t: hoping this has online bcause scott pilgrim doesnt and that's just wrong especially if its like mvc

Yeh i can see what ya mean about the jojo bizzare tip with the "stand" like powers...it does look hella cool. Im not gonna deny that thats for sure^^
Lots and lots of supers so f*ckin what

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Offline Uche_of_IMT

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Re: skull girls!!! where did this come from
« Reply #20 on: April 21, 2011, 11:58:16 PM »
Here is some more updates concerning Skullgirls:



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Offline Tha Lando ( Le CROM )

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Re: skull girls!!! where did this come from
« Reply #21 on: April 22, 2011, 12:40:05 AM »
wow so this is going xbla...def gettin my hands on it. looks awesome. :thumbsup:

Offline Uche_of_IMT

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Re: SKULL GIRLS: Updates & first impressions
« Reply #22 on: May 16, 2011, 08:51:26 PM »
« Last Edit: May 19, 2011, 06:08:50 PM by Uche_of_IMT »
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Uche_of_IMT

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92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline DEMONKAI

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Re: SKULL GIRLS: first impressions & Updates
« Reply #24 on: June 04, 2011, 10:06:56 PM »
 ^^(PM)^
Lots and lots of supers so f*ckin what

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