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Author Topic: Shock animation test  (Read 3799 times)

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Offline Acey

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Shock animation test
« on: September 19, 2007, 11:33:21 PM »
I spent some time today making custom Get Shock animations for some of my project characters today. Here is a shocking clip of Blanka.


[youtube=425,350]nKkNG4nrjLA[/youtube]



Offline Luis/Dshiznet

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Re: Shock animation test
« Reply #1 on: September 19, 2007, 11:36:24 PM »
cool
but the beast one needs to be tweaked more
btw, ANIMATED ICONS!? how

Offline SiddtheKidd

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Re: Shock animation test
« Reply #2 on: September 19, 2007, 11:40:06 PM »
btw, ANIMATED ICONS!? how
my question exactly i tried so many times to get that to work and no luck
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Offline KPT25

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Re: Shock animation test
« Reply #3 on: September 20, 2007, 01:22:17 AM »
Cool looking shock animations,but i have a more important question
Those will probably be the proyect lifebars right?
They looks just....WOW....speechless ^:)^

Offline Excursion

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Re: Shock animation test
« Reply #4 on: September 20, 2007, 01:30:19 AM »
Cool looking shock animations,but i have a more important question
Those will probably be the proyect lifebars right?
They looks just....WOW....speechless ^:)^

Yes, those are the project lifebars.

Offline Sync The Tempest

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Re: Shock animation test
« Reply #5 on: September 20, 2007, 01:33:29 AM »
Cool looking shock animations,but i have a more important question
Those will probably be the proyect lifebars right?
They looks just....WOW....speechless ^:)^

Yes, those are the project lifebars.
Holy........

on topic....well the shock animations are awesome! you should probally make a tutorial for or how to make a shock animation

Offline SiddtheKidd

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Re: Shock animation test
« Reply #6 on: September 20, 2007, 01:35:52 AM »
Cool looking shock animations,but i have a more important question
Those will probably be the proyect lifebars right?
They looks just....WOW....speechless ^:)^

Yes, those are the project lifebars.
figured, does it work the same with teamn lifebars.

sorry to be off topic.

imo the shock animation should blink faster.
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Offline god_king

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Re: Shock animation test
« Reply #7 on: September 20, 2007, 10:02:27 AM »
I spent some time today making custom Get Shock animations for some of my project characters today. Here is a shocking clip of Blanka.


[youtube=425,350]nKkNG4nrjLA[/youtube]


Those lifebars genuinely are a thing of beauty. I eagerly look forward to the day that I can download those.

Offline MysticBlade

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Re: Shock animation test
« Reply #8 on: September 20, 2007, 11:06:33 AM »
Looking Good. what happen when blanka shocks blanka? I would suggest that when blanka get shock he would absorb it to increase his power gauge or lifer?.

Offline grandma

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Re: Shock animation test
« Reply #9 on: September 20, 2007, 11:09:32 AM »
the shock animations look great.  will all the chars in the new game have special shock sprites or just yours acey?  btw....coming only has one 'm'  :P
violence

Offline Acey

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Re: Shock animation test
« Reply #10 on: September 20, 2007, 11:36:27 AM »
(i kant spel)

We'll be aiming for shock sprites for all but if it's not completed by December it won't hold back the release of the game. Blanka still has code in him to make the opponent look shocked even if the shock animation isn't there.

Offline Merlock Profetus, el profeta

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Re: Shock animation test
« Reply #11 on: September 20, 2007, 12:37:49 PM »
Excelent, friend. You are an excelent mugen creator :)

Offline Excursion

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Re: Shock animation test
« Reply #12 on: September 20, 2007, 01:38:10 PM »
Excelent, friend. You are an excelent mugen creator :)

Quoted for truth  :)

Offline Error Macro

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Re: Shock animation test
« Reply #13 on: September 20, 2007, 03:02:49 PM »
It'd be kickass if you could get the Lifebar Portraits sync with character getting hit, and using hypers, etc. (It would be difficult though)

I like how thing are coming out so far guys!

Offline A!

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Re: Shock animation test
« Reply #14 on: September 20, 2007, 03:09:39 PM »
hulk 2099 was the best!!!! i need to try and find some for alpha character
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline That Mugen Guy

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Re: Shock animation test
« Reply #15 on: September 20, 2007, 03:32:22 PM »
It'd be kickass if you could get the Lifebar Portraits sync with character getting hit, and using hypers, etc. (It would be difficult though)

I like how thing are coming out so far guys!

that would make this game amazing  ;D


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Offline Sync The Tempest

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Re: Shock animation test
« Reply #16 on: September 20, 2007, 07:32:45 PM »
It'd be kickass if you could get the Lifebar Portraits sync with character getting hit, and using hypers, etc. (It would be difficult though)

I like how thing are coming out so far guys!
huh what about me? i didnt make any lifebars

Offline Error Macro

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Re: Shock animation test
« Reply #17 on: September 20, 2007, 07:57:13 PM »
It'd be kickass if you could get the Lifebar Portraits sync with character getting hit, and using hypers, etc. (It would be difficult though)

I like how thing are coming out so far guys!
huh what about me? i didnt make any lifebars
LOL I wasn't talk about you Sync :P

I meant the actual word called sync.

Offline Nutty-Da-Kid

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Re: Shock animation test
« Reply #18 on: September 20, 2007, 08:28:53 PM »
not only was da shocking sick but the life bars were out of this world will the lifebars be like that in simul and can u do animations for lifebars for any other life bars

Offline MirageAtoli

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Re: Shock animation test
« Reply #19 on: September 20, 2007, 11:28:49 PM »
I was expecting the trailer to say "brought to you by electricity."

Offline D.Wright

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Re: Shock animation test
« Reply #20 on: September 21, 2007, 04:13:38 AM »
Truely, always... an amazing work of art

Offline Spectre

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Re: Shock animation test
« Reply #21 on: September 22, 2007, 06:58:14 AM »
wow shock animations look great. it makes me laugh when blanka shocks someone, they always look really funny. the project seems to keep getting better every day - cant wait! oh and those lifebars are probably the most impressive i've ever seen - congrats!

Offline malisiousjoe

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Re: Shock animation test
« Reply #22 on: September 22, 2007, 10:49:48 AM »
wow shock animations look great. it makes me laugh when blanka shocks someone, they always look really funny. the project seems to keep getting better every day - cant wait! oh and those lifebars are probably the most impressive i've ever seen - congrats!
It's hard to disagree with that.

Thanks DG!

Offline Lightblackheart

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Re: Shock animation test
« Reply #23 on: September 22, 2007, 12:16:43 PM »
very cool acey !!!!

Offline Acey

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Re: Shock animation test
« Reply #24 on: September 22, 2007, 12:42:28 PM »
I'm glad everyone approves.

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