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Author Topic: Topman  (Read 27772 times)

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Offline jfa

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Topman
« on: January 09, 2011, 04:51:19 PM »
Hi, guys, I like megaman and I'd like to contribute something to the project, if not too late, i was just a day and create a stand for Topman (mm3) based in Megaman Battle network.

this would be my first char made from the start.

now I have no time to upload the pictures now. but I think they are decent...

for now I want to know if there is time and someone could help me a bit.

ohh yes.. sorry for my english.. 8) 8) 8)



Offline laspacho

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Re: Topman
« Reply #1 on: January 09, 2011, 08:01:53 PM »
Send me a sprite and we can discuss further by PM.   ;)

Offline jfa

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Re: Topman
« Reply #2 on: January 15, 2011, 12:56:36 AM »
Well, has spent a few days and some tips of laspacho, could improve some animations topman.

so far I have complete

a stand.



the Crouching.



and the walk :)



That's all for now, any failure or suggestion to work, I hope to hear it.

For now, I will continue working with the basics..

***Sorry for my english***  8) 8) 8)





Offline waluigimaster

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Re: Topman
« Reply #3 on: January 15, 2011, 08:52:15 AM »
Good work! I like it! Only thing i would suggest its that you make the orange a little bit brighter
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Offline Daeron_red_fire

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Re: Topman
« Reply #4 on: January 15, 2011, 09:14:45 AM »
Good work, my only suggestion its to change that walk anim into a "roller" animation,
after all he have wheels! and we need to be creative with the bases,this character will need to be very original on the movement!

(edit): try to add more time to the frames of the walk when he fully steps with the feets to create and illusiong of rolling

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Offline ExeLord

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Re: Topman
« Reply #5 on: January 15, 2011, 10:00:26 AM »
Very nice Topman!  =D>
Wanted to make different pallet for him and came up with this:

1st is my attempt on making smart pallet for him, duuno if you made it already or not, but you need one :)
2nd original one with different roller and shade for top
3rd looking like official art
4th topman.exe pallet.
I want you to use 3rd as main. Also I've added shading on arms and legs.
Good luck to you  %%- I think this one going to be great character  :thumbsup:
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Offline TheClone45

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Re: Topman
« Reply #6 on: January 15, 2011, 04:55:20 PM »
i made a pallet.

By theclone45 at 2011-01-15

By theclone45 at 2011-01-02

Offline Ganbare-Lucifer

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Re: Topman
« Reply #7 on: January 15, 2011, 07:32:52 PM »
Here are some palletes:
MetalGarurumon, WarGreymon and Omegamon (Omnimon)

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Offline jfa

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Re: Topman
« Reply #8 on: January 16, 2011, 12:09:34 AM »
I'm not good with English, but here I go.

Good work! I like it! Only thing i would suggest its that you make the orange a little bit brighter

originally applied a beautiful orange color, but I read over there that was to save the images in 256 colors bitemap, and this was the result, I had thought about doing something about it.
if it is not necessary to keep them in 256 colors, let me know.  ???

Good work, my only suggestion its to change that walk anim into a "roller" animation,
after all he have wheels! and we need to be creative with the bases,this character will need to be very original on the movement!

(edit): try to add more time to the frames of the walk when he fully steps with the feets to create and illusiong of rolling
just that I had said to Laspacho.create something like Iceman ;)
clear that the effect of throwing snow trade it for dust, or sparks ...
thanks for the idea of how to do it, so try something.

Very nice Topman!  =D>
Wanted to make different pallet for him and came up with this:

1st is my attempt on making smart pallet for him, duuno if you made it already or not, but you need one :)
2nd original one with different roller and shade for top
3rd looking like official art
4th topman.exe pallet.
I want you to use 3rd as main. Also I've added shading on arms and legs.
Good luck to you  %%- I think this one going to be great character  :thumbsup:
1º he has no pallet, and I have no idea how to do them, it's my first work from nothing.
2º I had put shadows, but then remove them, it was bad decision ..
3º Great pallet, something like that was the original, see what I can do ..
I will try to be so  :w00t:
4º I really like this palette is amazing, would be great to include in the char.  :thumbsup:
i made a pallet.

By theclone45 at 2011-01-15
nice pallet  ;D, Perhaps we should distinguish the shadows a little more, in yellow areas.

Here are some palletes:
MetalGarurumon, WarGreymon and Omegamon (Omnimon)



MetalGarurumon pallete looks good :)

ah, of course,i download the template RMM, but I could not run the sprites, they looked with strange colors, I wish someone explain to me how to replace the megaman sprites..
is that I'm new in mugen  :-[ 8) 8)


well, I will continue working today,I will present the suggestions.

**Sorry for the english**  8)





Offline Manic

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Re: Topman
« Reply #9 on: January 16, 2011, 02:09:08 AM »


You can use anything from my old Topman sheet if you'd like. :thumbsup:

Offline jfa

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Re: Topman
« Reply #10 on: January 16, 2011, 10:42:40 AM »


You can use anything from my old Topman sheet if you'd like. :thumbsup:

thanks! I think I have given a sprite from the sheet to start.i not know existed this sheet or was yours, but thanks for the help, I will serve this  :thumbsup:

edit: no multipost..

i progress in..


light punch , i use the manic light punch



medium punch



roller walk



rush/run (although it appears a charge attack  :P)



PD: I forget to change the color, I'll do then.

« Last Edit: January 16, 2011, 07:44:21 PM by jfa »

Offline laspacho

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Re: Topman
« Reply #11 on: January 17, 2011, 12:14:46 PM »
The new stuff looks good.  I like the updated stance.
Yea, I showed one sprite from Manic to try and get you going in the right direction.  I'm glad Manic shared the rest of the sheet with you.   :thumbsup:

Offline KudosForce

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Re: Topman
« Reply #12 on: January 17, 2011, 02:19:13 PM »
Ohh, not bad! I like the roll run and the rush (though, the latter could use a bit of work.

I'm glad to see that someone is expanding upon unused material, yes. Top Man deserves to show the Mugen world that he's not a joke, so good luck on his completion, jfa! :thumbsup:

Also, yeah, he'll look better with manic's palette.
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Offline G.P.O.A - GatlingPunchRalf

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Re: Topman
« Reply #13 on: January 17, 2011, 02:53:34 PM »


You can use anything from my old Topman sheet if you'd like. :thumbsup:
Oh my god. I saw that Top Spin and cried tears of joy.

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Offline Shadic54

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Re: Topman
« Reply #14 on: January 18, 2011, 06:33:30 PM »
Doing good so far. I cant wait to see it in action.
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Offline jfa

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Re: Topman
« Reply #15 on: January 22, 2011, 12:51:07 AM »
Colors update..
and new spin sheet




PD: a thing, i have problems to upload the image to a fileserver, i upload this to my facebook, but facebook save images in jpg and loss colors. *Iceman ThumbsDown!*


Offline Enso

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Re: Topman
« Reply #16 on: January 22, 2011, 02:52:04 AM »
You can upload it with .png or probably .bmp. I upload my image with a .png file there, so it looks clear with mine. I suggest you try saving it with .png by changing the file name from jpg to any file type you want. :)


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Offline Invader Dooms

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Re: Topman
« Reply #17 on: January 22, 2011, 06:43:55 AM »
Topman's coming along well. For some reason, I can't look at the spinning sprites without being reminded of Mike Haggar. Curses.

If you're looking for a place to upload an image in png, you might want to consider imageshack. It's what I keep all of my most valuable sprites on.
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Offline ExeLord

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Re: Topman
« Reply #18 on: January 22, 2011, 06:46:28 AM »
Very nice spinning sprites  :thumbsup:  %%-
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Offline TheClone45

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Re: Topman
« Reply #19 on: January 22, 2011, 05:01:03 PM »
nice. :thumbsup:

By theclone45 at 2011-01-02

Offline jfa

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Re: Topman
« Reply #20 on: February 21, 2011, 10:47:38 PM »
Well,  long time since that post, i was working in topman. at this time I did some more animations. I have some samples here ..


all guard done.. example


strong kick



strong punch



I did all the basic movements,exept crouch light and crouch medium punch, and those included in the Template.

so I'm willing to listen to ideas for special sprites, though I'm not ready to program them.
just because I have no experience on mugen...


edit: many original moves, color updated  ;)
two palettes: a lighter orange(for different tastes), and a blue body, black (marron) face (will not discriminate LOL ).




« Last Edit: February 21, 2011, 11:13:28 PM by jfa »

Offline .Batzarro.

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Re: Topman
« Reply #21 on: February 21, 2011, 10:55:19 PM »
Kick looks nice, reminds me of Spider-Man's. The punch has no range though, don't think it'll work.

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Offline jfa

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Re: Topman
« Reply #22 on: February 22, 2011, 09:43:41 PM »
Kick looks nice, reminds me of Spider-Man's. The punch has no range though, don't think it'll work.

umm.. i can do combos with this punch, clarified that the char is done faster, and gives a step when it does.
 if the problem is distance, the MVC2cyclops  :cool launcher, does not work, and Dan  o.O# does not work because its gadouken has not range...

according to the char:

update:animations shot of the top(and the top :P ), added to the palette.
some sprites for a intro.. like this.





The idea is to launch a spin like a volcano, then turn like a ball and then ... kicks him out of the scene(?)

unupdated:I deleted by mistake 5 sprites topman get a hit...  >:P the same is not too

and.. some animations more of the char with a pallete..

launcher...



air strong punch




That's all for now, hope you like  8)





Offline laspacho

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Re: Topman
« Reply #23 on: February 22, 2011, 09:52:32 PM »
Looks great.  I like the custom stuff you made.   =D>

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Re: Topman
« Reply #24 on: February 23, 2011, 07:16:11 AM »
Agreed the custom stuff look great
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