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Author Topic: DanOwnsall Sprites  (Read 29876 times)

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Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #350 on: October 15, 2011, 11:10:59 AM »
 ;D thanks guys  :thumbsup:
Skullomania

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Re: DanOwnsall Sprites
« Reply #351 on: October 15, 2011, 11:16:54 AM »
;D thanks guys  :thumbsup:
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Another Great Joke Character in an SF game that I love, and a great make on him.
...Makes me wish there was a halfway decent mugen version of him out there... :'(

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Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #352 on: October 15, 2011, 11:20:32 AM »
there might...  :)

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Re: DanOwnsall Sprites
« Reply #353 on: October 15, 2011, 07:19:27 PM »

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Offline C.R.O.M.-Mugen-Ninja

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Re: DanOwnsall Sprites
« Reply #354 on: October 15, 2011, 07:40:20 PM »
Awesome dude
btw what's the base for Skullomania?
For many years, Mugen has been a passion to the Ninja, and still today it is. From 09' n' til this day ~

Keep fighting, keep struggling, keep creating, and have fun ~

Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #355 on: October 15, 2011, 09:32:16 PM »
@Ralf  ;*)) x2

@Mugen-Ninja
the bases are Joe from CvS2 and Cammy's boots from SFA3, Joe was scaled down 2 pixels and widened about one or two pixels. The torso and legs were edited heavily. same goes for Cammy boots except that her boots were not widened.

Edited Leona abit (most notably the hair)

the Ikari warriors are ready to go  :)

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Offline Enso

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Re: DanOwnsall Sprites
« Reply #356 on: October 15, 2011, 09:55:03 PM »
And I remember somebody made a Vulcano Rosso sprite for me. I planned on making a Mugen character out on him but the spriting on 3D is difficult. So I cancelled. I wish somebody could make a VR char in CVS style.

You got the great look on Skullo, mate! Even Leona.


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Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #357 on: October 18, 2011, 08:04:33 PM »
I'm thinking about doing Volcano Russo actually, as well as some other fave EX chars of mine  :P

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Re: DanOwnsall Sprites
« Reply #358 on: October 18, 2011, 11:48:12 PM »
I'm thinking about doing Volcano Russo actually, as well as some other fave EX chars of mine  :P
Kairi Kairi Kairi Kairi Kairi

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Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #359 on: October 19, 2011, 12:46:27 AM »
Kairi Kairi Kairi Kairi Kairi

I would, but there's already a great cvs Kairi sprite plus I don't consider him to be my fav :P

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Re: DanOwnsall Sprites
« Reply #360 on: October 19, 2011, 01:06:42 AM »
I would, but there's already a great cvs Kairi sprite plus I don't consider him to be my fav :P
Allen?

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Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #361 on: October 19, 2011, 02:00:22 AM »
I hate Allen TBH Frickin wanna be Dan Hibiki  >:P

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« Last Edit: October 19, 2011, 02:10:37 AM by DanOwnsall112 »

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Re: DanOwnsall Sprites
« Reply #362 on: October 19, 2011, 02:02:44 AM »
I hate Allen TBH Frickin wanna be Dan Hibiki  >:P


Oh Enso  8)

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Re: DanOwnsall Sprites
« Reply #363 on: October 19, 2011, 02:41:54 AM »
Well, Dan. TBH I didn't mean to ask you to make a sprite on Vulcano Rosso for me, but thanks very much.

I'm thinking about doing Volcano Russo actually, as well as some other fave EX chars of mine  :P
Did you say you're going to make him as a Mugen char? I only can sprite but I don't know much about Mugen coding.


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Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #364 on: October 19, 2011, 02:44:48 AM »
I only meant just some sprites lol but who knows someone could be interested in the near future  :)
oh and I did it because I wanted to  :)

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Re: DanOwnsall Sprites
« Reply #365 on: October 19, 2011, 09:01:52 AM »
I hate Allen TBH Frickin wanna be Dan Hibiki  >:P

Actually, Allen reminds me more of Paul Phoenix with Shoto moves...
AND HOLY HELL ROSSO LOOKS LIKE A BOSS!

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Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #366 on: October 20, 2011, 03:02:54 AM »
Thanks!
Ken Concept

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Re: DanOwnsall Sprites
« Reply #367 on: October 20, 2011, 03:15:43 AM »
Thanks!
Ken Concept


If I not be asking what kind a stance is ken doing  /:O

Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #368 on: October 20, 2011, 03:21:23 AM »
?there a problem with it? its more loose then his shoto stance  :-??

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Re: DanOwnsall Sprites
« Reply #369 on: October 20, 2011, 10:21:46 AM »
If I not be asking what kind a stance is ken doing  /:O
We were trying to find a way to loosen up the shoto stance so instead of it having such a strict base, we had him relax in it. Personally, I like it.

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Re: DanOwnsall Sprites
« Reply #370 on: October 20, 2011, 10:45:36 AM »
The new ken stance does look pretty cool.  :thumbsup:
laid back shoto style. i likey!

Offline DanOwnsall112

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Re: DanOwnsall Sprites
« Reply #371 on: October 20, 2011, 10:01:37 PM »
animation

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« Last Edit: October 20, 2011, 10:16:00 PM by G.P.O.A - DanOwnsall112 »

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Offline TGM

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Re: DanOwnsall Sprites
« Reply #372 on: October 20, 2011, 10:17:14 PM »
animation

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He looks stiff from his upper body other than that nice job :)

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Re: DanOwnsall Sprites
« Reply #373 on: October 20, 2011, 10:26:00 PM »
He looks stiff from his upper body other than that nice job :)
Actually, it's better to have his arms a bit more stagnant from a fighting perspective. It gives the person more balance and makes it easier to control their movement.

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Re: DanOwnsall Sprites
« Reply #374 on: October 20, 2011, 11:04:27 PM »
Actually, it's better to have his arms a bit more stagnant from a fighting perspective. It gives the person more balance and makes it easier to control their movement.

Naruhodo :O*D

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