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Author Topic: Super Marvel vs Capcom - Eternity of Heroes Version 6.1  (Read 70806 times)

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Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #50 on: July 24, 2010, 11:01:48 PM »
     I totally just stumbled across this site and mugen in general.  I'm waiting on the download to finish and my mouth won't stop watering.  TYVM for the effort put into this.
Let us know what you think once yet get the download.  :thumbsup:

Offline neo3d

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #51 on: July 25, 2010, 04:44:47 AM »
Let us know what you think once yet get the download.  :thumbsup:

I checked it out and like I had thought it's quite addictive xD  Fantastic job and certainly took me back to the ole' arcade days of dropping every quarter I could find into a mortal combat / streetfighter machine  ^:)^  Even my wife likes it and she is computer illiterate.  :P
A couple suggestions for a future update..
After playing your game for a while I checked out Mugen 1.0b8 and it does indeed play much nicer on both my laptop and my desktop.  The enhanced resolution and faster load time of the new beta is nice.  Although with a little fiddling inside the Mugen.cfg file I was able to get the older version that came stock to play without screenflicker.  I just had to turn on "enable vertical retrace synchronization" and  switch from "pageflip" to "normal draw mode" and it ran perfectly fine.
     So I liked your game so much it made me decide I have to get into this hobby and do some stuff of my own  ;D  I can't think of any higher praise than that.  I've been a 3d modeling/rendering guy for several years and have a blender3d/yafaray/Kerkythea/ render setup at home.  I think I'll see what I can do as far as character building goes... *wrings hands together...
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Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #52 on: July 25, 2010, 08:17:16 AM »
     So I liked your game so much it made me decide I have to get into this hobby and do some stuff of my own  ;D  I can't think of any higher praise than that.  I've been a 3d modeling/rendering guy for several years and have a blender3d/yafaray/Kerkythea/ render setup at home.  I think I'll see what I can do as far as character building goes... *wrings hands together...

 That's exciting, I look forward to seeing what you do.  >:D

Offline Adam402

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #53 on: July 29, 2010, 02:54:52 PM »
     I totally just stumbled across this site and mugen in general.  I'm waiting on the download to finish and my mouth won't stop watering.  TYVM for the effort put into this.

Oddly enough this is exactly the same as me. From the stumbling to the mouth watering, I can't wait. :)

Thanks everyone who has worked on this project. :)

Offline Loidence

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #54 on: August 03, 2010, 05:39:08 AM »
Great Job guys still the best MUGEN game ever released. I like The Punisher here btw can somebody put Thor (God of Thunder) next oh and a Game Icon too thanks and more power!  :w00t:

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #55 on: August 03, 2010, 10:44:46 AM »
Great Job guys still the best MUGEN game ever released. I like The Punisher here btw can somebody put Thor (God of Thunder) next oh and a Game Icon too thanks and more power!  :w00t:

Actually current Thor is on the drawing boards but he definitely won't be in the next release.

Offline Loidence

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #56 on: August 04, 2010, 11:12:31 AM »
Yipee thanks Acey! That's something worth waiting!  ^:)^

Offline C.R.O.M. - ManoloStyle

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #57 on: August 04, 2010, 04:34:34 PM »
 :thumbsup: Great job !!! This is an Excellent game!!! Is there a chance that we will see BBHood from the Darkstalkers series and Jin from the MVC series in the next updates?  :-SS

Also, we really need Thor on this... ;D
                                                                                        
                                                  

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #58 on: August 04, 2010, 05:57:21 PM »
:thumbsup: Great job !!! This is an Excellent game!!! Is there a chance that we will see BBHood from the Darkstalkers series and Jin from the MVC series in the next updates?  :-SS

Also, we really need Thor on this... ;D

Yes, Jin will be in there again, he was removed since his character was too "buggy" but the replacement version is great. I would love to see BBHood myself as well someday.

