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Author Topic: ANIME BATTLE ROYAL project  (Read 38186 times)

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Offline Excahm

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Re: ANIME BATTLE ROYAL project
« Reply #575 on: October 25, 2013, 07:09:52 PM »
Need some good loocking backgroud fx (Just a sun) there and probably some small birds imo

Hey those house looks nice.
Me wanna see what else you add later.

Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #576 on: November 03, 2013, 05:44:25 PM »
 :thumbsup: yup Mio, gonna add in some cool trees, ( changed to a more cleaner skyline already) other foliage  and of course bird flying animations. i got a cool lil sheet and will change the colors of them.

after the holidays i will be back to doing work on more stuff with not just stages but characters as well.  lots of cleaning to do on some sprites i have done and animations.

oh as well after an old pm from the SP maker, gave me some thought to want to try and  actually do a redo over on the character select screen in a whole new style. one that takes more advantage of the HD likeness of the rest of the Sp as well with the ports. keeping the huge ports but got somethin in mind for the smaller one and change those out entirely in new style. Something even more anime like worthy. Working on the mockup as well. >:D  i think the character images for ports will work out nicer in this way i want to try them.
might need some help with this one and roll it by after the concept is done and see if its approval worthy.  :thumbsup:

Offline C.R.O.M. - Shadaloo Lives!

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Re: ANIME BATTLE ROYAL project
« Reply #577 on: November 03, 2013, 07:32:01 PM »
Hey guys, anyone have an solid idea to use for the "winner" screen music track for the project? we need a small snippet track and if have to alter it to flow right then will do. I want to keep it cool anime like sound to fit.

just wanted to ask first out there before i go try to do my thang. lol
I know I'm a bit late, but I may have just the thing.

Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #578 on: November 03, 2013, 07:42:42 PM »
I know I'm a bit late, but I may have just the thing.

  i couldnt find kai's smiley he usues so... improvision!  >:D

good good ! we need that bro! you got somethin in mind def pass that sucker!

* heads back into the Crom ABR lab laughing insanely!  >:D >:D *

Offline C.R.O.M. - Shadaloo Lives!

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Re: ANIME BATTLE ROYAL project
« Reply #579 on: November 03, 2013, 07:57:54 PM »
  i couldnt find kai's smiley he usues so... improvision!  >:D

good good ! we need that bro! you got somethin in mind def pass that sucker!

* heads back into the Crom ABR lab laughing insanely!  >:D >:D *
Done. May not be want you need, but I've wanted to do something with that track for a while. Made me think fighting game character select/results first time I heard it. lol

Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #580 on: November 04, 2013, 04:17:53 PM »
oh i heard it bro! and its just what i want indeed.this shall be used. definitely.  >:D
 :thumbsup:

Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #581 on: January 05, 2014, 01:00:15 PM »
from SP maker Hloader:

hello, I made a small update with the new idea of Lando,  keeping the current resolution, for now only have one side of the player in the team menu.


 :thumbsup: :thumbsup:

Offline Excahm

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Re: ANIME BATTLE ROYAL project
« Reply #582 on: January 05, 2014, 04:32:56 PM »
^That would look better at widescreen.

Offline DEMONKAI

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Re: ANIME BATTLE ROYAL project
« Reply #583 on: January 08, 2014, 09:16:52 PM »
from SP maker Hloader:

hello, I made a small update with the new idea of Lando,  keeping the current resolution, for now only have one side of the player in the team menu.


 :thumbsup: :thumbsup:

  :Terry ^^(PM)^

lookin pretty damn good man
Lots and lots of supers so f*ckin what

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Offline Rage

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Re: ANIME BATTLE ROYAL project
« Reply #584 on: January 08, 2014, 10:56:07 PM »
from SP maker Hloader:

hello, I made a small update with the new idea of Lando,  keeping the current resolution, for now only have one side of the player in the team menu.


 :thumbsup: :thumbsup:
wow that is truly something inspiring. that screen pack is just sheer beauty. the design,the used of space and shape, the balence/ flow is all immaculate. Bravo Lando and company. Cheers

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Offline Enso

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Re: ANIME BATTLE ROYAL project
« Reply #585 on: January 09, 2014, 01:29:24 AM »
The screen pack is looking beautiful as it is, Lando! :) I like the look of it.


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Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #586 on: January 09, 2014, 09:06:40 AM »
 :) thanx guys.  Cred def goes out to Hloader and Rage with the help on the SP and those new port style boxes. I wanted a new look of them to be more "profound" and upped the quality of them with additional added select boxes to fit all the characters pretty good. The new original sorta design  i did for them we couldnt use which actually the boxes "inward bended"  but the Witchcraft  cursor method wouldn't function for it.  So i had to create an alternate style to be workable.  So i will be saving the other version i done up from scratch and helped coloring them from Rage and savor them for something else down the line.
  We have a cool refreshed look to the big character port boxes coming as well many other things gettin tweaked for the SP.  I sent off 3 HD images for 3 girls of the project to be transitioned to skew for the select boxes correct box size to make sure they can be altered and fitted to look just like the test character of the game ( as you seen in there now. lol) in same good image quality.  2014 is a big year for me to get some good work done up[ on the characters and a ton of ripping i have to do also.  Now that i have a new cpu at home and another cpu Tower coming and monitor i can add some of the graphic tools and programs i need to accomplish much more.
so far :
winner screen done up and now just adding the images of characters for it with the template for each to be ported into the appropriate section
new select boxes
new big port boxes done
menu screen done with animated images fade in and out
announcer sounds added to title screen
new sounds for cursor movement and selection
vs screen music done
health gauge coded and done
announcer sounds sent off to be inputted
ingame fonts done
sent off "game options"menu Bg scene done
New game intro will be done up

