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Author Topic: Code K Spec Ops  (Read 1478 times)

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Offline O Ilusionista

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Code K Spec Ops
« on: January 07, 2011, 05:25:46 PM »
Here comes another challenger to the Spec Ops project, and now a unreleased char: Code K




Besides it looks like a cyber ken, its way more than this.

Feedback and bug reports are welcome.
But, again, do not complain about the damage...its follow our standard.

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Offline C.R.O.M. jodafro619

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Re: Code K Spec Ops
« Reply #1 on: January 07, 2011, 05:30:10 PM »
great ceasar's ghost!!! its another spec ops character!! wow we starting the new year right!!! always a big fan of the sec ops characters. keep up the good work!!  :thumbsup:
 

C.R.O.M. handling all the biters!!!

Offline O Ilusionista

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Re: Code K Spec Ops
« Reply #2 on: January 07, 2011, 05:36:39 PM »
Thanx man :)

And the year will be very good for the Spec Ops fans...

Offline ExShadow

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Re: Code K Spec Ops
« Reply #3 on: January 07, 2011, 06:32:52 PM »
Ilu is deh man
»ĐΣΛTĦŞTØRM«

Offline O Ilusionista

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Re: Code K Spec Ops
« Reply #4 on: January 07, 2011, 06:33:51 PM »
Its Ethan's char.

show me the video beating him when you're done :)

Offline V-NiX

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Re: Code K Spec Ops
« Reply #5 on: January 07, 2011, 07:13:31 PM »
Spec Ops were the first SF edits I've liked in MUGEN, I miss my noob MUGEN days (no coding nor designing knowledge whatsoever, pretty nostalgic lol)

Great to see new Spec Ops chars in MUGEN, definitely a thumbs up  :thumbsup:

Offline DEMONKAI

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Re: Code K Spec Ops
« Reply #6 on: January 07, 2011, 10:14:05 PM »
This is definitely the year of Hi octane mugen



 ^^(PM)^
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline fish eye

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Re: Code K Spec Ops
« Reply #7 on: January 07, 2011, 10:36:31 PM »
wow what a great character!!!  :o

the only thing that seems to be missing is the select screen/vs screen portrait.

this char is def a keeper. :thumbsup:

"Why would I waste 10 bullets and 1 minute trying to kill someone with a sniper when I could just blast them with my SMG?"-MERC009-

Offline DEMONKAI

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Re: Code K Spec Ops
« Reply #8 on: January 07, 2011, 10:38:01 PM »
wow what a great character!!!  :o

the only thing that seems to be missing is the select screen/vs screen portrait.

this char is def a keeper. :thumbsup:

well well well. the spec ops even brought Fish eye out of hiding ;*))
whats up man! 8)
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline O Ilusionista

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Re: Code K Spec Ops
« Reply #9 on: January 08, 2011, 07:59:17 AM »
thanx everyone.

Quote
the only thing that seems to be missing is the select screen/vs screen portrait.

Yeah, we need help with that.

Offline Warcueid

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Re: Code K Spec Ops
« Reply #10 on: January 08, 2011, 04:21:49 PM »
I really didn't expect a Cyber Ken, lol. I really like it. Found a few things though:
-I can't seem to get his supers to combo from basics. Its odd really cause I can do it with other Spec Ops characters.
-His air combos are strange, are they supposed to be weak>medium>fierce? (LP>MP>HP?) Or is he supposed to zigzag?
-Envshakes can be a little too much on some supers(this really isn't an issue). But because the effects mix with the Super Bg sometimes, its kinda hard to tell whats going on at times.

Hes really good, and I like him. Great release to you and Ethan!

Offline O Ilusionista

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Re: Code K Spec Ops
« Reply #11 on: January 08, 2011, 06:22:12 PM »
Quote
-I can't seem to get his supers to combo from basics. Its odd really cause I can do it with other Spec Ops characters.

It happens on some moves, I will check it.

Quote
-His air combos are strange, are they supposed to be weak>medium>fierce? (LP>MP>HP?) Or is he supposed to zigzag?
Yeah, it should be both, but just the chain combo works (LP>MP>HP)

Quote
-Envshakes can be a little too much on some supers(this really isn't an issue). But because the effects mix with the Super Bg sometimes, its kinda hard to tell whats going on at times.

This happens with some other chars too. Its a bit too much, but it gives a great visual, a nice impact feeling :)

Thanx

Offline Space (DCL)

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Re: Code K Spec Ops
« Reply #12 on: January 09, 2011, 12:48:19 AM »
I played with this character recently, and I wanna ask something...

I've no problem with the character, but what I want to ask is about the sprites. Who made them? They look real neat for a "Cyber" character.
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Offline -Whiplash-

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Re: Code K Spec Ops
« Reply #13 on: January 09, 2011, 01:09:32 AM »
I have this wierd glitch happen to me when some characters get air-grabbed:



They're stuck like that for the rest of the match, Is it ken? it may be some of the charecters, IDK, it's happened to vyn's akuma and Big eli king's jill, so far.

Offline O Ilusionista

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Re: Code K Spec Ops
« Reply #14 on: January 09, 2011, 08:08:44 AM »
Quote
I've no problem with the character, but what I want to ask is about the sprites. Who made them? They look real neat for a "Cyber" character.

Ethan made that. He edited over Cyber Akuma sprites.

Quote
They're stuck like that for the rest of the match, Is it ken? it may be some of the charecters, IDK, it's happened to vyn's akuma and Big eli king's jill, so far.

Yeah, its a known bug. We will fix it soon

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Re: Code K Spec Ops
« Reply #15 on: January 10, 2011, 04:36:59 PM »
This is Awesome !!! Spec Ops ar the best mugen characters for me specialy  :o this will be great !!! :D THX O Ilusionista !!!
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