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #59 on: August 04, 2010, 11:34:38 PM »
That sounds great !!! I look forward to it. Thanks !!!  :)
                                                                                        
                                                  

Offline darkmoon766

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #60 on: August 15, 2010, 12:06:49 PM »
Since the current version has been out for a while, any chance we may see the most current versions of some of these characters or stages released for stand alone mugen?  Thanks for all of your hard work.  Great game.  :thumbsup:

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #61 on: August 16, 2010, 10:35:48 AM »
Absolutely, all of the updated characters will be released following the next set of bug fixes. The hard part is that since all the characters in the game uses the game's shared FX, they don't have their own, and those will need to be installed before release. That would include things like hitsparks, hyper background, launch fx, etc...

Offline darkmoon766

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #62 on: August 16, 2010, 02:06:49 PM »
Cool.  Keep up the good work. Not too much emphasis on work now, keep having fun with this project.  After all, it is a game.   :)

Offline Revolver X

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #63 on: August 24, 2010, 02:13:50 PM »
Hi guys, sorry new here...I was just wondering I saw Captain Marvel (the real Mar-Vell...not genis or anyone else) in the first post that says 'new features' etc...yet I see Genis-Vell in the bottom thing, does that mean they are both in it? I'm just trying to get the coolest version of Captain Mar-Vell there is...can somebody please help me?

Thank you so much, appreciate the help *peace

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #64 on: August 25, 2010, 01:04:38 AM »
Hi guys, sorry new here...I was just wondering I saw Captain Marvel (the real Mar-Vell...not genis or anyone else) in the first post that says 'new features' etc...yet I see Genis-Vell in the bottom thing, does that mean they are both in it? I'm just trying to get the coolest version of Captain Mar-Vell there is...can somebody please help me?

Thank you so much, appreciate the help *peace

Mar-Vell is a secret character.

Offline sunsea8521

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #65 on: October 23, 2010, 06:48:11 AM »
 :w00t: i have been waiting for it  ,thank you

Offline LarsAlexandersson

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #66 on: November 14, 2010, 06:24:38 PM »
BTW. How do we get those file in a seperate part without downloading over 1.2 GB in 3 or 2 days.
Possible UMvC3 JP voice for Marvel side as FREE DLC Pack:
MvC3: Marvel JPN VA List by ~LarsMasters on deviantART

Offline Hunter

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #67 on: December 02, 2010, 11:15:01 PM »
the file size is HUGE O.o but its probably worth the download thanks guys!

Offline REDHOT

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #68 on: December 24, 2010, 11:18:23 AM »
Whoaa!, long time not see this project, and long time that I don´t enter here.
Congratulations to all Infinity to continue making this great project.
Merry Christmas to all!!

Offline Uche_of_IMT

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #69 on: December 24, 2010, 01:49:18 PM »
Merry Christmas, REDHOT!
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline darkmoon766

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #70 on: January 22, 2011, 08:25:17 PM »
Since the current version has been out for a while, any chance we may see the most current versions of some of these characters or stages released for stand alone mugen?  Thanks for all of your hard work.  Great game.  :thumbsup:


I'm going to quote myself to see what the status of individual release is on any of these characters.  I know you are working on  other projects, and always have real life to deal with, but what can you tell us about these?  I don't think they have been released separately yet have they? Thanks again for all of your hard work.

It's true, we have a bunxh of character re-releases that are due. All of my chars are being updated for Mugen 1.0 compatability of course.
« Last Edit: January 22, 2011, 10:18:16 PM by Acey »

Offline StrykerNL

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #71 on: January 25, 2011, 04:28:53 AM »
he guys i was thinking, maybe you can add felicia from darkstalkers in your next release.
she has starded in other capcom VS games, and i would like to see here in your game project

Offline Acey

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #72 on: January 25, 2011, 01:46:28 PM »
Anything is possible...

Offline Space (DCL)

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #73 on: January 25, 2011, 02:10:12 PM »
Anything is possible...

Like Acey said...anything is possible...
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Offline emhel06

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Re: Super Marvel vs Capcom - Eternity of Heroes Version 6.1
« Reply #74 on: February 06, 2011, 06:03:22 AM »
 galactus hand only..

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