collapse

Author Topic: Harley Quinn -Redux-  (Read 12946 times)

0 Members and 6 Guests are viewing this topic.

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Harley Quinn -Redux-
« on: May 25, 2010, 02:43:21 AM »
Thought I'd show something since I haven't in the longest while from any of my WIPs.


These are simple plug-ins as there's no coder for either yet.

I'll say something about Scarecrow (since he's in the screen shots) before moving on to the main subject. Scarecrow has most of the boring stuff done and some basics. After getting through all the boring stuff though, kinda felt unmotivated for the time being to keep working on him as my main WIP.

So, I moved on to working on Harley. Going backwards with her, making all the exciting stuff first and then pushing through on the boring stuff (get hits, mostly). She has the most going for her at the moment, I think. Am getting a lot done in a short amount of time but she is harder to sprite then I thought she would be.

Am taking things from a lot of different girls. The main base is Maki (CvS) but am taking things from Lilith, Cammy, Mai, and others.

As for Bane, he's currently on the back burner but I will be getting back to him eventually. While I'm on the subject, why is my Bane WIP topic locked.? Anyone.?
« Last Edit: June 18, 2010, 02:34:52 PM by Acey »



We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline R.I.C.O - Twon

  • I llu M ina T i
  • Infinity Graphic Designer
  • ****
  • Posts: 1416
  • Last Login:August 25, 2013, 10:18:26 PM
  • WHOOP R.I.C.O!!!
Re: Harley Quinn -Redux-
« Reply #1 on: May 25, 2010, 03:29:56 AM »
First comment!

Looks good BZ
OMGZ My e-feelings!!! (cheekslap)


Offline Vitamin

  • Infinity Regular
  • ****
  • Posts: 941
  • Last Login:April 15, 2012, 05:46:34 PM
  • Shredder: Let my name be the last sound you hear!
Re: Harley Quinn -Redux-
« Reply #2 on: May 25, 2010, 03:50:40 AM »
The amount of detail in your characters is astounding. Great to see some progress from your characters.

As far as your bane thread being locked, I would suggest messaging maybe Acey or Darktalbin.

Offline Ununsed-Username

  • Infinity Regular
  • ****
  • Posts: 871
  • Last Login:February 08, 2014, 12:22:16 AM
    • Email
Re: Harley Quinn -Redux-
« Reply #3 on: May 25, 2010, 07:04:38 AM »
She looks awesome, I'm not a big fan of DC characters, but I'll be adding her to my roster.

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Re: Harley Quinn -Redux-
« Reply #4 on: May 25, 2010, 07:22:28 AM »
Thanks, guys. Putting in a lot of work into her.

PM'ed Acey about the Bane topic. Thinking someone accidentally closed it thinking it was the same Bane Jmax/Alex just put out.

We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:October 25, 2024, 07:34:33 PM
    • Email
Re: Harley Quinn -Redux-
« Reply #5 on: May 25, 2010, 08:43:37 AM »
boths look great,
i hope you hve something in mind to use testament' (gg) sickle.
...
i dont know if is screen size, they look a bit small, you can show they at side with some popular chars?

Offline Alexziq

  • Infinite Loyalist
  • *****
  • Posts: 2624
  • Last Login:November 10, 2017, 01:10:16 PM
    • Email
Re: Harley Quinn -Redux-
« Reply #6 on: May 25, 2010, 09:05:25 AM »
Thanks, guys. Putting in a lot of work into her.

PM'ed Acey about the Bane topic. Thinking someone accidentally closed it thinking it was the same Bane Jmax/Alex just put out.

No it's been that way for months. I was wondering why it was locked a while back.

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Harley Quinn -Redux-
« Reply #7 on: May 25, 2010, 10:35:44 AM »
 >:-(-| It looks to me that it wasn't posted in fro awhile, someone " necroed " it & one of the mods locked it.

We aren't really locking " bumps"  in this section, so it must have been one of the new mods. No big deal, it's an easy fix.

Back on topic.

Harley looks good, besides the white tassle things. They seem way too big.
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Re: Harley Quinn -Redux-
« Reply #8 on: May 25, 2010, 09:15:47 PM »
boths look great,
i hope you hve something in mind to use testament' (gg) sickle.
...
i dont know if is screen size, they look a bit small, you can show they at side with some popular chars?
Yea, I have plans for the sickle and probably more from Testament also. As for the size, I was a little afraid she'd be too small but I've compared her in game to other chars and she looks just fine. The most important thing to me was to have her be kinda size accurate to Unlimited's Joker and everything else comes second. I'll try getting a shot or two of her next to other chars to show the size.

No it's been that way for months. I was wondering why it was locked a while back.
Ah, I hadn't noticed. It's fixed now, so no biggy. Didn't even really matter much if it was open yet, was just curious as to why it was closed is all.

Harley looks good, besides the white tassle things. They seem way too big.
They probably look that way since you're more into TAS version of how she should look. In most comics she tends to have them a little pointier and coming down around mid chest. In TAS they tend to stay around her collar bone and barely come down to the top of her chest, along with them being rounded out.

I don't think they're as long as they may seem in the shots also, since she's mostly attacking, they're kinda sticking out or stretching at times.

We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:October 25, 2024, 07:34:33 PM
    • Email
Re: Harley Quinn -Redux-
« Reply #9 on: May 25, 2010, 10:01:19 PM »
if she is fine at side of unlimited' joker then she is great

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Harley Quinn -Redux-
« Reply #10 on: May 25, 2010, 10:36:23 PM »
Moveset wise, how different will she be from the current version?

