collapse

Author Topic: Tenguman  (Read 16930 times)

0 Members and 14 Guests are viewing this topic.

Offline Playing Enemy

  • Portrait & Screenpack Creator
  • Contributor
  • ****
  • Posts: 911
  • Last Login:December 26, 2018, 03:59:17 PM
  • THE HARD GOODBYE
    • Royalty7 - The best decision I ever made
    • Email
Re: Tenguman
« Reply #25 on: December 14, 2009, 06:03:28 PM »
Gotta love that professional criticism from a guy that has done nothing to contribute to anything.  =D> Smart people wouldn't exist if it weren't for dumb people I guess. Do you have anything to show us that doesn't look like butt El Boco? Before you can bash other people's stuff, you have to have made your own stuff that other people think looks good so you can actually have room to talk, if not, shut up and get to the end of the line where all the other leechers and complainers are. It's one thing to say the shading needs improvement even though it looks good how it is, but to say it blows and looks like butt is just being an a-hole. How does that help anyone? What if someone said you blow and look like butt? Would you take that into consideration for bettering yourself or just get offended due to being insulted? Look up the definition for critique, then look up critiscim. Big difference.

Sorry mods, but this stuff is getting old. Why join if you're just going to talk crap. Go join a hate group or something else that would suit you more.

On a side note, Tenguman looks really good so far. His height looks pretty accurate IMO, but I wouldn't mind seeing what the 1.1 on the y scale looks like in comparison. Also, this is just me, but I would much rather hear his english voice over his japanese ones. When my fighter is talking trash to an opponent, I like to know what they're saying. If not, maybe make both versions so people can choose. Keep up the good work.


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline El Boço

  • Initiate
  • **
  • Posts: 10
  • Last Login:June 29, 2011, 05:53:41 AM
    • Email
Re: Tenguman
« Reply #26 on: December 14, 2009, 06:10:02 PM »
Whine, whine, whine...

I need to be a game developer to say a game is crap?
I need to be a comic book artist to say Liefeld draws like a inebriated monkey?

No!

The picture of Tenguman is at the first page, and the sprite looks like a stretched Megaman cosplaying as Tenguman. Tenguman doesn't have the same size, and shape of the body parts as the original character. Also, the shading and animations are severly lacking and scale 1.1 is a pretty retarded idea.

Some people needs to take criticism like a man, not like babies who waits only for "Nice Char +1". But it's Apocalypse, who did a poor job in Punisher, and will kill this character too.
 Hey, You dont need to talk like that to say you dont like something. Learn to give criticism like a man and not like a troll.

Offline Royal_Squat

  • Extraterrestrial space police robot
  • RMM Contributor
  • ****
  • Posts: 284
  • Country: United States us
  • Last Login:April 28, 2024, 12:06:44 PM
  • Greatness is earned
    • Royal_Squat
    • Email
Re: Tenguman
« Reply #27 on: December 14, 2009, 06:30:14 PM »
Look man,El Boço. You have a problem with his work, keep your mouth shut and do yourself

Offline Playing Enemy

  • Portrait & Screenpack Creator
  • Contributor
  • ****
  • Posts: 911
  • Last Login:December 26, 2018, 03:59:17 PM
  • THE HARD GOODBYE
    • Royalty7 - The best decision I ever made
    • Email
Re: Tenguman
« Reply #28 on: December 14, 2009, 06:31:51 PM »
I don't remember saying that you need to be any of those things to voice your opinion. I just said that you should at least have something to show your own skills, before you start talking crap about other peoples, which you haven't. Feel free to do and say whatever you want, I just said it makes you look like an a-hole when that's all you say and don't offer any feedback to improve. Also, who's the one whining? I'm certainly not the one complaining because someone didn't make a mugen character the way poor little me wanted it. Make him yourself if it bugs you that much. With the yscale 1.1, it's called "experimenting" with things until you find what works best.

Lastly, "Some people needs to take criticism" and "not like babies who waits" is all wrong. It should be "need" and "wait". There's other errors in there too, but I'll leave it at those two. Your grammar blows and is completely wrong. Oh wait, you're never supposed to start a sentence with "But", that one always bugs me when people do it. At least I offered you solutions to fix your errors though. Sorry man, but if you're going to bash on people, at least cover your own a$$ and make sure you at least look intelligent yourself before doing the bashing.


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: Tenguman
« Reply #29 on: December 14, 2009, 06:35:53 PM »
This ends that side conversation.

 >:-(-| Lets get back on topic now please.

Offline Playing Enemy

  • Portrait & Screenpack Creator
  • Contributor
  • ****
  • Posts: 911
  • Last Login:December 26, 2018, 03:59:17 PM
  • THE HARD GOODBYE
    • Royalty7 - The best decision I ever made
    • Email
Re: Tenguman
« Reply #30 on: December 14, 2009, 06:39:04 PM »
Sorry, it just gets old. I'm done though, game on.


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: Tenguman
« Reply #31 on: December 14, 2009, 06:42:22 PM »
He wont be particapating with posts like that anymore.

Offline Nilakantha

  • 美少年
  • Infinity Musician
  • *****
  • Posts: 1040
  • Last Login:October 25, 2011, 04:13:46 PM
  • Lost My Mojo....Yeah Baby
    • Email
Re: Tenguman
« Reply #32 on: December 14, 2009, 08:38:00 PM »
Wow, to me Tengu Man looks like a fighter which he is and I'm digging that stance.  Great work Apoc. :thumbsup:
Its Touchin', Isn't It.

Offline LunaG

  • Initiate
  • **
  • Posts: 38
  • Last Login:January 02, 2014, 10:15:53 PM
    • Email
Re: Tenguman
« Reply #33 on: December 14, 2009, 11:02:40 PM »
I think that Tenguman's colors are bit fade? The colors are not solid striking enough. Perhaps just brighten (or darken?) the colors more.

Offline Royal_Squat

  • Extraterrestrial space police robot
  • RMM Contributor
  • ****
  • Posts: 284
  • Country: United States us
  • Last Login:April 28, 2024, 12:06:44 PM
  • Greatness is earned
    • Royal_Squat
    • Email
Re: Tenguman
« Reply #34 on: December 15, 2009, 12:01:38 AM »
I think that Tenguman's colors are bit fade? The colors are not solid striking enough. Perhaps just brighten (or darken?) the colors more.
You can fix that in Fighter Factory instead of recoloring every single sprite.

Offline aPoCaLyPsE

  • :+:Simply Twist'D:+:
  • IMT Content Architect
  • *
  • Posts: 1022
  • Last Login:January 30, 2018, 06:11:39 PM
  • ...I spit blood before I speak...
    • -"aPoCaLyPsE's Bio... Enter with Caution..."
    • Email
Re: Tenguman
« Reply #35 on: December 15, 2009, 04:10:26 PM »
I think that Tenguman's colors are bit fade? The colors are not solid striking enough. Perhaps just brighten (or darken?) the colors more.

Usually, the first pallet on all my character's is the "Artist Interpretation" pallet. I tend to use a lot of "lighter then the norm" colors until things are settled. I'm no pallet artist but i'm sure with the right tweaks, it could easily be corrected.



As for Tenguman, his current completed animations include:
-------------------------------------------------------
-Stance
-Crouching
-Crouching Turning (Missing Standing Turning)
-Walking backwalks
-Walking fowards
-Jumping backwards
-Jumping upward
-Jumping foward
-Dashing Backwards
-1 Intro
-1 Win Pose 
-Standing Attacks (Lp, Mp, CloseMp, Hp, Lk, Mk, Hk)
-Crouching Attacks (Mk, Hk Only)
-Jumping Attacks (Mp, Lk Only)
-3 Special attacks; 1 Anti-air attack
-5 out of 9 Power Set attacks
-Levitation animation (For when flight code is implentmented)

...no Hypers... (aww..)



-"aPoC."


 



Offline Royal_Squat

  • Extraterrestrial space police robot
  • RMM Contributor
  • ****
  • Posts: 284
  • Country: United States us
  • Last Login:April 28, 2024, 12:06:44 PM
  • Greatness is earned
    • Royal_Squat
    • Email
Re: Tenguman
« Reply #36 on: December 15, 2009, 04:51:44 PM »
Awesome Apoc, I don't how you do it, but keep up the good work. :)

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Tenguman
« Reply #37 on: December 15, 2009, 05:04:24 PM »
That move where he shoots the disc looks great. Hey this guy has a bird that follows him around?
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1330
  • Country: United States us
  • Last Login:February 15, 2024, 09:22:40 PM
  • Poot dispenser here.
Re: Tenguman
« Reply #38 on: December 15, 2009, 06:36:33 PM »
He looks great. I like the second pallete you made for him. Also, apparently his name is Tengumane right now. ;*))

Offline Dzayan, The Warrior

  • Infinity Regular
  • ****
  • Posts: 614
  • Last Login:September 07, 2014, 10:24:47 PM
  • I write stories.
    • My Warehouse
    • Email
Re: Tenguman
« Reply #39 on: December 15, 2009, 07:11:17 PM »
I demand Ryo as a striker
One does not have to create to critique.

Offline LunaG

  • Initiate
  • **
  • Posts: 38
  • Last Login:January 02, 2014, 10:15:53 PM
    • Email
Re: Tenguman
« Reply #40 on: December 16, 2009, 06:42:45 AM »
Yep, the one on the right, the color looks better  :thumbsup: I think still can be improved, keep up the good work!

He will have an intro stance where he floats on the air? It would look cool.

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: Tenguman
« Reply #41 on: December 16, 2009, 08:50:39 AM »
Tenguman should have the intro from Megaman 8, where he swings his disc and points it.

Offline aPoCaLyPsE

  • :+:Simply Twist'D:+:
  • IMT Content Architect
  • *
  • Posts: 1022
  • Last Login:January 30, 2018, 06:11:39 PM
  • ...I spit blood before I speak...
    • -"aPoCaLyPsE's Bio... Enter with Caution..."
    • Email
Re: Tenguman
« Reply #42 on: December 16, 2009, 03:44:22 PM »
...He will have an intro stance where he floats on the air? It would look cool.
Tenguman should have the intro from Megaman 8, where he swings his disc and points it.

 :) I'll see what I can come up with.

-"aPoC."



Offline Nilakantha

  • 美少年
  • Infinity Musician
  • *****
  • Posts: 1040
  • Last Login:October 25, 2011, 04:13:46 PM
  • Lost My Mojo....Yeah Baby
    • Email
Re: Tenguman
« Reply #43 on: December 16, 2009, 04:46:15 PM »
An idea for a hyper could have Tengu Man throw a tengu fan on the ground that creates a tornado launching the opponent in the air while Tengu Man flies up to the opponenet releasing a very intense combo on them.  This is similar to Rockman 8 when Rockman is caught by Tengu Man's tengu fan.
Its Touchin', Isn't It.

Offline GodzillaKingofMonste

  • Initiate
  • **
  • Posts: 13
  • Last Login:February 01, 2011, 04:11:25 PM
    • Email
Re: Tenguman
« Reply #44 on: December 16, 2009, 08:24:44 PM »
His upper torso should be bigger making him look buffer

Offline LunaG

  • Initiate
  • **
  • Posts: 38
  • Last Login:January 02, 2014, 10:15:53 PM
    • Email
Re: Tenguman
« Reply #45 on: December 16, 2009, 10:00:50 PM »
And why not make him float above the ground as the normal stance pose instead of the feet on the ground, like Magneto?

Offline Invader Dooms

  • Initiate
  • **
  • Posts: 101
  • Last Login:August 08, 2012, 02:45:28 PM
  • The name I am known by is BATMAN.
Re: Tenguman
« Reply #46 on: December 17, 2009, 03:10:54 PM »
I like LunaG's idea. Not only would it make him more original, but it also makes him more like how he stands normally in Megaman 8.
Team Dooms: Tetsu, Sonic, Cutman, Elecman, and Metalman!

Offline Yung Kratos

  • Infinity Regular
  • ****
  • Posts: 754
  • Last Login:September 27, 2012, 12:49:15 AM
  • Some mothaf***as always Tryna iceskate uphill
    • Email
Re: Tenguman
« Reply #47 on: December 17, 2009, 05:13:57 PM »
And why not make him float above the ground as the normal stance pose instead of the feet on the ground, like Magneto?
this very much this
(click to show/hide)

Offline boogerboy

  • Forum Member
  • ***
  • Posts: 364
  • Country: United States us
  • Last Login:January 24, 2024, 09:33:01 AM
Re: Tenguman
« Reply #48 on: December 17, 2009, 05:32:40 PM »
Nice work on Tenguman! I'm sure he'll go great in the game.
Game on!

Offline Royal_Squat

  • Extraterrestrial space police robot
  • RMM Contributor
  • ****
  • Posts: 284
  • Country: United States us
  • Last Login:April 28, 2024, 12:06:44 PM
  • Greatness is earned
    • Royal_Squat
    • Email
Re: Tenguman
« Reply #49 on: December 17, 2009, 05:44:26 PM »
And why not make him float above the ground as the normal stance pose instead of the feet on the ground, like Magneto?

I think that would be a good Idea.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 [22] 23
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal