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Author Topic: Super Marvel vs Capcom - Eternity of Heroes Version 6.1  (Read 70784 times)

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Offline C.R.O.M. - Shadaloo Lives!

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #100 on: October 07, 2011, 10:24:26 PM »
...*jedi mind trick* You WILL add Phoenix Wright to this game.
That only works on the weak minded.

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #101 on: October 07, 2011, 10:42:33 PM »
If I was to make one I would do Apollo Justice anyways.

Offline HyperVoiceActing

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #102 on: October 08, 2011, 12:15:12 AM »
...*jedi mind trick* You WILL add Phoenix Wright to this game.
No but I give you points for persistence

Offline KenFan9276 - Member of CROM

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Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #104 on: October 11, 2011, 11:15:32 PM »
lol, I rest my case.

Offline HyperVoiceActing

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #105 on: October 11, 2011, 11:53:57 PM »
Just wait for A.J to finish his Wright

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #106 on: October 12, 2011, 10:33:23 AM »
Just wait for A.J to finish his Wright


This one... um.. the sprite is not really good much you know.

Offline HyperVoiceActing

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #107 on: October 12, 2011, 11:09:32 AM »
I'm just telling him so he would stop bothering you about Wright in EoH

Offline TheClone45

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #108 on: October 14, 2011, 10:12:30 AM »
i think we need to change ibuki's sf3 sprites to this:


« Last Edit: October 19, 2011, 09:20:21 PM by TheClone45 »

By theclone45 at 2011-01-02

Offline McMaxxis

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #109 on: October 14, 2011, 06:31:25 PM »
i strongly agree with that, changing Ibuki's style something similar to the other street fighter character's alpha-like style, she's currently like a giant compared to everyone else lol

Offline KingMidasII

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #110 on: October 15, 2011, 06:42:55 PM »
Yayyyyyyyyyyyyyyyyyyyyyyy! Today I have registered an have become a member! Finally I can be part of the team & by the way the game is great I give it a 4.5/5!  ;)

Offline KenFan9276 - Member of CROM

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #111 on: January 30, 2012, 05:01:20 PM »
Just wait for A.J to finish his Wright

O_O You mean Wright's in this game!?!

Also, MEGABUMPER. JUST LIKE IN CASINO NIGHT.

But yeah, this means Wright's in SMVC: EOH?

Offline Space (DCL)

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #112 on: January 30, 2012, 05:11:06 PM »
O_O You mean Wright's in this game!?!

Also, MEGABUMPER. JUST LIKE IN CASINO NIGHT.

But yeah, this means Wright's in SMVC: EOH?

Nope...
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Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #113 on: January 30, 2012, 05:39:19 PM »
Not at this time, personally I would prefer Apollo Justice myself though.

Offline KenFan9276 - Member of CROM

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #114 on: January 30, 2012, 06:05:56 PM »
Not at this time, personally I would prefer Apollo Justice myself though.

Yeah, but he's not really a liked Ace Attorney character. I like Apollo a lot, believe me, but a lot of people think he "stole Phoenix's role". For Ace Attorney fans, Wright's just... better.

Offline boogerboy

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #115 on: April 03, 2012, 06:31:50 PM »
So, any progress on SMvC: Eoh yet? You know, the next version.
Game on!

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #116 on: April 03, 2012, 09:00:06 PM »
So, any progress on SMvC: Eoh yet? You know, the next version.
There is certainly something going on behind the scenes but that is the extent of the information I have at this time.

Offline Spiderman 2099

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #117 on: July 17, 2012, 03:38:18 PM »
does anyone know how to insert characters caused i edited 6 mugen characters for the game and theres no character folder or sound just data and plugins and i like how the characters are organized so can some help me \-/o

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #118 on: July 17, 2012, 04:36:57 PM »
does anyone know how to insert characters caused i edited 6 mugen characters for the game and theres no character folder or sound just data and plugins and i like how the characters are organized so can some help me \-/o
Its a full closed game. so you cant edit it. if you want create your own mvc character grab the temp plate on the front page http://www.infinitymugenteam.com under the template tab. if you want to recreate the game or add characters the screen pack is here http://www.infinitymugenteam.com/Forum_345/index.php?topic=29387.0 you can find all the game character  on the front page too. happy gaming  :)

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #119 on: July 17, 2012, 05:03:53 PM »
 :-?? whats a full closed game?

Offline Tha Lando ( Le CROM )

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #120 on: July 17, 2012, 05:09:37 PM »
:-?? whats a full closed game?

basically a game that is called ' moleboxed' . you cant take anything from it or add to it. its sorta the equvalent of having per say a company style locked game but with mugen engine and locked.


i think i said it right and simple. lol

Offline Shadic54

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #121 on: August 02, 2012, 06:59:13 PM »
IS version 7.0 in the works?
God bless America!

Offline Jelux Da Casual

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #122 on: August 02, 2012, 09:31:42 PM »
Short answer: no

Long answer: We're working with the Rockman project so that we can get the essentials for a stable beta. With this project, we're aiming toward a more complete experience, so our focus at the moment is there. That doesn't mean that EoH is finished, far from in fact. EoH will go under a heavy retooling when we get back to it, it will just be a while. How long is not something I can answer but when it does happen, I'm sure it won't be 7.0 but more like Final.
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Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #123 on: August 03, 2012, 01:26:38 AM »
To restate what G-Lux said with some more information, the majority of the IMT is working on other projects, but there are also certain members working on very important pieces for the future of EoH. EoH was slated to be the priority this year but something else came up that changed everything.  :thumbsup:
« Last Edit: August 03, 2012, 11:07:27 AM by Acey »

Offline Shadic54

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #124 on: August 03, 2012, 09:51:56 AM »
Okay. Just curious!
God bless America!

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