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Quints Shield keep, discard or remodel

Keep
21 (80.8%)
Discard
1 (3.8%)
Remodel (With coding)
4 (15.4%)

Total Members Voted: 26

Author Topic: Quint - Infinity - Megaman Team WIP  (Read 47275 times)

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Offline laspacho

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Re: Quint - Infinity - Megaman Team WIP
« Reply #575 on: February 23, 2013, 02:05:56 PM »
Maybe have sakugame wink at you then have his handle bars spin or go up in a clapping like motion.   :-??

Offline G.P.O.A - GatlingPunchRalf

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Re: Quint - Infinity - Megaman Team WIP
« Reply #576 on: February 24, 2013, 11:45:17 AM »
Have it bounce into the air, have it land on its head, bounce back up and land on the point again. Or have it do a mid-air flip like a pogo-trick.

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Offline Rage

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Re: Quint - Infinity - Megaman Team WIP
« Reply #577 on: February 27, 2013, 07:56:44 AM »
Yeah Still working on that DAMN TAUNT! Thanks for the suggestions Guys. FYI its the final thing i need for Quint. Then i can finalize the sprites and  send them off  \-/o



Thats Sakugames flight mode (Win Pose).  YES Drills on everything even if not necessary. We will Drill into the heavens!
« Last Edit: February 27, 2013, 01:08:01 PM by Rage »

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Offline Fou

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Re: Quint - Infinity - Megaman Team WIP
« Reply #578 on: February 27, 2013, 08:45:03 AM »
Drill Baby Drill  :thumbsup:

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Offline G.P.O.A - GatlingPunchRalf

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Re: Quint - Infinity - Megaman Team WIP
« Reply #579 on: February 27, 2013, 09:03:00 AM »
I'd almost go as far as saying Quint needs a "Who the hell do you think I am?!?" taunt. And the best part is that it would work as far as his character goes.

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Offline Rage

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Re: Quint - Infinity - Megaman Team WIP
« Reply #580 on: February 27, 2013, 06:58:11 PM »


I'd almost go as far as saying Quint needs a "Who the hell do you think I am?!?" taunt. And the best part is that it would work as far as his character goes.
I may record that for his taunt. ^^(PM)^

Maybe have sakugame wink at you then have his handle bars spin or go up in a clapping like motion.   :-??
^^(PM)^ This gives me an idea...   
« Last Edit: February 28, 2013, 05:41:21 AM by Rage »

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Offline G.P.O.A - GatlingPunchRalf

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Re: Quint - Infinity - Megaman Team WIP
« Reply #581 on: February 28, 2013, 09:27:11 AM »

I may record that for his taunt. ^^(PM)^
^^(PM)^ This gives me an idea...
Reminds me of Solid Snake's :8+B in Brawl. I like it.

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Offline ExeLord

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Re: Quint - Infinity - Megaman Team WIP
« Reply #582 on: February 28, 2013, 09:51:01 AM »
Idea is great, but it flies strange for me. Can you make it more complex? Kinda like this:
sakugarne flies from left of the screen floating like jetpack(would there be fire under drills?) then lowers to Quint(or drops that part which Quint grabs), drills start spinning and with flame boost on drills  they fly upwards from the screen. It would be more cinematic.

And I'm so glad Quint is about to be done(sprite-wise at least)! :w00t:
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Offline RamzaNeko

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Re: Quint - Infinity - Megaman Team WIP
« Reply #583 on: February 28, 2013, 11:52:19 AM »
make it slower, feeling the weight losing stability on the start, and then gain speed

Offline Rage

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Re: Quint - Infinity - Megaman Team WIP
« Reply #584 on: February 28, 2013, 01:00:42 PM »
Wow yall making me feel bad for not posting the full animation. I was just going to post a still but decided to make that really quick. Dont worry thats not the complete animation its just something whipped together to show how Quint uses that mode. The real one as a lot more frames.

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Offline Rage

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Re: Quint - Infinity - Megaman Team WIP
« Reply #585 on: February 28, 2013, 08:27:19 PM »
 ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X( ~X(

So i decided to go and try an render out the whole thing..... Well i got a rough approximation. The Coder can set the timing. The fire and the drills do move, tho in the last part of the animation the drills dont. I said for get it. This was by far the most work ive dont to show a preview and the problem faced just burnt me out. I know this would happen thats why i didnt render out the Quint Adapter.