next things to do:
lifebar ports
energy gauge coded
timer added
Big ports style images to be done for every character
may need some more announcer work done. 
match images ( rounds and loser and stuff) to get done and sent off.
selecting and or design the look of all get hit fx to be used  imbedded into the sp engine to use for all characters .
all shared attack sounds, block sounds,  jump sounds, D counter sounds and few other sounds to be created/found and added into SP engine
Hyper/super and Judgement Finisher bg done up ( still trying to think of what to actually do for those, want a custom made style and nothing really ever used in mugen before)and fitting for the anime style of the game and characters.

This huge project is hard work but its well worth it in the end. #:-S  ::salute::
« Last Edit: January 09, 2014, 09:19:05 AM by C.R.O.M - Lando (aka Trashcan Larry) »

Offline C.R.O.M. jodafro619

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Re: ANIME BATTLE ROYAL project
« Reply #587 on: January 13, 2014, 09:19:58 PM »
sup lando!!!! love what you doing with this !!! i'm hoping you get a chance to peep the new sounds i sent the other day too!!! (back to the shadows)    :Terry
 

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Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #588 on: January 14, 2014, 04:55:37 PM »
sup lando!!!! love what you doing with this !!! i'm hoping you get a chance to peep the new sounds i sent the other day too!!! (back to the shadows)    :Terry
sup bro! and def i sure am about to check those out first thing in da morning. lots of sounds too bro. thanx man and appreciate the hard work you doing helpin out man. .  :w00t: :w00t:

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Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #589 on: January 20, 2014, 11:15:17 AM »
Hloader Update 2:



 ^:)^  OK NOW i must get that "ABR Terry Bogard" up and going in the revision of the style. You know exactly what i am talkin bout Kai!  >:D >:D >:D

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Re: ANIME BATTLE ROYAL project
« Reply #590 on: January 21, 2014, 09:20:06 PM »
 :Terry :Terry :Terry :Terry :Terry :Terry :Terry :Terry :Terry :Terry :Terry :Terry :Terry :Terry
 

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Re: ANIME BATTLE ROYAL project
« Reply #591 on: January 22, 2014, 01:37:24 AM »
Wow! Now that is one awesome update I've (n)ever seen! Will there be other symbols representing ABR characters chosen for the ports of the chars? (e.g. Terry's red symbol as a wolf)


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Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #592 on: January 22, 2014, 03:41:13 PM »
Not sure endo bro. i am just sending the port images and Sp maker is doing custom designings for those in his own cool graphical way. each may be different but utilize same huge port style. i will be making some of my own as well so wont be too much work.  i also have to jump on ( in a couple months ) those HD gameplay promo designs and try to add the red aura glow behind the characters. Still have to do 12 of them so far. about 4 images are done but the glow effect behind 3 of them. and do one for the "special ' character in the game.  ;D

i sent him 3 hd ports a few ago , and trackin down some better ones and as well use the ripped ones ( if they look good and have same quality) from what i got to rip.  :thumbsup:

Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #593 on: January 26, 2014, 03:13:38 PM »
update  look for the VS screen style big ports:

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Re: ANIME BATTLE ROYAL project
« Reply #594 on: January 26, 2014, 03:37:00 PM »
is that the final image being used for terry? If so send me the oringal one and the dimensions used for you vs screen box.

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Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #595 on: January 26, 2014, 04:28:42 PM »
sure Rage. yeah thats the final port for terry ( and how he will look in game sprite wise) plus i do you one even better sendin you somethin.  :thumbsup:

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Re: ANIME BATTLE ROYAL project
« Reply #596 on: January 26, 2014, 04:58:42 PM »
Yo, that character select screen looks awesome! Glad to see the progress on your project, Lando  :)

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Re: ANIME BATTLE ROYAL project
« Reply #597 on: January 26, 2014, 05:28:58 PM »
Yeah thats looking real slick man  :Terry
Lots and lots of supers so f*ckin what

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Offline Tha Lando ( Le CROM )

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Re: ANIME BATTLE ROYAL project
« Reply #598 on: January 26, 2014, 06:03:50 PM »
@ Rage ..Pm sent with what asked for plus somethin. its over at Crom spot in pm.  ::salute::

@ Sabaki and Demonkai... thanx guys! :thumbsup:  creds def belong to Hloader hookin it up much more. I am gonna  start off and do 5 ports boxes images for characters sprites that i will be havin on deck in due time.  ;)

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Re: ANIME BATTLE ROYAL project
« Reply #599 on: January 26, 2014, 06:06:58 PM »
Hey, how where you able to use character sprites to represent Single, Simul, and Turns? Is it a matter of revising the coding in the main files? Curious, as I've never messed with coding screenpacks.

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