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Author Topic: MvC2 Doom Released.  (Read 2225 times)

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Offline kamekaze

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MvC2 Doom Released.
« on: March 30, 2010, 05:01:25 PM »


http://kamekaze.clubsyn-x-treme.net/

I'll be honest, doom was one of my biggest challenges to make simply due to one reason, time. I did him in exactly 2.5 days to make the march deadline and I'm very proud of how he turned out. However a huge amount of thanks goes to my beta testers.  Anywho, he still has 4 or 6 button mode as seen in his config.txt. Finnally, TO USE HIM IN WINMUGEN CHANGE HIS FOLDERNAME TO"MvC2DoomW"


104/150 chars made.

Offline Esʞy

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Re: MvC2 Doom Released.
« Reply #1 on: March 30, 2010, 05:04:09 PM »
Downloading now!
(click to show/hide)

Offline Playing Enemy

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Re: MvC2 Doom Released.
« Reply #2 on: March 30, 2010, 05:39:23 PM »
Sweet! Thanks a lot for sharing him man, I like all your mvc2 chars a lot.  :w00t:


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Offline Dissidia

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Re: MvC2 Doom Released.
« Reply #3 on: March 30, 2010, 06:33:25 PM »
About time a decent Doom.

Offline Beto

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Re: MvC2 Doom Released.
« Reply #4 on: March 30, 2010, 06:44:09 PM »
Very good, I hope more MVC2 chars by Kamekaze, congratulations  :thumbsup:

Offline Ununsed-Username

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Re: MvC2 Doom Released.
« Reply #5 on: March 30, 2010, 06:59:28 PM »
This is awesome, thanks! :thumbsup:

Offline kamekaze

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Re: MvC2 Doom Released.
« Reply #6 on: March 30, 2010, 07:07:00 PM »
my plan is that I do 1 mvc2 char a year atleast, I have no plans for any other mvc or anything related to it this year.
104/150 chars made.

Offline Playing Enemy

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Re: MvC2 Doom Released.
« Reply #7 on: March 30, 2010, 07:30:08 PM »
Sounds good man, it should only take you about half a century to do them all.  :D Do you think you could maybe do Captain Commando next year then? I've been wanting a good mvc Commando for a while now.


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Offline Infinite Power

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Re: MvC2 Doom Released.
« Reply #8 on: March 30, 2010, 07:39:41 PM »
Excellent version of Doom  :thumbsup: :thumbsup:

Now Die, Mortal.

Offline XxMrxSnowmanxX

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Re: MvC2 Doom Released.
« Reply #9 on: March 30, 2010, 07:46:27 PM »
Very clean version, as always.  ^:)^  I hope the next project in line is either Jin, Captain Commando, or Ruby Heart.

Offline PARANATION

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Re: MvC2 Doom Released.
« Reply #10 on: March 30, 2010, 08:15:26 PM »
Great version. The best one i have come across. Excellent work my friend.

We'll never know unless we try!

Offline MooMaster the SexyBeast 666

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Re: MvC2 Doom Released.
« Reply #11 on: March 30, 2010, 09:56:20 PM »
Geeez can anyone post some feedback instead of "Nice character +1"?

Do you think you could maybe do Captain Commando next year then? I've been wanting a good mvc Commando for a while now.
Splodes.

Look on Random Select

Offline PARANATION

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Re: MvC2 Doom Released.
« Reply #12 on: March 30, 2010, 11:01:58 PM »
Very good, I hope more MVC2 chars by Kamekaze, congratulations  :thumbsup:

Your patches are awsome to betossj4. :)  :w00t: :w00t:

We'll never know unless we try!

Offline ExShadow

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Re: MvC2 Doom Released.
« Reply #13 on: March 30, 2010, 11:22:09 PM »
Great character Kame, unfortunately for me he gets stuck in the air after doing aerial raves x[



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Offline ♦ßlôödÑinjå♦

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Re: MvC2 Doom Released.
« Reply #14 on: March 31, 2010, 02:05:41 AM »
Thanks for the release!

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Offline Vitamin

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Re: MvC2 Doom Released.
« Reply #15 on: March 31, 2010, 02:22:21 AM »
Is it possible for some to upload a video of him.  I don't exactly have my mugen in working order.

Offline kamekaze

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Re: MvC2 Doom Released.
« Reply #16 on: March 31, 2010, 07:44:53 AM »
just look up a video of dr. doom on mvc2, mine is exactly like it. I got everything nailed down.
104/150 chars made.

Offline ~Hale "R@CE" Caesar~

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Re: MvC2 Doom Released.
« Reply #17 on: March 31, 2010, 09:48:48 AM »
just look up a video of dr. doom on mvc2, mine is exactly like it. I got everything nailed down.

I agree, Kamekaze you got Doom down and packed. Capcom Quality dude.  :thumbsup:

Offline B-5

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Re: MvC2 Doom Released.
« Reply #18 on: March 31, 2010, 12:57:35 PM »
this is nice!

Offline Captain Commando

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Re: MvC2 Doom Released.
« Reply #19 on: March 31, 2010, 02:38:47 PM »
Sounds good man, it should only take you about half a century to do them all.  :D Do you think you could maybe do Captain Commando next year then? I've been wanting a good mvc Commando for a while now.
Did you try Splode's version?
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Offline Acey

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Re: MvC2 Doom Released.
« Reply #20 on: March 31, 2010, 02:50:03 PM »
 ^^(PM)^

Splode was once one of the absolute best programmers in mugen.

Offline Beto

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Re: MvC2 Doom Released.
« Reply #21 on: March 31, 2010, 02:53:27 PM »
^^(PM)^

Splode was once one of the absolute best programmers in mugen.

i agree

Offline JDubbs

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Re: MvC2 Doom Released.
« Reply #22 on: March 31, 2010, 03:10:42 PM »
is there a way to stop the music from cutting off when the round ends with a hyper? its really annoying when that happens
You think You Know Me

MK 9 mains: Ermac, Rain, Jax
MvC2 teams: Magneto, Captain America, Chun-Li or Gambit, Bison, Charlie
MvC3 teams: Magneto, Captain America, Chun-Li or Storm, Ryu, Taskmaster
[/URL]

MK 9 mains: Ermac, Rain, Jax
MvC2 teams: Magneto, Captain America, Chun-Li or Gambit, Bison, Charlie
MvC3 teams: Magneto, Captain America, Chun-Li or Storm, Ryu, Taskmaster

Offline kamekaze

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Re: MvC2 Doom Released.
« Reply #23 on: March 31, 2010, 04:14:06 PM »
uh no, that's how it was in mvc2. In fact, that was the case for all of the vs series games.
104/150 chars made.

Offline MooMaster the SexyBeast 666

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Re: MvC2 Doom Released.
« Reply #24 on: March 31, 2010, 04:21:53 PM »
is there a way to stop the music from cutting off when the round ends with a hyper? its really annoying when that happens


Please play the MvC games and MvC2. Kthnxbai.

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