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Author Topic: SF3Dan  (Read 2220 times)

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Offline .:K.I.N.G:.

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Re: SF3Dan
« Reply #25 on: August 05, 2009, 03:15:13 AM »
be more pacific the light kicks are smooth to me i dont understand i just made a gift to show you the meduim punch more smoother and hard punch i trying but they look great to me be more pacific about the animation like what  and where should i but a animation in between animation element 3 and 4 or something in the light kick
the new standing mp seems a different than the old one.
lp = light punch
mp = med punch
hp = hard punch
lk = light kick
mk = med kick
hk = hard kick

the ones i meant:
-the crouching med punch
-crouching light kick
-standing med punch (the old one)
-jumping hard punch
-jumping light kick
-dankuukyaku (light) first kick

for example





« Last Edit: August 05, 2009, 07:21:03 AM by Mr.47 »
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Offline Skeletor-EX

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Re: SF3Dan
« Reply #26 on: August 06, 2009, 04:01:49 AM »
Ok man... I like him so far, but I have a HUGE problem with the fact that after a launcher, I can't seem to connect with one single hit in the air. That's not even cool...!  \-/o But... I know that's something that can be fixed easily, so I won't have a cow over it. He's coming along just fine, and keep it up! We REALLY NEED an SF3 Dan...!  :thumbsup:

Offline carloskillar3675

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Re: SF3Dan
« Reply #27 on: August 06, 2009, 10:09:07 PM »
im currently  spriting sf4 focus attack   and im reading the pms and im finally home i will be posting  up more animations  trying to make some animations smoother  some of them dont need any work done but i will continue to work hard for dans fans  so peace have to get to work  on him now

Offline bigredguy

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Re: SF3Dan
« Reply #28 on: August 07, 2009, 03:22:53 PM »
I'm aware this is being updated, so i can only give feed back on the existing char:

-doesnt seem to be enough difference in height between light, medium and heavy versions of shoryuken
-either the air launcher makes the other char go too high, or theres too much of a lag between the launcher and his follow up jump: impossible to land a successive hit on certain chars (collision box variances, im guessing)
-No one has mentioned this one yet: but on all the dan's ive played with, on his move where he draws the picture and throws it, the holding out of the picture before the throwing of it counts as a hit if it makes contact with the opponent: this one doesnt

I like the cleverly edited portrait though, and i agree with what the others have said about the choppiness of SOME animations. I actually like him a lot, and feel that you have recreated his moves well considering no sf3 sprites of dan were made. PLEASE make his gameplay sf3 though.... i have no problem with sf3 sprited mvc chars but they're usually released consequently to the release of the normal sf3 version, and rightly so IMO because the regular sf3 versions tend to be superior.

Good luck with the further work...... OYAJI! o.O#

Offline carloskillar3675

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Re: SF3Dan
« Reply #29 on: August 07, 2009, 05:58:06 PM »
well the next release  you will be proud

Offline Yagoshi300

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Re: SF3Dan
« Reply #30 on: August 07, 2009, 07:28:25 PM »
Can i Host your Character


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Offline DanOwnsall112

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Re: SF3Dan
« Reply #31 on: August 07, 2009, 08:42:48 PM »
Can i Host your Character

First of all its not finished It is a beta.
second of all you don't actually host them on you're site. you upload them on mediafire and esnips, which is called warehousing.
so no you can not host him.
« Last Edit: August 10, 2009, 05:20:56 AM by Wiifangj »

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Offline KenFan9276 - Member of CROM

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Re: SF3Dan
« Reply #32 on: August 07, 2009, 09:53:03 PM »
Can't wait for the final realase!

Offline samjs721

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Re: SF3Dan
« Reply #33 on: August 07, 2009, 09:57:47 PM »
Can't wait for the final realase!

true.
i hope they make him without any flaws.

Offline carloskillar3675

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Re: SF3Dan
« Reply #34 on: August 08, 2009, 12:50:28 AM »
He's a beta, but I think his new beta surprise by the progress that he's making since many SF4 animations were added and the beta after this one will have more SF4 animations and still a little bit of the original Dan animations that is still the same old dan with alot more new stuff and smoother animations o.O# o.O#, but no rushing it'll be released soon

Offline Darkmanx_429

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Re: SF3Dan
« Reply #35 on: August 09, 2009, 03:25:06 PM »
Just a side not, that's a sick Goutetsu for your icon, are you planning on turning him into a character? That would be great!

Offline samjs721

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Re: SF3Dan
« Reply #36 on: August 09, 2009, 03:31:20 PM »
Just a side not, that's a sick Goutetsu for your icon, are you planning on turning him into a character? That would be great!

I agree!! looks really good.

Offline carloskillar3675

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Re: SF3Dan
« Reply #37 on: August 09, 2009, 07:11:08 PM »
yeah  planning  on it . he  looks diffrent in the face , like he does on wiki. I need help this is a  project with alot  of custom sprites  with that being said . The forum will be making him with ideas  and  management.  My team will make  him , your suggestions will make him great .  My next  project  is Gou Hibiki  (older looking one thats on wiki) but we are adding  the finishing  touches  on Dan he now has his  focus attack  finish .We will be adding his ultra attack later on this week. Will update him accordingly to what his fans want here's a pic of Gou Hibiki
« Last Edit: August 09, 2009, 07:28:38 PM by carloskillar3675 »

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