collapse

Author Topic: MVC NES, is a cool idea?  (Read 7674 times)

0 Members and 1 Guest are viewing this topic.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #100 on: October 14, 2010, 11:20:36 PM »
Isela, where do you get that image?

And cool Kratos :)


Offline isela

  • Contributor
  • ****
  • Posts: 49
  • Last Login:September 27, 2023, 10:33:06 AM
    • Email
Re: MVC NES, is a cool idea?
« Reply #101 on: October 14, 2010, 11:25:52 PM »

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #102 on: October 14, 2010, 11:33:17 PM »
yes, I was talking about that image with tons of chars.

About Kratos, will you sprite him?

Offline isela

  • Contributor
  • ****
  • Posts: 49
  • Last Login:September 27, 2023, 10:33:06 AM
    • Email
Re: MVC NES, is a cool idea?
« Reply #103 on: October 14, 2010, 11:38:27 PM »
well, ia make this sprites just for funny, but i think make this "WIP", fast lol

Post Merge: October 15, 2010, 01:15:52 AM


Post Merge: October 15, 2010, 01:16:35 AM
« Last Edit: October 15, 2010, 01:16:35 AM by isela »

Offline The King Sic-1™

  • The King of Mugen & Best in the World!
  • MUGEN Content Architect
  • *****
  • Posts: 1059
  • Country: United States us
  • Last Login:February 28, 2018, 11:47:27 AM
  • Head over to http://sicgraphicsmugen.darkbb.com/
    • TheTrueSic-1
    • SicGraphicsMugen
Re: MVC NES, is a cool idea?
« Reply #104 on: October 15, 2010, 01:24:11 AM »
Dead Rising 2 Chuck Greene and Zombie Striker

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #105 on: October 15, 2010, 08:49:24 AM »


hahaha, poor Megaman

Offline isela

  • Contributor
  • ****
  • Posts: 49
  • Last Login:September 27, 2023, 10:33:06 AM
    • Email
Re: MVC NES, is a cool idea?
« Reply #106 on: October 15, 2010, 09:53:59 AM »

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: MVC NES, is a cool idea?
« Reply #107 on: October 15, 2010, 12:53:15 PM »
Hm, hm, hm....

This is becoming VEEEEEEEEEEEEEEEERY interesting!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #108 on: October 15, 2010, 04:13:37 PM »
thanx.

I`m gathering material this weekend, to start the template.

Offline ulisan

  • Initiate
  • **
  • Posts: 150
  • Last Login:July 23, 2019, 03:26:53 AM
    • Email
Re: MVC NES, is a cool idea?
« Reply #109 on: October 15, 2010, 09:42:53 PM »
 Chars of everywhere?

 Lot's of cool chars will appear in some days, right here!  ;D

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #110 on: October 15, 2010, 10:11:14 PM »
that is the idea

Offline isela

  • Contributor
  • ****
  • Posts: 49
  • Last Login:September 27, 2023, 10:33:06 AM
    • Email
Re: MVC NES, is a cool idea?
« Reply #111 on: October 15, 2010, 10:50:42 PM »

zombie of LEFT 4 DEAD

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #112 on: October 15, 2010, 10:55:03 PM »
heehehe, great.

right now, I'm working on the template

Offline ulisan

  • Initiate
  • **
  • Posts: 150
  • Last Login:July 23, 2019, 03:26:53 AM
    • Email
Re: MVC NES, is a cool idea?
« Reply #113 on: October 15, 2010, 11:22:49 PM »

zombie of LEFT 4 DEAD
Nice Joke!!  :D

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #114 on: October 16, 2010, 12:01:24 AM »
man, I really can't decide if I do this project for Winmugen or for Mugen 1.0...

I just can't take a decision

Offline isela

  • Contributor
  • ****
  • Posts: 49
  • Last Login:September 27, 2023, 10:33:06 AM
    • Email
Re: MVC NES, is a cool idea?
« Reply #115 on: October 16, 2010, 12:18:23 AM »

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #116 on: October 16, 2010, 12:33:32 AM »
go for it :) Kratos is getting very nice.


Post Merge: October 16, 2010, 01:25:24 AM
Megaman basic sheet. This should used as a base. All the required sprites are, you know, required.


« Last Edit: October 16, 2010, 01:25:24 AM by O Ilusionista »

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: MVC NES, is a cool idea?
« Reply #117 on: October 16, 2010, 04:02:00 AM »
Hmm you guys are really going in i see lol :O*D
Very amusin stuff. i hope somethin goes down with all this. I think it would be hella cool.
haha some how get custom 8 bit music themes too :)
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: MVC NES, is a cool idea?
« Reply #118 on: October 16, 2010, 09:18:07 AM »
WOW this is gettin kinda as big or bigger than the other IMt projects thats going on!Geesh i am going have loads of mugen to play....hehehehe >:D

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #119 on: October 16, 2010, 11:11:30 AM »
thanx for yout support.

That is the idea: to make a BIG project.


IF PDC will have something close to 70 chars at the end...could you imagine how much chars this project would have? LOL

edit:

TVC edits from Mugen Man 20X6
« Last Edit: October 16, 2010, 11:19:59 AM by O Ilusionista »

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: MVC NES, is a cool idea?
« Reply #120 on: October 16, 2010, 12:55:37 PM »
Apocket version of every mugen character ever made and not including ones never made. WOOOOOOOOOOOOW that would be the biggest mugen project ever done.. possibly endless until someone decides lock the roster at a certain amount.  And here i thought my project was going to be something. geeesh  :thumbsup: :thumbsup:

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #121 on: October 16, 2010, 01:01:49 PM »
yes,the roaster could be limitless. It will be a closed game, but people can make chars to be DLC.

And do not put yourself so low. Every project has it good points.

btw, which project are you talking about?

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: MVC NES, is a cool idea?
« Reply #122 on: October 16, 2010, 01:13:13 PM »
OHHHH uh oh.  :-$ lol i am workin on my own project i been wanting to do for quite awhile. Its an all anime based project. i have been pretty much on the DL about it and only a few peeps on IMT do know. I already have my concept work done, and characters that are going to be in it. most have never ever been done and a couple that have , they never got the good treatment the yshould have. ya know, full out story, custom screenpack, graffiti style fonts  kinda all the works. I been watching all you guys and yall skills, plus the tutorials are comin in a bit handy. i am spriting my first character as we speak, kinda ruff but i havent done spriting in so long i forgot how to. learning all over again. I am doing it pretty much myself cause i don know much as way as help. but since i am such a dang noob its gonna be awhile. I want it to be as cool or cooler than the projects all thats been done and ones in the works cause no one done thins kind i am doing...and i guess on this scale. i am great at concepts and directions and music makin and other things but mostly either new or relearning other trades. . this project that you guys are doing looks good  and is a great idea. grade A man.


HOLY CRAP! i got 4 STARS!  :o when did this happen and why wasnt i informed. lol thanks fellow mugen fam.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC NES, is a cool idea?
« Reply #123 on: October 16, 2010, 01:25:08 PM »
Quote
but since i am such a dang noob

Again, don't push yourself that much.

You're not a Noob, you're a newbie, an aprentice, someone that still have things to learn (as everyone, including me). Noob its another question, its someone that doesn't knows a crap and still thinks its the king of the world. And that isn't your case.

Keep learning. If I can helpe you in something (and If I have free time), drops me a line.

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: MVC NES, is a cool idea?
« Reply #124 on: October 16, 2010, 01:40:30 PM »
 :thumbsup: thanx, trust i appreciate it. i am trying not to push myself. I draw alot of inspiration from IMT and alot of others works i have seen over he years. My mugen guru ( as i call him) Demonkai is giving me alot of feedback and things for thought.  I learning to do frankenspriting, and stuff via spidermew video  :thumbsup:.  and its all a process. trust when i have my first sprite done i will post what i did, hopefully it doesnt look like crap.  yeah i will consider myself a newbie. lol. I was doing this stuff when i was 8 years old, but ya grow up and have kids and work, yeah real life ook over. so i aint been in the game in a very long time. and now finding mugen 3 years ago, got me hype cause all the stuff i was doing when i was a lil younger with doing drawings for a marvel game and before i even got 5 full characters drawn out and their moves, out come Marvel super heros! \-/o .
I know i am gonna need help, everybody hands are full wih other projects and they own personal things so i just didnt bother to ask much. When i get my first sprite done and see where my own skills are i will feel much better cause i want to bring something to contribute instead of look at everyone else do it for me. yeah i am trying to learn everyhing all in one take but i gots to kinda slow it down a bit. alot of stuff takes time to learn and you and others been doing it longer than me so ya much beter and faster.
If i have any questions and anyone wants to answer i will post some questions ( in the appropriate thread of course :rulez:) or i will Pm . thanx O Illusionista. if ya wanna know more about my project and see my vids , you will see my vision.  just check my youtube channel , its in my profile. again thanx.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by ExShadow
[November 02, 2024, 04:54:41 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]


Rooftop Skyline(1.1 Only/AIGS) by Vegaz by LightFlare
[October 21, 2024, 12:13:37 PM]


Secluded Base(1.1 Only/AIGS) by Vegaz by LightFlare
[October 17, 2024, 01:21:06 PM]


Ultimate Balrog + stage by ELECTRO
[October 17, 2024, 05:40:31 AM]


Classic VS : Balrog by ELECTRO
[October 08, 2024, 04:35:53 PM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 [15] 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal