collapse

Author Topic: EMW's W.I.P's (sman, Morrigan + Old Stuff)  (Read 20422 times)

0 Members and 13 Guests are viewing this topic.

Offline Sync The Tempest

  • Infinity Faithful
  • ****
  • Posts: 1178
  • Last Login:November 23, 2008, 01:26:00 PM
  • Got Snow?
    • Email
Re: Paper Mario - 82%
« Reply #25 on: August 23, 2007, 09:13:26 AM »
just kidding around thats all  :P
any thing new?

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Paper Mario - 82%
« Reply #26 on: August 23, 2007, 04:11:48 PM »
Nothing new atm, other than recoding a few things.

Not that anyone would notice. :P

Offline R.I.C.O - Teros

  • Stage Creator
  • *****
  • Posts: 1995
  • Last Login:June 27, 2018, 08:24:27 AM
    • Email
Re: Paper Mario - 82%
« Reply #27 on: August 23, 2007, 04:15:17 PM »
This WIP is looking cool. I know you been working on him for awhile, you went through a sprite change and I haven't commented on the new ones since you converted, but it's looking really solid. Keep it up.


My Mugen stages, etc.
The Lair Zone

Offline A!

  • Novice Coder
  • Infinity Regular
  • ****
  • Posts: 1318
  • Country: United Kingdom gb
  • Last Login:August 03, 2019, 06:10:28 PM
  • Don't Hate If You Cant Create
Re: Paper Mario - 82%
« Reply #28 on: August 23, 2007, 05:17:56 PM »
and i thought the beta was awsome imagine how it would be wene completed
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Paper Mario - 82%
« Reply #29 on: August 23, 2007, 07:47:07 PM »
Thanks for all the nice comments.

I fixed a bug and a small sprite problem

Bug Fix: Fire Blast no longer remains on the screen if Paper Mario is hit.

Sprite Fix: PAPER MARIO'S MOUTH IS NO LONGER THE COLOR OF HIS HAT!!!! Seriously, that bugged the hell out of me seeing the inside his mouth blue or green.

So I remade his palettes, and......

No more pal/hat color issues!


Offline BigJ

  • Contributor
  • ****
  • Posts: 2659
  • Country: United States us
  • Last Login:March 25, 2015, 02:28:49 PM
    • BigJ's Mugen site
Re: Paper Mario - 82%
« Reply #30 on: August 23, 2007, 07:51:09 PM »
Thanks for all the nice comments.

I fixed a bug and a small sprite problem

Bug Fix: Fire Blast no longer remains on the screen if Paper Mario is hit.

Sprite Fix: PAPER MARIO'S MOUTH IS NO LONGER THE COLOR OF HIS HAT!!!! Seriously, that bugged the hell out of me seeing the inside his mouth blue or green.

So I remade his palettes, and......

No more pal/hat color issues!



dmn I cant wait for the final release. This is getting better and better!

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Paper Mario - 82%
« Reply #31 on: August 24, 2007, 09:41:07 PM »
Well since he only needs that one last hyper involving his helpers, what should it be like?

Also that one last super as well. (Hammer Throw, and Hammer Uppercut are only 2, he needs 3 )
« Last Edit: August 24, 2007, 09:43:53 PM by Ermac Won »

Offline BigJ

  • Contributor
  • ****
  • Posts: 2659
  • Country: United States us
  • Last Login:March 25, 2015, 02:28:49 PM
    • BigJ's Mugen site
Re: Paper Mario - 82%
« Reply #32 on: August 24, 2007, 09:47:36 PM »
Well since he only needs that one last hyper involving his helpers, what should it be like?

Also that one last super as well. (Hammer Throw, and Hammer Uppercut are only 2, he needs 3 )

All of his helpers? I dunno, have goombario stand in the background charging while every other helper uses their special move. When everybody is finished Goombario could use headbonk on the enemy (I pwned one of the bosses that way, 34 damage!)

Offline Sync The Tempest

  • Infinity Faithful
  • ****
  • Posts: 1178
  • Last Login:November 23, 2008, 01:26:00 PM
  • Got Snow?
    • Email
Re: Paper Mario - 82%
« Reply #33 on: August 28, 2007, 07:13:43 PM »
hey if you dont mind me asking...didn't you Release a beta of paper mario?
Sorry if that sounded leechish........... =(

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Paper Mario - 82%
« Reply #34 on: August 28, 2007, 07:20:50 PM »
hey if you dont mind me asking...didn't you Release a beta of paper mario?
Sorry if that sounded leechish........... =(
Yes, I did.

Offline Sync The Tempest

  • Infinity Faithful
  • ****
  • Posts: 1178
  • Last Login:November 23, 2008, 01:26:00 PM
  • Got Snow?
    • Email
Re: Paper Mario - 82%
« Reply #35 on: August 28, 2007, 07:24:08 PM »
hey if you dont mind me asking...didn't you Release a beta of paper mario?
Sorry if that sounded leechish........... =(
Yes, I did.
k just wondering

Offline ironstark

  • Initiate
  • **
  • Posts: 30
  • Last Login:November 01, 2007, 09:28:20 PM
  • I'm with stupid...cause I can't leave my body
    • Email
Re: Paper Mario - 82%
« Reply #36 on: August 29, 2007, 11:00:01 AM »
star power. Make him start to flash for a bit and just get some crazy hits.

Offline Sync The Tempest

  • Infinity Faithful
  • ****
  • Posts: 1178
  • Last Login:November 23, 2008, 01:26:00 PM
  • Got Snow?
    • Email
Re: Paper Mario - 82%
« Reply #37 on: August 29, 2007, 05:12:58 PM »
a hyper combo strike would fit mario...(Duh)

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Paper Mario - 82%
« Reply #38 on: August 29, 2007, 05:24:33 PM »
<---------

Still brainstorming ideas for the Hyper with helpers in it. :-??

I still don't know how it would work out, I mean I'm trying to get one like the CapCom (Captain Commando) has....WITHOUT it being the same thing, just with different characters.

Anyone get I'm trying to get at here? ???

@ BigJ: Nice, I suppose that can be used.

@Sync The Tempest: lol wut?!?!

TomBewley

  • Guest
Re: Paper Mario - 82%
« Reply #39 on: August 29, 2007, 05:37:51 PM »
How about:

Lady Bow blows a kiss which freezes the enemy for the duration of the hyper
Lakilester flies in and drops Bombette, who explodes on the enemy, and they are set on fire
Sushi douses them with water, and Watt comes in and fries them
Parakarry drops Gombario onto the enemy, headbonking him and sending the enemy flying

Might be a bit long and confusing, not to mention hard to do


Offline ironstark

  • Initiate
  • **
  • Posts: 30
  • Last Login:November 01, 2007, 09:28:20 PM
  • I'm with stupid...cause I can't leave my body
    • Email
Re: Paper Mario - 82%
« Reply #40 on: August 29, 2007, 06:06:27 PM »
how about something referencing the actual game. Like the 1000 year door appears and opens releasing the fury of the Shadow queen. Or maybe he could put on a badge and become more powerful(that could also be a special) something like that.

Offline Comisnak

  • New Member
  • *
  • Posts: 1
  • Last Login:November 08, 2008, 09:50:34 PM
Re: Paper Mario - 82%
« Reply #41 on: August 30, 2007, 12:41:52 AM »
For a hyper with his helpers, Bow using her Fan Smack would be awesome.

Offline SupaKMW

  • Initiate
  • **
  • Posts: 90
  • Last Login:August 18, 2015, 06:01:33 AM
  • Master Storm........Also Infinity Supporter 4 Life
    • Email
Re: Paper Mario - 82%
« Reply #42 on: August 30, 2007, 05:58:29 AM »
Hmmmm, hows about a Hyper where all off his past helper run a train on the opponent, (That Servebot hyper)

And a desperation Hyper where all his past helpers use their Attacks on the opponent one at a time and Mario finishes

the combo off with a Super Jump attack!!

Sig created by Yours Truely, 8)
YouTube Vids: http://www.youtube.com/SupaKMW

Offline Sync The Tempest

  • Infinity Faithful
  • ****
  • Posts: 1178
  • Last Login:November 23, 2008, 01:26:00 PM
  • Got Snow?
    • Email
Re: Paper Mario - 82%
« Reply #43 on: August 30, 2007, 10:51:51 PM »
how are the helper supers going along?

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Paper Mario - 82%
« Reply #44 on: August 31, 2007, 02:51:45 PM »
Well, the first week of school is over + no homework! ;D

I'll start making the helper sprites now! 8) ...................

Ok....maybe not  :^o , but I'll start on them soon.

Offline Sync The Tempest

  • Infinity Faithful
  • ****
  • Posts: 1178
  • Last Login:November 23, 2008, 01:26:00 PM
  • Got Snow?
    • Email
Re: Paper Mario - 82%
« Reply #45 on: August 31, 2007, 11:46:38 PM »
Well, the first week of school is over + no homework! ;D

I'll start making the helper sprites now! 8) ...................

Ok....maybe not  :^o , but I'll start on them soon.
Ok! Take your time and remember  XD|| have fun =P

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Paper Mario - 82%
« Reply #46 on: September 16, 2007, 04:17:08 PM »
Well at first things were like

But then




=O

Only in Doopliss mode, and its the same as the fire blast.

Also I bored so...

Shin Akuma intro Parody :P

I also added in:

5 random get hit sounds

2 random KO sounds

5 random Hyper BG colors. (Thanks th gwapao for letting me use effects from his screenpack)

Offline Sub-Zero

  • Infinity Regular
  • ****
  • Posts: 1411
  • Last Login:July 18, 2010, 11:11:29 PM
  • When i move throught the Ghetto i drive slow
Re: Paper Mario - 82%
« Reply #47 on: September 16, 2007, 04:27:02 PM »
Well at first things were like

But then




=O

Only in Doopliss mode, and its the same as the fire blast.

Also I bored so...

Shin Akuma intro Parody :P

I also added in:

5 random get hit sounds

2 random KO sounds

5 random Hyper BG colors. (Thanks th gwapao for letting me use effects from his screenpack)
:DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie

Offline Sync The Tempest

  • Infinity Faithful
  • ****
  • Posts: 1178
  • Last Login:November 23, 2008, 01:26:00 PM
  • Got Snow?
    • Email
Re: Paper Mario - 82%
« Reply #48 on: September 16, 2007, 04:57:28 PM »
Well at first things were like

But then




=O

Only in Doopliss mode, and its the same as the fire blast.

Also I bored so...

Shin Akuma intro Parody :P

I also added in:

5 random get hit sounds

2 random KO sounds

5 random Hyper BG colors. (Thanks th gwapao for letting me use effects from his screenpack)
:DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie :DxDie
XD||

Offline TomTom

  • Initiate
  • **
  • Posts: 22
  • Last Login:March 19, 2008, 09:13:06 PM
    • Email
Re: Paper Mario - 82%
« Reply #49 on: September 16, 2007, 05:13:20 PM »
Wow your Paper Mario has come a very long way. Its amazing!

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 [25] 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal