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Author Topic: MVC NES, is a cool idea?  (Read 7625 times)

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Offline O Ilusionista

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Re: MVC NES, is a cool idea?
« Reply #125 on: October 16, 2010, 03:49:09 PM »
you're welcome.

------------------------------------------------------------------------------

Working on the template - The Dummy Man

(ignore the mvc3 lifebars)

its very basic to speed the process as much as I can. I will add some cliche moves (life fire, eletric, ice) so people could have an template.

edit: BDC started the SuperSkull

http://www.youtube.com/watch?v=fn_5h4Fu_KU&feature=player_embedded#!
« Last Edit: October 16, 2010, 03:57:19 PM by O Ilusionista »

Offline Tha Lando ( Le CROM )

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Re: MVC NES, is a cool idea?
« Reply #126 on: October 16, 2010, 04:01:01 PM »
Did you guys already have a set list for all you wanted in the game or has it been make em and we decide to pickem?
by the way too the dummy man and kratos lok cool :cool

Offline O Ilusionista

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Re: MVC NES, is a cool idea?
« Reply #127 on: October 16, 2010, 04:08:14 PM »
Like what? Which chars will be on the game? Its free.

Offline Tha Lando ( Le CROM )

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Re: MVC NES, is a cool idea?
« Reply #128 on: October 16, 2010, 04:16:18 PM »
well yeah something like that i mean. like when you came up with the project did you and the ohers have like a say on who's who was gonna be in it. i see alot of different nes style characters being made. but i was just wondering was it going to be like the mega man project with set characters.

Offline DEMONKAI

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Re: MVC NES, is a cool idea?
« Reply #129 on: October 16, 2010, 04:58:52 PM »
thanx for yout support.

That is the idea: to make a BIG project.


IF PDC will have something close to 70 chars at the end...could you imagine how much chars this project would have? LOL

edit:

TVC edits from Mugen Man 20X6


damn 70?? wow the lil video with super skrull was already amusin :O*D This ill definitely download when its complete.
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Genziroz

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Re: MVC NES, is a cool idea?
« Reply #130 on: October 16, 2010, 05:30:12 PM »




all the sprites here are required, right? but if my char don't have the "jump shoot" for example, it wouldn't be necesary, right?
Captain America VS HYDRA

Offline O Ilusionista

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Re: MVC NES, is a cool idea?
« Reply #131 on: October 16, 2010, 05:43:31 PM »
Depends on the char.

If your char throws projectiles, its better to put it.

But if it doesn't, its ok to remove.

Offline bdcirck

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Re: MVC NES, is a cool idea?
« Reply #132 on: October 17, 2010, 05:12:27 AM »
it's skrull vs skrull in a AI battle.

« Last Edit: October 17, 2010, 05:31:02 AM by bdcirck »

Offline ulisan

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Re: MVC NES, is a cool idea?
« Reply #133 on: October 17, 2010, 02:32:46 PM »
 I guess that S Skrull need more frames to a smooth animation

 The gameplay is tottaly common, i was waiting for something more...

Offline O Ilusionista

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Re: MVC NES, is a cool idea?
« Reply #134 on: October 17, 2010, 02:38:49 PM »
I guess that S Skrull need more frames to a smooth animation

 The gameplay is tottaly common, i was waiting for something more...

Keep in mind: that char isn't using the template (I eve haven't finished it yet), so it doesn't shows the gameplay correctly.

Btw, I've removed the airblocking. You can block just on the ground now.

Offline bdcirck

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Re: MVC NES, is a cool idea?
« Reply #135 on: October 17, 2010, 03:10:32 PM »
don't worry as soon as O Ilusionista has the template ready he will be redone, by either myself or  O Ilusionista. How he is now is more for fun ;) and is more like the common megaman games. also he was a great practice for me, expecially figuring out how to avoid automatic blocking when pressing back or jump by pressing up and to make him move like a megaman figure(basically the possibillity to face the other way).

Quote
I guess that S Skrull need more frames to a smooth animation
basically I kept it to the sprite template posted and kept it small and minimal.

Offline O Ilusionista

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Re: MVC NES, is a cool idea?
« Reply #136 on: October 17, 2010, 03:35:22 PM »
Quote
expecially figuring out how to avoid automatic blocking when pressing back

Have you made the blocking using a button?

