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Author Topic: MVC3 ryu  (Read 1859 times)

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Offline jafar

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MVC3 ryu
« on: August 02, 2010, 01:40:19 PM »

First, thanks to DG for letting me use his character of Ryu, as its base.

Elements will include ryu.

- Some voices into MVC3, but very few (for now).
- Spark effects, so if you take them almost all.
- Hyper portraits, the will he like in the game.
- Hyper portrait BG, for now I have a test version, but I will make every effort to make it as faithful as possible to the game.
- Air Dash.
- Slight change in appearance of the sprites.

For now, and he placed the portrait of him Artbook of MVC3 and put another at the moment.



By now there was and made changes to the sprites, because other chars with whom I worked simultaneously.



'll Add sparks of the game.











Add Air Dash as you had in their latest versions of VS.







Hyper combo, the get better as you work through the other aspects.





























I've been learning for a while, as I progress and stumbling and learned, and therefore sought assistance from some creators to help me do a better job, to include poster to char, and many other beings with whom I have problems.

PS: As always in English forums where I post, sorry for my poor English, and if anyone wants to help me in the future, then thanks.
« Last Edit: August 30, 2010, 11:46:02 PM by jafar »



Offline Sabaki

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Re: MVC3 ryu
« Reply #1 on: August 02, 2010, 03:56:44 PM »
Wow, so far the visuals you captured from MvC3 look real nice. I especially like the hyper portrait being animated as faithful to the game as you are doing it. Even with Ryu not disappearing whole the hyper portrait is present adds a cool effect.

I know you are still early in your WIP, I would consider residing the hit sparks a bit. The look to big imo...but then again the are big in mvc3  :-?? . Also take your time and don't rush this WIP out the door, for there's still changes that Capcom may implement to Ryu during the next couple of months.

Good luck with your project  :)

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Re: MVC3 ryu
« Reply #2 on: August 02, 2010, 04:45:45 PM »
Your work looks AMAZING !!! I look forward to the release...  :-SS
                                                                                        
                                                  

Offline Leon S. K3nnedy

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Re: MVC3 ryu
« Reply #3 on: August 02, 2010, 06:40:44 PM »
I sincerely cannot wait to see the hyper in action! it looks great from what I can see!  :w00t:

Offline DizzyTheConquer

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Re: MVC3 ryu
« Reply #4 on: August 02, 2010, 08:12:49 PM »
This is nice & all, but I think you should save this until the actual game comes out, just in case. You know how some of the fanbois get.

Offline mugenstation360

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Re: MVC3 ryu
« Reply #5 on: August 02, 2010, 08:38:32 PM »
 ^^(PM)^ Dude mvc3 Ryu looks great so far. thank you for using sf3 sprites instead of the out dated mvc1/mvc2 ryu sprites.  :cool i find it funny that mvc3 aint even out yet, but this still is going to pwn. im guessing you studied mvc3 gameplay video to get everything just right.

OK class! Now remember, in order to give someone proper feedback, you must BASH them! Because being nice, and or respectful, is frowned upon in the Mugen community... Ok, so what do we do to new creators and patch makers kids?

(Kids yelling) BASH THEM!!!


That's right class! now get out there and discourage someone!

(Kids) Yay!!!!!!!!!!!!!!!!

Objection!

Offline SanjiSasuke

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Re: MVC3 ryu
« Reply #6 on: August 02, 2010, 09:24:12 PM »
It is NEVER too early to make a new version of Ryu. :D

Offline UltraRoboninja

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Re: MVC3 ryu
« Reply #7 on: August 02, 2010, 10:31:17 PM »
Don't forget his diagonal and vertical Shinku Hadoukens!

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Offline jafar

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Re: MVC3 ryu
« Reply #8 on: August 02, 2010, 10:39:58 PM »
Yes, but first I will concentrate on the basics, to make the rest of the Hyper combos, and SFX sparks, and further expand the distance from the Hadoken Bean.

The directional already would have to begin editing the sprites move to where Ryu point, but I'm most interested Hyper working at the moment is the Double Shoryuken.

Offline HyperVoiceActing

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Re: MVC3 ryu
« Reply #9 on: August 03, 2010, 12:32:37 AM »
I might be wrong but are you also making a MVC3 Iron Man (the stance of him looks so)

If so you might want to put him into the Extremis (wrong spelling) armor

Offline jafar

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Re: MVC3 ryu
« Reply #10 on: August 31, 2010, 12:03:41 AM »
Video added.

Offline HyperVoiceActing

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Re: MVC3 ryu
« Reply #11 on: August 31, 2010, 11:48:32 AM »
Looks amazing. I love the animated hyper portrait and enhanced FX. Although I think the hyper portrait animates too fast. Try slowing it down a notch

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