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Author Topic: New Kakyoin's New Thread (Sprite Ripper and Coder needed)  (Read 2042 times)

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Offline Slivern

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New Kakyoin's New Thread (Sprite Ripper and Coder needed)
« on: August 16, 2010, 12:23:28 AM »


OVERVIEW:

DEF: 100%
SFF: 90%. SPRITE RIPPER NEEDED, SPRITES FOR NEW KAKYOIN MISSING
AIR: CODER NEEDED
CNS: CODER NEEDED
CMD: CODER NEEDED
SND: 100%
Palletes: 20% (Default Palletes) 0% (Seven Custom Palletes)

What's missing?
-SFF file is missing a number of New Kakyoin Sprites, although that could possibly be solved by the use of Tommy-gun's JoJo's Bizarre Adventure/Kamen Rider 555-based American Idiot Sprites, thus saving some time.
-SFF File is Missing a Few Effects, they are the New Kakyoin text sprite used for New Kakyoin's Win sequence.
-Most of the Palletes haven't been worked on yet. I'll leave it off for a future update.
-There isn't an AIR, CNS, or CMD file for New Kakyoin. That's because I need someone to work on these three files.

------------------------------------------
The materials I'm using for New Kakyoin:

-PSX New Kakyoin Sprites from IMT Sprite Database
-Sprites from Izumo's Kakyoin: Hierophant Green (recolored) and Sprite Effects
-Izumo's Kakyoin SND file

I need someone who can do the .air file and code the character. I've decided that because Sophomore year is coming up for me, I would have to Reduce my workload for New Kakyoin by not working on the AIR, CNS, and CMD files (also because of a lack of experience).

If you would like to volunteer to work on this character, PM me and I'll send you New Kakyoin.

For now, I'm sort of done for my part of the character.

Preview:

Post Merge: August 16, 2010, 12:25:34 AM


OVERVIEW:

DEF: 100%
SFF: 90%. SPRITE RIPPER NEEDED, SPRITES FOR NEW KAKYOIN MISSING
AIR: CODER NEEDED
CNS: CODER NEEDED
CMD: CODER NEEDED
SND: 100%
Palletes: 20% (Default Palletes) 0% (Seven Custom Palletes)

What's missing?
-SFF file is missing a number of New Kakyoin Sprites, although that could possibly be solved by the use of Tommy-gun's JoJo's Bizarre Adventure/Kamen Rider 555-based American Idiot Sprites, thus saving some time.
-SFF File is Missing a Few Effects, they are the New Kakyoin text sprite used for New Kakyoin's Win sequence.
-Most of the Palletes haven't been worked on yet. I'll leave it off for a future update.
-There isn't an AIR, CNS, or CMD file for New Kakyoin. That's because I need someone to work on these three files.

------------------------------------------
The materials I'm using for New Kakyoin:

-PSX New Kakyoin Sprites from IMT Sprite Database
-Sprites from Izumo's Kakyoin: Hierophant Green (recolored) and Sprite Effects
-Izumo's Kakyoin SND file

I need someone who can do the .air file and code the character. I've decided that because Sophomore year is coming up for me, I would have to Reduce my workload for New Kakyoin by not working on the AIR, CNS, and CMD files (also because of a lack of experience).

If you would like to volunteer to work on this character, PM me and I'll send you New Kakyoin.

For now, I'm sort of done for my part of the character.


       

Offline .:K.I.N.G:.

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Re: New Kakyoin's New Thread (Sprite Ripper and Coder needed)
« Reply #1 on: August 16, 2010, 07:49:54 PM »
psx sprites and animations are low quality, i suggest waiting for a dc rip.
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Offline Slivern

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Re: New Kakyoin's New Thread (Sprite Ripper and Coder needed)
« Reply #2 on: August 17, 2010, 02:45:27 AM »
I doubt that anyone's going to make a DC rip.

Oh, and the sprites of Hierophant Green from Izumo is CPS3-styled. Its really Kakyoin that is Low quality.

I don't really care much about Kakyoin, after all, PSX and CPS3 New Kakyoins look the same anyway, and that I'll just have too much time in my hands trying to change all of that low quality around.

...I digress now. I think I'll have to change the Low quality Kakyoin to CPS3, although like I said, this character is missing a few sprites. Just keep in mind that I didn't rip the sprites, they were either borrowed or modified from other SFF files. I'll see If I could use American Idiot's New Kakyoin sprites with the character, considering the fact that the latest American Idiot uses CPS3 sprites now. In fact, some sprites for Hierophant Green are in American Idiot's SFF so I'll get those too.

But until then, I'll work on the palletes If I can and post some previews. But I'll need some help choosing colors. If anyone can suggest me more pallete possibilities, then I'll gladly put it on the character and show you the results.
       

Offline ClubSyN-X-TReME

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Re: New Kakyoin's New Thread (Sprite Ripper and Coder needed)
« Reply #3 on: August 17, 2010, 05:44:29 AM »
so you do 10 percent of the work and the other does 90 percent of the work and you will still claim it as your character?
I don't think many will take this thread seriously/

Offline ~Hale "R@CE" Caesar~

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Re: New Kakyoin's New Thread (Sprite Ripper and Coder needed)
« Reply #4 on: August 17, 2010, 09:53:21 AM »
Dude, syn's right dude... I mean  :-??  how can you serious ask someone to do most of the work and then still claim it as your own character....

You might as well have said, "Hey guys can you make this character for me?" I mean really dude  :-??  :D hahaaa.

 :DB: I have an idea, why dont you go and watch BC's tutorials on coding like i did on youtube and a few others and they will teach you mostly everything you need to know man...

Cus after posting something like this, no one will want to help cus your basically asking them to make the character for you while you just sit back and chill....  :-??

Offline Slivern

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Re: New Kakyoin's New Thread (Sprite Ripper and Coder needed)
« Reply #5 on: August 17, 2010, 04:37:48 PM »
how can you serious ask someone to do most of the work and then still claim it as your own character....

NO NO NO don't make me look like I take all the credit! Hey, I'm asking for help, not do the dirty work. But it looks like I said the wrong thing unintentionally, so sorry.

You might as well have said, "Hey guys can you make this character for me?"

I know that's a joke, but no. Just no. The only person to have ever answered a request like that is Andres Borghi, and he got a million dollars making Maxine :D.

BC's tutorials on coding

Bovery23's tutorials? I've seen some of them, he's got me started and everything, but I don't want to code a fireball, I already did that. I wanna learn how to put two characters into one. And I've got the materials, but not all of the tools.

But please guys don't look at me the wrong way. You guys are moderators, I just realized.
« Last Edit: August 17, 2010, 04:42:54 PM by Slivern »
       

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