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Author Topic: Classic Green Arrow (Jason Todd Edit)  (Read 2365 times)

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Offline ZVitor

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Classic Green Arrow (Jason Todd Edit)
« on: July 20, 2009, 05:44:46 PM »

http://www.sendspace.com/file/1mxhct

This version is the same from my old release, but with new look by JasonTodd...
i really like his without hood edit and new boots, and it will be my base to v2.0
Thanks Todd.



Offline bse24

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #1 on: July 20, 2009, 06:23:16 PM »
Awesome new look!  Nice job!  Downloading now..

Offline Alexziq

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #2 on: July 20, 2009, 06:26:51 PM »
This is the 2nd great character in my roster from you 2. I wish I knew my version has all the hyper BGs, and an sparks all converted to MVDC I would have added my fixes.

Maybe next update

Offline .Batzarro.

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #3 on: July 20, 2009, 07:20:39 PM »
Looks good, but I wish this would of been like another mode for Green Arrow, but all it'd change could of been the look. As I don't know which design I like more.

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Offline ZVitor

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #4 on: July 20, 2009, 07:22:47 PM »
look for v2.0
jason todd edits + intermission sugestions:
« Last Edit: July 20, 2009, 07:46:00 PM by zvitor »

Offline catbat74

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #5 on: July 20, 2009, 07:35:23 PM »
I like the new look, reminds me of Green Arrow from JLU cartoon!   Just a thought, how about doing the same as maskless wolverine, where you press start and he removes his hood and has new move sets, press start again and he puts his hood back on and has the previous moves?

Offline ZVitor

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #6 on: July 20, 2009, 07:44:42 PM »
As I don't know which design I like more.
thats why i dont make code mods, this way u can choise your favorite look...

Just a thought, how about doing the same as maskless wolverine, where you press start and he removes his hood and has new move sets, press start again and he puts his hood back on and has the previous moves?
nah, without hood is the best look for GA, i made him with hood because he are my second wip and i choise the easy way.
... and dont have a way 100% correct to code this alt mods, because u cant control his look in p2 custom states.

Offline ELECTRO

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #7 on: July 20, 2009, 08:29:04 PM »
The new look is Awesome - I loved how your old version played Zvitor so no changes in that is just fine @-)

Offline Playing Enemy

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #8 on: July 20, 2009, 08:47:49 PM »
Thanks for the update, he looks really good like this. I agree I don't which I like more, because both versions are pretty good. I'm really just waiting on the update for him that addresses his combo ability, because he seems to be lacking those. Once he's similar to your Spiderman, he will be a worthy adversary. Good job and thanks again.  :thumbsup:


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Offline ZVitor

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #9 on: July 20, 2009, 10:08:41 PM »
Once he's similar to your Spiderman, he will be a worthy adversary...
one thing will be very similar to spiderman....
arrow limit :)

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #10 on: July 20, 2009, 11:02:28 PM »
That's a really good idea, you should definitely do that. The even more updated look you showed is going to be awesome too, I'm looking forward to all of it.  :thumbsup:
« Last Edit: July 21, 2009, 06:20:11 AM by shulbocka »


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Offline Weapon x program

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #11 on: July 21, 2009, 01:48:40 AM »
WOW @-) I didn t know you would release him so fast, glad to help  :P

Offline Beto

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #12 on: July 21, 2009, 10:55:26 AM »
Boa zvitor  :thumbsup:

Offline ZVitor

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #13 on: July 21, 2009, 11:57:40 AM »
i started to work in v2.0 before JT help using intermision sugestions, but JT made a good progress to me... now my job will be more easy, i tink i already have 30% of sprites re-done.

....
i need sugestion to more special or hypers.
(Yea, Atom will be remove.)
and more names to weak point arrow list, current one:

'''Green Kryptonite'''

Superboy - Kon-El - KonEl - Superman - Super Girl

'''Blue Kryptonite'''

Bizarro

'''Emp Arrow'''

Ironman - Ironman DCvsM

Marvel vs. Capcom's WarMachine - War Machine - WarMachine

Dr doom - DrDoom - Dr. Doom 

Lex Luthor - Sentinel - Cyborg

'''Fire Arrow'''

Ice - Martian Manhunter - Iceman - Ajax

'''Cryogenic Arrow'''

Homem Borracha - Plastic Man - Omega Red - Human Torch

Mr. Fantastic - Fire - Sunfire

'''Sonic Arrow'''

Carnage - Venom - Daredevil

Wolvenom - Agony

'''Boomerang Arrow'''

Flash - Boomerang - Spiderman - Nightcrawler - Beast - Quicksilver - SJA Flash

'''Net Arrow'''

Angel - Hawkman - Hawkgirl


more info click in my sig to see his moves.

Offline Alexziq

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #14 on: July 21, 2009, 12:07:25 PM »
The only thing I dont like is the netting on the chest. Olly has 3-4 large X like netting that is meant to tie the shirt tight to his chest. all those little x's don't really make sense with how the shirt is meant to tie.

I know thats nit picky, but it's a valid point.

Offline criok

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #15 on: July 21, 2009, 12:32:22 PM »
 :o
well I like the two versions and three more that will work ... they are good and inspiring ..
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Offline JDubbs

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #16 on: July 21, 2009, 01:36:30 PM »
is the right leg supposed to be like that with the flap sticking out?
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Offline Weapon x program

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #17 on: July 21, 2009, 05:09:14 PM »
I see some problem where I kept standing in the air if you get hit while shooting arrows in the air. In other words I would change the following:
;flecha pulando pra depois
  [StateDef 1115]
type = S
movetype = A
physics = S
anim = 1007
poweradd = 15
ctrl = 0
velset = 0,0

to

;flecha pulando pra depois
  [StateDef 1115]
type = A
movetype = A
physics = N
anim = 1007
poweradd = 15
ctrl = 0
velset = 0,0
FOR THOSE of you interested to have both green arrows for now, i will send a link tomorrow( cause it s on my another comp) for green arrow with the hood suit with dinah' new look, and his son as helpers(in place of speedy), so he will have the right helpers for the right period 2005.

Offline Hardy

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #18 on: July 21, 2009, 10:35:27 PM »
nice :o
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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #19 on: July 21, 2009, 10:53:27 PM »
I saw your first Green Arrow, and I was impressed. You have come a long way, zvitor.
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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #20 on: July 22, 2009, 03:58:32 PM »
ok, here is is the link to green arrow with hood mask with different helpers:
http://www.sendspace.com/file/r1dpn2
 :cool

Offline ZVitor

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #21 on: July 23, 2009, 10:55:08 AM »
thanks again JT
...
im tryng use another bases, to make him less like cap. like this cable kick....

and im making some missing basics sprites to make him more fluid.
and for Black Canary i got L@nce Upercut help

and kojunho upgraded Speedy to Red Arrow


« Last Edit: July 23, 2009, 11:04:22 AM by zvitor »

Offline Dzayan, The Warrior

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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #22 on: July 23, 2009, 11:17:51 AM »
The new revamp looks awesome :o
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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #23 on: July 23, 2009, 11:31:40 AM »
One thing I must agree on is lance's Black Canary is well done . I was just telling him that last week 
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Re: Classic Green Arrow (Jason Todd Edit)
« Reply #24 on: July 23, 2009, 11:36:45 AM »
thanks again JT
...
im tryng use another bases, to make him less like cap. like this cable kick....

and im making some missing basics sprites to make him more fluid.
and for Black Canary i got L@nce Upercut help

and kojunho upgraded Speedy to Red Arrow




Definitely use some cable in their. It looks so much better :thumbsup:.

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