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Author Topic: Yoshi Patch "Update" 1/17/2011  (Read 692 times)

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Offline MissingNumber

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Yoshi Patch "Update" 1/17/2011
« on: January 17, 2011, 05:25:51 PM »






This was originally supposed to be a small patch with small coding and graphical updates and released a week after the 1.1 update, but I think I got a little carried away. :P
As always any changes made are listed in the update log, enjoy :)
Update Log
(click to show/hide)
Readme/Movelist
(click to show/hide)

Download Here:
http://msspace98.webs.com/mugenrelated.htm

EDIT:
Since people are having problems getting on the site (or having problems with the .txt -> .zip conversions :P) I'm putting up a couple sendspace links.

Full Download: http://www.sendspace.com/file/b8xhh3
Update Fix: http://www.sendspace.com/file/25cquc

If you downloaded Yoshi after 1/17/2011 9:40AM you do not need to get the fix.



Offline Slayer

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Re: Yoshi Patch "Update" 1/17/2011
« Reply #1 on: January 17, 2011, 09:39:08 PM »
Really nice update :)

Offline Skeletor-EX

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Re: Yoshi Patch "Update" 1/17/2011
« Reply #2 on: January 18, 2011, 07:57:33 PM »
Ok... I wasn't gonna try him, but I felt: Why not?! I could always delete him... Though I choose NOT to mix characters like this, with serious fighters, I have to say, he's pretty decent! He plays well, and is fairly solid. He needs better hit sounds, and although those fire sounds seem accurate to Yoshi, they're dated, and could be upgraded in my opinion. He would also be great as a six button character. Again, just my opinion... Other than that, he's aight!  :thumbsup: You've even added some chaining, and a bit of a launcher into his game play which is always a good thing, and a preference of mine... Not bad...!

So will Link be updated as well?     That's something to look forward to...!  :)

Offline MissingNumber

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Re: Yoshi Patch "Update" 1/17/2011
« Reply #3 on: January 19, 2011, 10:27:09 AM »
Really nice update :)
Thank You :)

Ok... I wasn't gonna try him, but I felt: Why not?! I could always delete him...

:D

He needs better hit sounds, and although those fire sounds seem accurate to Yoshi, they're dated, and could be upgraded in my opinion.

The hit sounds thing is sort of a personal preference, since I like to change the default hit sounds in my mugen every so often it's kind of pointless if your characters don't use them lol

As far as the fire sounds go, yeah they are pretty dated, but I used them for a kind of nostalgic effect. I could probably add a switch in a later update for either the classic or newer sounds though.

You've even added some chaining, and a bit of a launcher into his game play which is always a good thing, and a preference of mine... Not bad...!

So will Link be updated as well?     That's something to look forward to...!  :)

Thank you :)
I tried finding a playstyle that mixes things from the more "down to earth" fighters, with the zanier mechanics from games like MVC. I plan on using it for my later/revamped releases as well.

Link is probably going to be revamped next actually :)

Also, if you don't mind me asking, what did you think of the AI? Yoshi is my first character with a custom AI and I was wondering if it needed anything or if there was any problems with it (glitches and the like). Thanks in advance.

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