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Author Topic: Astonishing Wolverine  (Read 13239 times)

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Offline B-5

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Re: Astonishing Wolverine
« Reply #100 on: April 24, 2010, 04:19:16 PM »
He looks great so far but I see there is more to do.

Offline Jmaxximus

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Re: Astonishing Wolverine
« Reply #101 on: April 24, 2010, 05:17:34 PM »
http://www.youtube.com/watch?v=mW4lmDe-KjU#

This is how Wolverine should of been from the begining, in my opinion. I never really liked the Capcom version's stance.

Great work look forward to seeing more.

Offline warecus

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Re: Astonishing Wolverine
« Reply #102 on: April 24, 2010, 05:36:19 PM »
great stuff man, that was what I was expecting when you said you were trying to figure out how to work the lunge move just add his default throw to it and depending on which punch button you use he will do the behind the back stab or the on the ground stab.


senteninel looks good too, maybe animate him a little in the intro
« Last Edit: April 24, 2010, 05:41:47 PM by warecus »

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Re: Astonishing Wolverine
« Reply #103 on: April 25, 2010, 12:12:08 AM »
The special intro for Savage Hulk doesn't mix well on Savage Hulk's end.
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Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #104 on: April 25, 2010, 01:20:30 AM »
Excellent. Although you might wanna fix the Sentinal's head still on the stage thing.

I also kinda like how you redid "Beserker Barrage"

Offline M_Tony

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Re: Astonishing Wolverine
« Reply #105 on: April 25, 2010, 01:45:32 AM »
He's looking really awesome in that video.
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Offline The King Sic-1™

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Re: Astonishing Wolverine
« Reply #106 on: April 25, 2010, 02:13:21 AM »


I like how you have his Healing Factor on at all time.... but his life recovers slow.... GREAT WORK Z!

Offline warecus

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Re: Astonishing Wolverine
« Reply #107 on: April 25, 2010, 04:26:02 AM »
I don't think that sentinel intro only for hulk and the head on stage works just fine I think, but maybe could use some more shrapnell from sentinel after the explosion so it doesn't look like his body just disapeared in a puff of smoke.

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Re: Astonishing Wolverine
« Reply #108 on: April 25, 2010, 04:32:10 AM »
That video was great i am loving both their intros!

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Offline ZVitor

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Re: Astonishing Wolverine
« Reply #109 on: April 25, 2010, 10:29:39 AM »
I like how you have his Healing Factor on at all time.... but his life recovers slow.... GREAT WORK Z!
thanks, for passive healling factor he gain approximately 300 life in 99 secs time fight... usually figths dont take so long, and have var limit to not gain more then 300 in fights without time.

The special intro for Savage Hulk doesn't mix well on Savage Hulk's end.
its not a special intro, for now i dont have plans for especial intros out of px roster

Finally a wolverine with a lunge move.  Great work so far on him.
im still not full happy with that move, same with impale hyper.... still working.


:o
simply awesome, breaking with other existing wolverines this is unique and different from the previous so far this hair, mmm .. they are right about their state of life have double palette deveria jejeje life.
But this astonishing jenial this new style

simplemente impresionante, rompiendo con los demas wolverines existentes este es unico y diferente a los anteriores hasta ahora esta de pelos, mmm..tienen razon con respecto a su estado de vida deveria tener doble paleta de vida jejeje.
pero esta jenial ese nuevo estilo astonishing.

 =D> ^:)^ ^:)^ ^:)^ ^:)^
no understand what u are talking about, something about hair and double palletes?
hair have splited colors too, here are some of his possible pallets:


Although you might wanna fix the Sentinal's head still on the stage thing.
my ideia was make a joke move like megaman soccer ball.




« Last Edit: April 25, 2010, 10:51:51 AM by zvitor »

Offline B-5

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Re: Astonishing Wolverine
« Reply #110 on: April 25, 2010, 11:41:12 AM »
I like the palettes! :)

Offline jurk

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Re: Astonishing Wolverine
« Reply #111 on: April 25, 2010, 02:13:54 PM »
The first and the fourth pallettess are nearly the same... why don't ypu try swapping blue and yellow for the forth?

Offline warecus

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Re: Astonishing Wolverine
« Reply #112 on: April 25, 2010, 05:54:23 PM »
I think that is the default pallete z was working with or costume when he decided to make him.

also is the sei smart pallete you were talking about?


will the head be able to be kicked around during the match?

Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #113 on: April 25, 2010, 06:55:57 PM »
I like how you made a palette based off the Capcom games.

Offline yosifun

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Re: Astonishing Wolverine
« Reply #114 on: April 26, 2010, 03:03:55 AM »

Great palettes! IMO the second one is by far the best and most accurate and should be the default one.
I also really liked what you did with the X-Force style palette.

Can you also add palettes based on:
* AOA Wolverine
* Alpha Flight theme ;D

Offline Bowasiel

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Re: Astonishing Wolverine
« Reply #115 on: April 26, 2010, 05:46:26 PM »
Hi I gave a try with the smart pallete.Why? Because I love smart-palleting sprites xD:
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Credits to Zvitor for his great sprite :)

Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #116 on: April 26, 2010, 08:38:25 PM »
The black costumes look the same. Also what's with the blue and yellow suit with the red skin look?

Offline B-5

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Re: Astonishing Wolverine
« Reply #117 on: April 26, 2010, 09:15:00 PM »
I like the tan one!

Offline R.I.C.O - Twon

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Re: Astonishing Wolverine
« Reply #118 on: April 26, 2010, 10:35:49 PM »
Man, I can't wait to tackle that smart pal.
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Offline yosifun

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Re: Astonishing Wolverine
« Reply #119 on: April 27, 2010, 05:08:20 AM »
@Bowasiel, loving the smart palette!  ^:)^
I also really like the way you managed to re-create Capcom's blue and yellow costume.
If you could add a V-form chest it would be one of the greatest smart palettes ever (credits to zvitor of course)

@HyperSonic92, the black costumes are not the same, the new one is more accurate if you look how the gray part of the legs end.

Offline ZVitor

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Re: Astonishing Wolverine
« Reply #120 on: April 27, 2010, 05:31:50 AM »
nice pallets,
aply that will demand really more time per sprite, and i dont want to re-do the already done sprites.
only missing 2 specials, throw and dizzy to finish him. (37 sprites)
anyway Sei already made one smart pallet to him, so maybe later in a 2.0 release i can try aply that:
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Offline Black Ops20

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Re: Astonishing Wolverine
« Reply #121 on: April 27, 2010, 07:35:54 AM »
Nice pallets.

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Re: Astonishing Wolverine
« Reply #122 on: April 27, 2010, 11:21:41 AM »
Sei did a great job on that smart palette  :thumbsup:
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Offline HyperVoiceActing

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Re: Astonishing Wolverine
« Reply #123 on: April 27, 2010, 12:27:53 PM »
Excellent. Love how you managed to use the smart palette to make both Astonishing and Classic costumes

Offline warecus

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Re: Astonishing Wolverine
« Reply #124 on: April 27, 2010, 01:41:08 PM »
wow that looks great and you said that's the pallete for 2.0?

also like how he kinda got the outback costume.
« Last Edit: April 27, 2010, 01:46:13 PM by warecus »

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