Offline bdcirck

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Re: MVC NES, is a cool idea?
« Reply #137 on: October 17, 2010, 03:42:10 PM »
Quote
Have you made the blocking using a button?
yes

Offline O Ilusionista

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Re: MVC NES, is a cool idea?
« Reply #138 on: October 17, 2010, 03:45:00 PM »
Please, help me to find a good name to this project http://www.infinitymugenteam.com/Forum_345/index.php?topic=32106

Offline ulisan

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Re: MVC NES, is a cool idea?
« Reply #139 on: October 17, 2010, 04:09:59 PM »
 Look this!

 
 Somebody knows who they are?

 PLUS
 
(click to show/hide)

Keep in mind: that char isn't using the template (I eve haven't finished it yet), so it doesn't shows the gameplay correctly.

Btw, I've removed the airblocking. You can block just on the ground now.
Sorry man, i didn't know

 But S Skrull still need more frames

« Last Edit: October 17, 2010, 09:05:20 PM by ulisan »

Offline isela

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Re: MVC NES, is a cool idea?
« Reply #140 on: October 18, 2010, 12:15:37 AM »

Offline DEMONKAI

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Re: MVC NES, is a cool idea?
« Reply #141 on: October 18, 2010, 11:51:10 AM »
Look this!

 
 Somebody knows who they are?

 PLUS
 
(click to show/hide)
well i do know that very first sprite in the group (top left) has got to be the main character from the anime "One piece"
And the guy in all blue above Megaman looks like the Main Guy from Rival schools named Batsu
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Magma MK-II

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Re: MVC NES, is a cool idea?
« Reply #142 on: October 18, 2010, 12:16:02 PM »
Clasic games for the win!


Offline ulisan

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Re: MVC NES, is a cool idea?
« Reply #143 on: October 18, 2010, 01:24:36 PM »
 My list chars:
 Ruffy (one Piece), Manji (Mugen no Juunin/Blade of the immortal), Takezo Shinmen/Myamoto Musashi (Vagabond), Tintin (Tintin comics),
 Asterix (Asterix Comics), Lucky Luke (Lucky Luke Comics), Cobi (Oficial Olimpic Games of 1992 Barcelona Logo) and Craig Murdok (Tekken Series)
 Magma List:
 Ryu Hayabusa (Ninja Gaiden), Jim (Earth Worm jim), Metal slug soldiers (Marco, Tarma, Eriko, Fio) Jason (Friday 13th), Super Bonk (snes game), Sir Arthur/UW king (Ghost and goblins) those 2 i don't know, Cody, Guy, Haggar (FF one), 3 that i don't know, 2 of Bionic Commando (Unkown soldier 1&2), bald that i don't know, ninja girl from Ninja Warriors, dont know, Red Arremer, 2 eccho fighters chars, Ray McDogall (Fighters History), 3 chars that i don't remember, 4 chars of Cadillac and dinosaurs, 2 monsters that i never see before, 4 sunset riders players, Yo noid, Mac (or joe)

 Nice edits.

 My Batsu is running fast, soon i'll post it finished

Offline O Ilusionista

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Re: MVC NES, is a cool idea?
« Reply #144 on: October 18, 2010, 03:20:41 PM »
Cool edits. Loved the Red Arremer and Golden Axe ones. Plus a lot of others.

For Arremer, we could use this:


Batsu seams to be fast, huh?

Please, use this topic for now on: http://www.infinitymugenteam.com/Forum_345/index.php?topic=32111.0
« Last Edit: October 18, 2010, 03:40:27 PM by O Ilusionista »

Offline isela

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Re: MVC NES, is a cool idea?
« Reply #145 on: October 18, 2010, 10:04:58 PM »
oraleeeeeeeeeeeeeeeesssssssss
O lusionista podrias tu enseñarme o decirme como ES QUE HICISTE TU IMAGEN DE MEGAMAN rotando

Offline ♦ßlôödÑinjå♦

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Re: MVC NES, is a cool idea?
« Reply #146 on: October 18, 2010, 10:43:18 PM »
oraleeeeeeeeeeeeeeeesssssssss
O lusionista podrias tu enseñarme o decirme como ES QUE HICISTE TU IMAGEN DE MEGAMAN rotando



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Offline isela

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Re: MVC NES, is a cool idea?
« Reply #147 on: October 18, 2010, 10:44:37 PM »
eyyyyyyyyyyy como se hace  ???

Offline ulisan

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Re: MVC NES, is a cool idea?
« Reply #148 on: October 19, 2010, 10:29:07 AM »
 Se hace in programas criadores de 3D

 Fijate bien ;D

Offline isela

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Re: MVC NES, is a cool idea?
« Reply #149 on: October 19, 2010, 06:20:31 PM »
A PUES QUE BIEN como cual programa?
cual programa hace eso?
« Last Edit: October 19, 2010, 11:54:58 PM by isela »

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