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Re: Harley Quinn -Redux-
« Reply #11 on: May 25, 2010, 11:32:33 PM »
When it comes to specials and hypers, about one special might be the same (that being her gun attack) but that's about it. The rest will be all new, some ideas were ones I never came through on for the original Harl.

We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline CxSxTxM

  • Initiate
  • **
  • Posts: 64
  • Last Login:April 06, 2012, 10:01:57 AM
Re: Harley Quinn -Redux-
« Reply #12 on: June 19, 2010, 01:15:43 PM »
A-MA-ZING, she looks very detailed  ^:)^

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Harley Quinn -Redux-
« Reply #13 on: June 19, 2010, 02:57:56 PM »
A-MA-ZING, she looks very detailed  ^:)^

I agree, Batzarro has become a king among spriters.

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Re: Harley Quinn -Redux-
« Reply #14 on: July 01, 2010, 12:08:30 AM »
I agree, Batzarro has become a king among spriters.
Ah, shucks. :-[


We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline Alexziq

  • Infinite Loyalist
  • *****
  • Posts: 2624
  • Last Login:November 10, 2017, 01:10:16 PM
    • Email
Re: Harley Quinn -Redux-
« Reply #15 on: July 01, 2010, 01:16:02 AM »
Since the Unlimited team is a little more on the perfectionist side, are you planning to have it coded where she is reversed so the colors show up correctly on both sides of the screen?

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Re: Harley Quinn -Redux-
« Reply #16 on: July 01, 2010, 02:23:58 AM »
Since the Unlimited team is a little more on the perfectionist side, are you planning to have it coded where she is reversed so the colors show up correctly on both sides of the screen?
Possibly, though I won't go into changing up the diamonds. Absolutely hateee doing that. Changing the colors isn't anything difficult at all though, so I think that might be done. Coder needs to be up to it as well though.

We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Harley Quinn -Redux-
« Reply #17 on: July 01, 2010, 12:02:24 PM »
Swaping the colors (not the stars) can take less than 3 minutes for the whole set of sprites if you know how to do it right (as long as there isn't color bleed into the skin as well)

Offline Alexziq

  • Infinite Loyalist
  • *****
  • Posts: 2624
  • Last Login:November 10, 2017, 01:10:16 PM
    • Email
Re: Harley Quinn -Redux-
« Reply #18 on: July 01, 2010, 02:44:33 PM »
Swaping the colors (not the stars) can take less than 3 minutes for the whole set of sprites if you know how to do it right (as long as there isn't color bleed into the skin as well)

Yeah that part is a breeze. Creating duplicate animations is the time consuming part.

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Harley Quinn -Redux-
« Reply #19 on: July 01, 2010, 03:53:47 PM »
Yeah that part is a breeze. Creating duplicate animations is the time consuming part.

I have a trick for that two, the SFF file, the AIR files, those are the quick part the long part is adding the code to each statedef then troubleshooting the unexpected bugs.

Offline .Batzarro.

  • IMT Content Architect
  • *
  • Posts: 2672
  • Last Login:July 10, 2024, 08:42:43 AM
Re: Harley Quinn -Redux-
« Reply #20 on: July 01, 2010, 05:29:31 PM »
Yea, that's why I said it might be done. Can't say for sure yet. Though, I might actually do the stars too (if it happens) now that I think about it. For the most part, all I'll have to do is remove the stars. From the opposite side can't really see any at all.

We stopped checking for monsters under our bed when we realized they were inside of us.
(click to show/hide)

Offline J.C.McMinis

  • Forum Member
  • ***
  • Posts: 260
  • Last Login:March 16, 2011, 03:56:49 AM
  • All American Father
    • Email
Re: Harley Quinn -Redux-
« Reply #21 on: July 02, 2010, 01:06:53 AM »
Love how Harley is looking Batz. Oh and I've been meaning to ask you, looking at your new sig are you working on pockets of Harl, Bane and Scarcrow or did ya make those just for fun? either way I like them


 "If we forget One Nation Under God, then we are a nation gone under" Ronald Regan.

Offline C.R.O.M. jodafro619

  • Infinity Regular
  • ****
  • Posts: 1210
  • Last Login:March 11, 2022, 11:46:48 AM
  • LEMME SHO' YA SOMETHIN'!!!!!!!!!!!!!!!!!!
    • Email
Re: Harley Quinn -Redux-
« Reply #22 on: July 04, 2010, 03:30:15 PM »
i'm glad you're using lilith as well in your bases . I mentioned that to you on her first run a while back lol!! keep up the good work  :thumbsup: you can put some win poses with the creeper for comic relief lol just kidding :) can't wait to see her in action!!
 

C.R.O.M. handling all the biters!!!

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Harley Quinn -Redux-
« Reply #23 on: July 05, 2010, 04:18:16 AM »
you can put some win poses with the creeper for comic relief lol just kidding :)

Some people call me yellow skinned, wacky man. But you can call me......

THE CREEPER!!!

 :DxDie

Yeah, I would also love to see some creeper stuff in win poses.
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline galactus

  • Forum Member
  • ***
  • Posts: 209
  • Last Login:September 18, 2014, 12:34:12 PM
  • many thanks to hollow boy for this great avatar
    • Email
Re: Harley Quinn -Redux-
« Reply #24 on: July 13, 2010, 03:47:18 PM »
Awesome Harley Batzarro she looks great well done =D> and good luck with Rhino as well

I had some ideas for him on this page as well by the way like intros and winposes I dont know if you got them or not :-??

http://www.infinitymugenteam.com/Forum_345/index.php?topic=23393.135

just thought I should mention it just in case :)
hello to all from the planet wrecker aka Galactus

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 [23]
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal