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Author Topic: Human Mage W.O.W. Wip  (Read 3818 times)

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Offline ercdop

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Human Mage W.O.W. Wip
« on: June 03, 2010, 01:33:08 PM »
I was playing world of warcraft and found a program that gave the characters to rip it.

As I already knew how to transform at least the basics of a persongem any, in a mugen character, I decided to try.
In the program you can build the character the way you want, so I'm making a human mage pvp tier using a set 8, with a staff raid tier 10.


standing


walking to the front


going to bring


squatting


crouching


raising


jumping


rising in the leap


on hop


falling down

mugen sadly in the graphic will not be that.
hope you enjoy.
Maybe tomorrow morning I have already done something else.
I hope you do not notice my bad English, I am Brazilian and I can not speak this language very well.
« Last Edit: June 04, 2010, 08:56:44 AM by ercdop »



Offline ATiC3

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Re: Human Mage W.O.W. Wip
« Reply #1 on: June 03, 2010, 01:54:29 PM »
That's cool, that's cool.

Thanks for posting this again. :)

I still haven't the slightest idea how you got all those colors in unless most of them are basically the same or the character is hi-res perhaps?
 

Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #2 on: June 03, 2010, 02:16:52 PM »
That's cool, that's cool.

Thanks for posting this again. :)

I still haven't the slightest idea how you got all those colors in unless most of them are basically the same or the character is hi-res perhaps?
What I did was put aa whole palette of character without taking away any color.
So do not lose definition quality.
The problem is that when I finish the character he'll be a bit heavy, because besides the color every move is about 32 frames and it is hd.

Post Merge: June 03, 2010, 07:16:19 PM
Well guys, I did it by looking the other way.
The standing get a little kung fu, but it was the best I could do.


turning Standing


turning squatting
« Last Edit: June 03, 2010, 07:16:19 PM by ercdop »

Offline ATiC3

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Re: Human Mage W.O.W. Wip
« Reply #3 on: June 03, 2010, 08:39:43 PM »
Pretty cool still. =-)

How many mbs is it so far? lol.. I bet it's like 5 at least already...
 

Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #4 on: June 03, 2010, 09:03:00 PM »
Pretty cool still. =-)

How many mbs is it so far? lol.. I bet it's like 5 at least already...
You'll excuse me, but I do not understand anything you said.
O que é MBS?
5 o que?

Well, I just found out that I'm too late with respect to mugen.
Everybody was talking about HD this, that and only 1.0 at that time fell from the sky into my hands mugen hd.
I put my character in it and almost wept with emotion. Seriously, I was never so amazed by what I saw.
I liked the effect it has on the character.

I guess I'm a noob even ....

Offline Rage

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Re: Human Mage W.O.W. Wip
« Reply #5 on: June 03, 2010, 09:07:40 PM »
its possible to convert this into a mugen character? I was under the understanding that you here limited on the about of colors you could use for a character

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Offline ZVitor

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Re: Human Mage W.O.W. Wip
« Reply #6 on: June 03, 2010, 09:15:45 PM »
You'll excuse me, but I do not understand anything you said.
O que é MBS?
5 o que?
quantos megas ele tem, ele acha que só com essas gifs jah deve ter uns 5 megas o sff do char.
btw, nice char.

Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #7 on: June 03, 2010, 09:18:54 PM »
its possible to convert this into a mugen character? I was under the understanding that you here limited on the about of colors you could use for a character
Well, until now I had no problem doing it for the mugen character.
Rather, this ripalo being boring but easy.
Actually the biggest problem is myself, that I am pretty bad at programming and have not the slightest idea of how to do combos, special attacks and spells.
kkkkkkkkkkkkkkkk

Post Merge: [time]Thu Jun  3 20:22:06 2010[/time]
quantos megas ele tem, ele acha que só com essas gifs jah deve ter uns 5 megas o sff do char.
btw, nice char.
Agora entendi oq ele ou ela (sei la) falou

Ahhhhh I understand now.
is at 7 mbs
heheheheheheheheheh

Offline ATiC3

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Re: Human Mage W.O.W. Wip
« Reply #8 on: June 03, 2010, 09:41:38 PM »
Wow!

Where did your problem occur, with the programming? You can ask for help in the MUGEN Help section, if you want.
 

Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #9 on: June 03, 2010, 09:54:41 PM »
Wow!

Where did your problem occur, with the programming? You can ask for help in the MUGEN Help section, if you want.
There is a good idea. :thumbsup:

I will finish the basics, then the topic will help to ask how to do things that I want to put the character. :)

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Re: Human Mage W.O.W. Wip
« Reply #10 on: June 03, 2010, 10:17:16 PM »
Your doing a very great job, good luck on your progress.

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Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #11 on: June 03, 2010, 11:31:34 PM »
Your doing a very great job, good luck on your progress.

Thank you.
I do the best that I well.

Offline Jelux Da Casual

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Re: Human Mage W.O.W. Wip
« Reply #12 on: June 04, 2010, 12:29:46 AM »
For some reason that I ignore, delete my wip

So I decided to put them in here again.

Hopefully not delete again....

It was not deleted, it was lost. We lost all of Monday-Wednesday's posts and this thread was unfortunately part of that.
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Offline ATiC3

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Re: Human Mage W.O.W. Wip
« Reply #13 on: June 04, 2010, 12:32:30 AM »
You can ask in this topic as well, but I think your coding issues will have more attention in the MUGEN Help section.
 

Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #14 on: June 04, 2010, 08:55:49 AM »
It was not deleted, it was lost. We lost all of Monday-Wednesday's posts and this thread was unfortunately part of that.
I heard it, I will change until the beginning of the post.

You can ask in this topic as well, but I think your coding issues will have more attention in the MUGEN Help section.
That's exactly what I said above.
I'll look MUGEN help.
But I'll finish the basics first.

Offline DARKTALBAIN

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Re: Human Mage W.O.W. Wip
« Reply #15 on: June 04, 2010, 10:54:18 AM »
Great work ! :thumbsup:
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #16 on: June 04, 2010, 05:57:11 PM »
Great work ! :thumbsup:
thank you.
Today I made the character running and dodging.

running

dodging
Tomorrow I will make the blocks, I think.

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Re: Human Mage W.O.W. Wip
« Reply #17 on: June 04, 2010, 09:34:38 PM »
I hope you do not notice my bad English, I am Brazilian and I can not speak this language very well.
I think you speak better english than some Americans do lol
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Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #18 on: June 05, 2010, 07:06:59 PM »
I think you speak better english than some Americans do lol
kkkkkkkkkk
That was great.
Ended with the wretched of the Americans.
Sorry everybody American you speak slang and is very hard to to heed.

well, back to the character.
Today I did a lot, but actually did little.
(How?)
Everyone here knows that the movements are three basic block.
A crouching, one standing and one in the air.
These three movements have every April 1.
Start, stop, taking the blow and end.
So that the program that I am using to rip the character 3 Basically we are integers with four movements together together.
And so I had to divide them.


Beginning of the blockade on foot


Home block squatting


Home blockade in the air
It may seem strange, but it actually was only a block with the hand nearest to, but in the game when the character jumps and blocks was optimal (in my opinion, of course).
Well, when I finished the first part of it and launch the beta (playable in both 1.0 andor winmugem) you draw their own conclusions.


Blocking standing


Blocking crouch
There is not squat well, but you have to press "down" to work.


Blocking the air


Lock took the blow in foot


Blocking taking the hit crouching


Lock took the blow in the air


Leaving the lock on foot


Leaving the block squatting


Leaving the lock on air

Tomorrow I will do the movements of victory, defeat time, introduction and dizzy.

Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #19 on: June 10, 2010, 09:54:16 AM »
It took me but I managed.
In a way it was a beauty, but this good for now.
I did the victory, the defeat of time, dizzy, introduction, and dancing (when pressing select).


Win: (unfortunately for y'all visualize will have to download the gif)
http://www.4shared.com/photo/Ht9yReDg/win.html

Loss of time


Introduction: (as well as the victory he got so big so doing ueq download to view)
http://www.4shared.com/photo/MouX-pd7/intro.html

Dance: (eh this gif crazier the character, for better visualization and need to hear a song from begees) (kkkkkkkkkkkk)
http://dc220.4shared.com/download/311580709/9b9be3ac/DANCE.gif?tsid=20100610-093904-b38c8da0&forceAttachmentDownload=true
The dance was only 8mb and a little bit.

And finally the dizzy:



The next to be made are atque with punch buttons on their feet.
Hope you enjoy and until soon.

Ps.: I took them by doing what the people of the guild that I command tava antiarrhythmic equipment and were willing to do raids, but always went wrong.
The flap was just the mana, the mage wanted to be a tank, the hunter just wanted to survive. You know neh, so even gave noob, kkkkkkkkkkkkkkkkkk roflmau

Offline DARKTALBAIN

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Re: Human Mage W.O.W. Wip
« Reply #20 on: June 11, 2010, 10:22:49 AM »
This is all great work. But the run does need more frames of animation. Even with his robe, the feet still need to move more in a running motion.


running

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Re: Human Mage W.O.W. Wip
« Reply #21 on: June 11, 2010, 10:57:09 AM »
This is all great work. But the run does need more frames of animation. Even with his robe, the feet still need to move more in a running motion.


running



He's ripping these out of World of Warcraft, there probably isnt more frames in the running.

Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #22 on: June 11, 2010, 12:06:44 PM »
This is all great work. But the run does need more frames of animation. Even with his robe, the feet still need to move more in a running motion.


running


He's ripping these out of World of Warcraft, there probably isnt more frames in the running.

Exactly. I used 32 or more frames to make this move and also the first repeat on the last pa make the switch at infinity. The worst that the program I use is the best for ripping but is still imperfect.
But do what neh.

Moreover, this movement was the game great, so the transition to another motion that it was a little strange.
It's impossible to be perfect for an obvious reason. I need a program that I move pool pro articulation joint of char, and char is like the blizzard they will ever release such a thing. That is, they let agent make machinnas but we'll never be able to manipulate the shape we want.

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Re: Human Mage W.O.W. Wip
« Reply #23 on: June 11, 2010, 01:17:55 PM »
Nevermind what i said, the run actually looks great. The gif was just running awkwardly when I veiwed the page earlier. It wasn't showing all the frames. Anyway, this looks great
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline ercdop

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Re: Human Mage W.O.W. Wip
« Reply #24 on: June 12, 2010, 08:09:56 AM »
Nevermind what i said, the run actually looks great. The gif was just running awkwardly when I veiwed the page earlier. It wasn't showing all the frames. Anyway, this looks great

Actually, it's going straight.
I think it is because the gif is too big and format a bit high definition.
Sometimes it does not show all frames.

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