Edit: No wonder I got burnt out by this. ITS ALL MOST 100 SPRITES FOR THIS INTRO! ILL NEVER ANIMATE NOTHING LIKE THIS AGAIN!!!!
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« Last Edit: March 01, 2013, 12:26:51 AM by Rage »

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Offline Tha Lando ( Le CROM )

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Re: Quint - Infinity - Megaman Team WIP
« Reply #586 on: February 28, 2013, 11:08:40 PM »
Holy moses sandles in the desert Rage! now that my friend is awesome work done. even if the drills dont move, who da heck cares, its tight as is.  i am a great fan of the wip...now seeing this even moreso done made me become a Quint stalker! in a good way of course.  :D

as always Rage great work done. ::salute::

Offline ExeLord

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Re: Quint - Infinity - Megaman Team WIP
« Reply #587 on: March 01, 2013, 05:49:05 AM »
Oh, that how it looks... It looks great indeed :thumbsup: Sorry we made you render it :-[
(that was very reassuring spoiler :O*D)
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Offline Rage

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Re: Quint - Infinity - Megaman Team WIP
« Reply #588 on: March 03, 2013, 10:19:59 PM »
Quint's Sprites are DONE. The only thing i have to do is save them out and ship them off.


Heres the Sakugane Taunt Simple and Sweet. 

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Offline Jelux Da Casual

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Re: Quint - Infinity - Megaman Team WIP
« Reply #589 on: March 03, 2013, 11:33:43 PM »
Heres the Sakugane Taunt Simple and Sweet. 


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Offline laspacho

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Re: Quint - Infinity - Megaman Team WIP
« Reply #590 on: March 03, 2013, 11:40:39 PM »
Quint's Sprites are DONE. The only thing i have to do is save them out and ship them off.


Heres the Sakugane Taunt Simple and Sweet. 


I like the taunt.  Congratulations on completing Quint.   :thumbsup:

Offline HyperVoiceActing

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Re: Quint - Infinity - Megaman Team WIP
« Reply #591 on: March 03, 2013, 11:51:55 PM »
Yay!  :w00t:

Can't wait for the release

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Re: Quint - Infinity - Megaman Team WIP
« Reply #592 on: March 04, 2013, 01:51:51 PM »

Offline Afterthought

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Re: Quint - Infinity - Megaman Team WIP
« Reply #593 on: March 07, 2013, 04:12:20 PM »
Congrats, Rage! It's been a while, but I've always been watching this. I can't wait to play as him. Way to go!  :)

Offline Rage

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Re: Quint - Infinity - Megaman Team WIP
« Reply #594 on: March 09, 2013, 03:20:48 AM »
Holy moses sandles in the desert Rage! now that my friend is awesome work done. even if the drills dont move, who da heck cares, its tight as is.  i am a great fan of the wip...now seeing this even moreso done made me become a Quint stalker! in a good way of course.  :D

as always Rage great work done. ::salute::
Oh, that how it looks... It looks great indeed :thumbsup: Sorry we made you render it :-[
(that was very reassuring spoiler :O*D)
Thank you.  ^:)^

Genius, simple genius.
I like the taunt.  Congratulations on completing Quint.   :thumbsup:
Yay!  :w00t:

Can't wait for the release
Congrats, Rage! It's been a while, but I've always been watching this. I can't wait to play as him. Way to go!  :)
Aww, cute!
Thank you everyone. Now we all play the waiting game. Now depending on how Quints turns out will determine if and how i proceed with my future wip. Next up would be Enker and Axl .  [-O<






EDIT:

I Just wanted to say BOOYAH!!!! IN YO FACE!!!!! to those that down Quint saying it wasn't right for him to have a BUSTER.



Check him out in Archie's MegaMan comic vol 20
« Last Edit: April 14, 2013, 01:46:09 AM by Rage »

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Offline Trinitronity

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Re: Quint - Infinity - Megaman Team WIP
« Reply #595 on: April 14, 2013, 02:17:42 AM »
THIS is how the Quint battle SHOULD have been in the source game.

Offline Rage

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Re: Quint - Infinity - Megaman Team WIP
« Reply #596 on: April 14, 2013, 03:37:22 AM »
THIS is how the Quint battle SHOULD have been in the source game.
WTF I DIDNT EXPECT A REGULAR TO BUMP THIS THREAD.  :DxDie :DxDie :DxDie :DxDie :DxDie

But i STRONGLY agree with you. The battle was short. Its  really was just an exchange of words but it was enough and it was EPIC  XD||
« Last Edit: April 14, 2013, 04:47:11 AM by Rage »

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Offline Esʞy

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Re: Quint - Infinity - Megaman Team WIP
« Reply #597 on: April 14, 2013, 06:13:40 AM »
Sexy! Are you still working on him after all this time?
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Re: Quint - Infinity - Megaman Team WIP
« Reply #598 on: April 14, 2013, 06:14:55 AM »
Off-topic: Are Archie comics a good read?

On-topic: Quint looks Solid! :)
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Re: Quint - Infinity - Megaman Team WIP
« Reply #599 on: April 14, 2013, 07:06:05 AM »
Sexy! Are you still working on him after all this time?
Nope me lady. Im done. he's waiting to to be coded.

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