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Author Topic: Heatman  (Read 14753 times)

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Daeron

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Heatman
« on: July 14, 2010, 04:06:56 PM »
Hi, ill introduce myself a little.  ::salute::
Im Daeron ive do some sprite works for PDC and CFAS, and i want to sprite a character for RMM.
Heatman from megaman 2:

This was the first concept:
But with some help of Laspacho, the face turned pretty well now!

Stance

Walk

  :4 :1 :2 :3 :6  :bp  Atomic fire (Chargeable)



Some ideas about the character:
I would like to stick with the chubby feeling he has.
I think that sumo slaps would fit with the punches, also, the kicks could use some fire from the propulsors.
Any ideas are welcome of course!

PD: sorry about my english (im spanish), sometimes i do some serius faults XD



Offline Manic

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Re: Heatman
« Reply #1 on: July 14, 2010, 04:09:33 PM »
=D> This looks amazing! Everything also looks very well animated. Can't wait to see everything finished up.

Offline Nestor

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Re: Heatman
« Reply #2 on: July 14, 2010, 04:11:59 PM »
Hey Daeron! Nice to see you here, and I already told you this, but Heatman is looking very good so far :thumbsup:. Using Honda as a base for the punches will be something nice, as he isn't a very common base.

Good luck!

Offline -Whiplash-

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Re: Heatman
« Reply #3 on: July 14, 2010, 05:19:11 PM »


You gotta have him smoking. He had an unused intro in Megaman the power battle showing him smoking.

Offline Bowasiel

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Re: Heatman
« Reply #4 on: July 14, 2010, 05:43:26 PM »
Unused Sprites Sheet

Daeron

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Re: Heatman
« Reply #5 on: July 14, 2010, 05:49:13 PM »
Wow! those are funny, I could use the first ones as an intro, and the last ones as winpose.
Thanks for the ideas!
also ive noticed the details on his back.
I would need to add them to the walking anim.

Offline laspacho

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Re: Heatman
« Reply #6 on: July 14, 2010, 07:45:01 PM »
Heatman looks awesome, I love the animations.  I'm happy I was able to help you with the face and design.  I always say the run is one of the hardest parts of the character to make and you nailed it.   =D>

Offline G.P.O.A - GatlingPunchRalf

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Re: Heatman
« Reply #7 on: July 14, 2010, 07:52:05 PM »
If you want a chubby feel to Heatman, might I suggest either his mid-air Heavy punch or Heav kick be a move sending him straight into the ground.

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Offline Magma MK-II

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Re: Heatman
« Reply #8 on: July 15, 2010, 10:54:54 AM »
Daeron, you're doing an amazing job with Heatman!

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Re: Heatman
« Reply #9 on: July 15, 2010, 11:34:28 AM »
Hey Daeron, welcome to IMT.

Your Heatman looks great. The animations are fluent & appear to have agood amount of frames. This should make a great addition to RMM. Keep up the good work.
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Offline Fou

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Re: Heatman
« Reply #10 on: July 15, 2010, 12:00:38 PM »
That's a amazing job  :o
Heatman is one of my favorite robot master.
I even make a midnight bliss form for him 8)
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and then, I want make a stage for him  ;)

Good job and good luck for you  ::salute::

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Daeron

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Re: Heatman
« Reply #11 on: July 15, 2010, 01:23:21 PM »
Thanks all for the support!
gotta love that Mb Lou!  ;*))
Here is the updated versions of the stance and the walk:


The zippo in the stance its now a little smaller, and now fits more with the rest of the animations, also added the details of his back on the walk animation.
And here is the posible Lp, or Mp


There is a winpose already, its on my signature now hehe    :thumbsup:

-EDITED-

Heres the Medium punch:


And heres how the "One, two" combo looks:




« Last Edit: July 17, 2010, 07:23:49 AM by Daeron »

Offline .Batzarro.

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Re: Heatman
« Reply #12 on: July 17, 2010, 08:06:56 AM »
Wonderful looking stuff. Especially the win pose in your sig. Genius idea using E. Honda for parts/fighting style. :)

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Offline Rage

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Re: Heatman
« Reply #13 on: July 17, 2010, 08:21:18 AM »
Wonderful looking stuff. Especially the win pose in your sig. Genius idea using E. Honda for parts/fighting style. :)
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Offline UltraRoboninja

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Re: Heatman
« Reply #14 on: July 17, 2010, 04:41:44 PM »
Awesome job so far. Great sprites and super smooth animation! Can't wait to see how Heatman develops. %%-

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Offline TheClone45

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Re: Heatman
« Reply #15 on: July 18, 2010, 12:29:43 AM »
Nice work. Thumbs Up! :thumbsup:

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Offline Paraside

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Re: Heatman
« Reply #16 on: July 18, 2010, 05:32:24 AM »
And heres how the "One, two" combo looks:


Like Sheng Long double hadouken!  :o

Jajajjaja, pretty nice animations dude!  :thumbsup:
 

Offline waluigimaster

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Re: Heatman
« Reply #17 on: July 18, 2010, 06:46:08 AM »
I've been thinking....Megaman could have a special intro against Heatman where he enters the stage riding on item-2, (Alot of people use item-2 for the dissapeering block part in Heatman's stage)

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Daeron

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Re: Heatman
« Reply #18 on: July 18, 2010, 07:59:13 AM »
Nice idea!
I was planing a intro for heatman, he appears running into the scene but suddenly a dissapearing block appears in his way  and he crushes into it while he screams "OUCH"  XD

Offline KudosForce

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Re: Heatman
« Reply #19 on: July 18, 2010, 01:05:02 PM »
I must say, I'm impressed.

Heat Man's animations look really good and buttery-smooth, and his idle stance perfectly captures his laid-back personality!

Your contributions to RMM are greatly appreciated, Daeron. :thumbsup:
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Offline LunaG

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Re: Heatman
« Reply #20 on: July 20, 2010, 12:34:50 AM »
Nice character.

How about having smoke trails all over him whenever each time he moves in different direction?

Daeron

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Re: Heatman
« Reply #21 on: July 20, 2010, 04:11:08 PM »
His taunt:



 :)
About the smoke effect, i would like to leave that for the time up lose pose, or the stunned state.
oh and i got a question, this game uses Hi-res effects for the fire?

-EDIT-

Hard punch:


An the complete combo:


Working on the kicks now!


-EDITED AGAIN lol-


A random edit i made of Oilman from Megaman powered Up, just wanted to show you... i havent decided to make him full char or not, maybe when Heatman gets finished.


« Last Edit: July 21, 2010, 05:30:29 PM by Daeron »

Offline Magma MK-II

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Re: Heatman
« Reply #22 on: July 22, 2010, 10:30:23 AM »
Cool Oilman!

You should concentrate on Heatman by now, then you can make Oilman without worring too much!

Offline tremainekr

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Re: Heatman
« Reply #23 on: July 24, 2010, 08:36:29 PM »
did BP make oil man..if so i wont like him that much
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Offline Fou

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Re: Heatman
« Reply #24 on: July 27, 2010, 10:41:54 AM »

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