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Author Topic: Marvel BeatnUp  (Read 8717 times)

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Offline Enso

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Re: Marvel BeatnUp
« Reply #25 on: January 16, 2011, 07:07:12 PM »
You can get the compiled help file of OpenBor manual. It has everything you need to learn but it's outdated. Maybe if you want to check for the updated ones, maybe you can check with the Openbor updates or go to OpenBor manual wiki.


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Offline O Ilusionista

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Re: Marvel BeatnUp
« Reply #26 on: January 16, 2011, 07:10:34 PM »
Quote
You should start by joining lavalit.com, it's the home of openbor, you'll like the people there plus some of them are too

Thanx, I will take a look.
I know that I will get into fights by so many things (like a friend said, people at BOR doesn't gives a damn about Mugen copyrights, for example).
But maybe this could be good.

I had the idea to make a pocket BOR game. I will take a look at some documentation.
I read your tips to ZVitor and I almost understood what everything do. Maybe my mugen knowledge will help me :)

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Re: Marvel BeatnUp
« Reply #27 on: January 16, 2011, 07:16:48 PM »
Shadaloo, I know malik back in LavaLit. He likes to take pride on what he likes and he's the type of "I know what I know" thing. For example, when I don't know a meaning of any English word I haven't heard, he goes like this "What? Are you serious?" Maybe he thinks he likes to think people do the same thing as him. He's no demon hunter. He's a devil himself. :DxDie (me joking about calling him devil, but serious because he causes trouble sometimes.)

We're just messing with each other Enso. I don't get upset over the internet easily.

Offline Malik

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Re: Marvel BeatnUp
« Reply #28 on: January 16, 2011, 07:19:29 PM »
Thanx, I will take a look.
I know that I will get into fights by so many things (like a friend said, people at BOR doesn't gives a damn about Mugen copyrights, for example).
But maybe this could be good.

I had the idea to make a pocket BOR game. I will take a look at some documentation.
I read your tips to ZVitor and I almost understood what everything do. Maybe my mugen knowledge will help me :)
Yes mugen and openbor are kind of alike.

It's true we don't, i personally don't, i get most of the sprites from mugen characters, it's just easier, everyone is made on mugen  ^:)^

Well then, you should have no problems with openbor.

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Offline O Ilusionista

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Re: Marvel BeatnUp
« Reply #29 on: January 16, 2011, 07:59:38 PM »
Quote
It's true we don't, i personally don't, i get most of the sprites from mugen characters, it's just easier, everyone is made on mugen

So Mugen is a rip source?

off-topic:

this is awesome!
« Last Edit: January 16, 2011, 08:10:58 PM by O Ilusionista »

Offline Malik

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Re: Marvel BeatnUp
« Reply #30 on: January 16, 2011, 08:09:42 PM »
So Mugen is a rip source?

For some people yes, some people don't even know how to get sprites from the mugen characters.

But, there are websites, that have sprites from a lot of games, that we can also use.

I have made most of my characters from mugen chars, it's simple and easy and i know not all mugen creators like this, so i'm sorry. I try to ask permission from the creators but most of them are gone or i can't reach.

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Offline O Ilusionista

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Re: Marvel BeatnUp
« Reply #31 on: January 16, 2011, 08:17:44 PM »
ZVitor, sorry to off topic your....topic :)

Malik, I've registered at Lavalit.If I need any help, can I ask you?

Offline Malik

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Re: Marvel BeatnUp
« Reply #32 on: January 16, 2011, 08:33:43 PM »
Yeah Zvitor, i owe you for this, i'm sorry for making this go off-topic.

Yes my username there is spawn, so feel free to ask for help anytime.

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Offline ZVitor

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Re: Marvel BeatnUp
« Reply #33 on: January 16, 2011, 10:07:49 PM »
no problem.
my stages are working, i need help to sprite more stages.
....
thanks for bomb code, will try later.

Offline Malik

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Re: Marvel BeatnUp
« Reply #34 on: January 16, 2011, 10:10:50 PM »
ok, well i can look for some, i'll also send you some that i have later, maybe you can use them.

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Offline ZVitor

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Re: Marvel BeatnUp
« Reply #35 on: January 17, 2011, 02:48:38 AM »
Retractable claws

Offline Jelux Da Casual

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Re: Marvel BeatnUp
« Reply #36 on: January 17, 2011, 04:36:14 AM »
I know that I will get into fights by so many things (like a friend said, people at BOR doesn't gives a damn about Mugen copyrights, for example).

Mostly because people outside the community realize that "Mugen copyrights" don't exist. For the most part though, when people do use custom mugen spritework in BoR, they credit the source material.

For instance, in Strider-X the guy credits SyN for the Insane Strider sprites he used for the final boss.
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Offline Malik

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Re: Marvel BeatnUp
« Reply #37 on: January 17, 2011, 08:57:54 PM »
 >:-(-|
Yeah well it's kind of true, there are not mugen copyrights plus some/most of the stuff used to make mugen characters are taken from capcom and that is ''bad''.

As do i, i plan on thanking and crediting most of the sprites i'm using which are mostly Zvitor's X-men :o

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Offline ZVitor

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Re: Marvel BeatnUp
« Reply #38 on: January 18, 2011, 01:56:10 PM »
one more rdy:



Gate join the party.



Offline Acey

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Re: Marvel BeatnUp
« Reply #39 on: January 18, 2011, 02:51:45 PM »
Yeah, everyone takes sprites from mugen chars, even that Street Fighter Online guy.

Offline Enso

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Re: Marvel BeatnUp
« Reply #40 on: January 18, 2011, 04:07:00 PM »
Yeah, everyone takes sprites from mugen chars, even that Street Fighter Online guy.
You got THAT right, man! ^^(PM)^ :thumbsup:


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Offline ZVitor

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Re: Marvel BeatnUp
« Reply #41 on: January 20, 2011, 09:06:54 AM »
+2 RDY



Offline Malik

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Re: Marvel BeatnUp
« Reply #42 on: January 21, 2011, 04:19:25 PM »
Excellent work Zvitor, love psylocke :w00t:

This mod is looking real awesome right about now.

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Offline Tha Lando ( Le CROM )

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Re: Marvel BeatnUp
« Reply #43 on: January 21, 2011, 04:40:56 PM »
 :thumbsup: :thumbsup: Zvitor. looking really good.

Offline ZVitor

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Re: Marvel BeatnUp
« Reply #44 on: February 17, 2011, 11:46:02 AM »
video:

Offline C.R.O.M. - Shadaloo Lives!

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Re: Marvel BeatnUp
« Reply #45 on: February 17, 2011, 11:58:02 AM »
 :w00t: Looks awesome. Shadaloo Approved!

Offline ZVitor

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Re: Marvel BeatnUp
« Reply #46 on: February 24, 2011, 03:20:32 PM »
3 players test:
[youtube=425,350]http://www.youtube.com/watch?v=FuNUQzh4hIk[/youtube]

Offline HyperVoiceActing

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Re: Marvel BeatnUp
« Reply #47 on: February 24, 2011, 04:09:07 PM »
Looks awesome ZV. Can't wait for this.

Offline ZVitor

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Re: Marvel BeatnUp
« Reply #48 on: March 03, 2011, 11:01:13 AM »
Chars already done:


3 more in progress.



someone can help with a logo to "Marvel: Secret Wars"?
16bits style
« Last Edit: March 03, 2011, 11:26:05 AM by zvitor »

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Re: Marvel BeatnUp
« Reply #49 on: March 03, 2011, 03:15:17 PM »
Awesome looking character sprites

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