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Author Topic: Two-Face By COMMUNITY  (Read 26492 times)

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Offline DARKTALBAIN

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Re: Two-Face By Genziroz a.k.a Noldor
« Reply #50 on: July 04, 2009, 01:12:36 PM »
OK , so if Gen wants to use this base he has to have permission from Unlimited ?

I disagree with that .

Someone sprite Gen a TwoFace head so he can make this WIP without having to get unlimited's permission . I would do it , but my computer is trashed .

That's the only thing unlimited owns , the head sprite in my opinion . Had I seen those sprites , I would thought to myself  " base for Two-Face "  . As far as I am concerned , having an idea for a base can not be copyrighted . But I guess that's what you have .

OK so here's the way this is . If Gen/Noldor wants to make a " community " WIP . That's fine .

If he wants to WIP this by himself just leave him be . If the head is open source , than it is just that open source . You can't really dictate what happens to it .  If it's not open source , let us know here so someone can sprite another one .

For those who want to make there own WIP . Go ahead , look at all the multiple versions we have of other characters . 
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Offline Genziroz

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Re: Two-Face By Genziroz a.k.a Noldor
« Reply #51 on: July 04, 2009, 01:19:32 PM »
In fact, how about we make this one a community project? I'll do a head sheet, and see if I can't frankensprite an attack or two, Sic can help Gen refine his sheets, and we'll take on more folks to help as it grows. Sic has some good suggestions for Harvey, I think. Sound good?

wow im lost for 7 hours and that turns a crazy thing xD

well i think the idea for ANC ist the better.... a comunity W.I.P make it the better way and its turn a better W.I.P allthought and we can make it much faster and without problems.... i thinks thats the way and that its what we can do...

that is only my opinion..... post if are you in
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Offline DARKTALBAIN

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Re: Two-Face By Genziroz a.k.a Noldor
« Reply #52 on: July 04, 2009, 01:27:47 PM »
wow im lost for 7 hours and that turns a crazy thing xD

well i think the idea for ANC ist the better.... a comunity W.I.P make it the better way and its turn a better W.I.P allthought and we can make it much faster and without problems.... i thinks thats the way and that its what we can do...

that is only my opinion..... post if are you in

Where ever ANC is at things have been tending to get crazy  o.O#

OK , so there we have it COMMUNITY WIP . I guess change the title on the thread , start making lists of moves needed to be done , recruit people & post all of it . Good luck to all of you . From what I can tell Sic -1 is already going to be on board    :thumbsup: 
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Offline .Batzarro.

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Re: Two-Face By Genziroz a.k.a Noldor
« Reply #53 on: July 04, 2009, 01:29:21 PM »
I think a community WIP out of this would be best. With someone without much experience having all these great sprites willing to help, I say grab the opportunity and run with it. That's my two cents on it though, and wish this opportunity would of come to me when I first started.

It is true that it's up to the main person WIPing this though, but as you've all seen, he's more then happy for the help. So, this should probably stop here and now before anything really gets out of hand as hostility can be sensed from every side.

That's the only thing unlimited owns , the head sprite in my opinion . Had I seen those sprites , I would thought to myself  " base for Two-Face "  . As far as I am concerned , having an idea for a base can not be copyrighted . But I guess that's what you have . 
You requested this char once he came out. Remember, Arellon posting at Sonic about how he's the perfect Two-Face base and he'd of used him first, if he didn't already have some much done with the other bases.

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Offline Alexziq

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Re: Two-Face By Genziroz a.k.a Noldor
« Reply #54 on: July 04, 2009, 01:34:25 PM »
Yea If it's a "community WIP"... like i said i would love to help out...

but If it's not a community WIP, i don't see why i can't make my own two-face as well?

 i've already started spriting... but my sprites would not work with the ones he already made because of the resizging,coloring, and detail i have done that has not been done on his.

but like ANC said... we are just trying to make things better.

I hear you, I just didnt want to see the guy lose his chance to learn to create a WIP. I agree if you want to make one yourself go for it, that was my point. The problem I see with the community wips are the differant shades, and use of color tiles. From my old attempt to create Batman DKR to IMT Batman, and Mr Fantastic community WIPs always seem to be a lot of problems. Just ask Zvitor, he knows as well as I do. Now maybe you can all pitch in here, and help in steps, and avoid those problems. I just enjoy seeing people grow like a Zvitor, or Spiderbat, Batzarro or DT, ect. and I was just being a little defensive for the sake of the origional spriter, not to just take command without getting his thoughts, thats all. He seems good with it, so best of luck.

Offline DARKTALBAIN

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Re: Two-Face By COMMUNITY
« Reply #55 on: July 04, 2009, 01:39:30 PM »
I agree , you all have to make a starting palette so that everyone will be on the same page . Maybe one of the unlimited guys or Acey can take care of that first 
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Offline Genziroz

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Re: Two-Face By COMMUNITY
« Reply #56 on: July 04, 2009, 01:43:39 PM »
i think if we dont wanna have problem with size and color and anyway..... we should design 1 men for resize, 1 for colors, 1 for the shets of his body 1 for the shets of his face and a coder.... with that the Wip make his own way....

i ask again if someone wanna be part of this RAISE YOUR HANDS!!!!!
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Offline A New Challenger

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Re: Two-Face By COMMUNITY
« Reply #57 on: July 04, 2009, 02:09:21 PM »
Genziroz, good call man. Since you're obviously passionate about the character, surely you'll still play a big part in shaping him.

As far as palettes go, Intermission included palette swatches in the original tutorial, so there's that option. Was there a reason we didn't like those, or? I'm for them.


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Offline .:K.I.N.G:.

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Re: Two-Face By COMMUNITY
« Reply #58 on: July 04, 2009, 03:07:59 PM »
since this is sorted out now, i guess first things here for this community wip would be a template palette, shading style,size, and face/heads sprite sets in order to get everything matching up in the end.
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Offline The King Sic-1™

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Re: Two-Face By COMMUNITY
« Reply #59 on: July 04, 2009, 03:14:51 PM »
Well this is what i had planed for him... and this is what i got so far...



only thing not done on the walk is the tie.

Offline ColdPyro

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Re: Two-Face By COMMUNITY
« Reply #60 on: July 04, 2009, 04:54:50 PM »
hmm i like everything except the face needs a little tweaking

Offline Genziroz

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Re: Two-Face By COMMUNITY
« Reply #61 on: July 04, 2009, 05:08:51 PM »
im with cold... for some reason need something i cant see..... everything was exelent i like very much... but remeber that need the 2 sides..... 1p normal face  2p burned face...
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Offline ColdPyro

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Re: Two-Face By COMMUNITY
« Reply #62 on: July 04, 2009, 06:15:07 PM »
yea this def is going to be a hard character to make double the sprites for everything kinda
i did an edit of sic-1's but im not sure about this one either

Offline The King Sic-1™

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Re: Two-Face By COMMUNITY
« Reply #63 on: July 04, 2009, 06:48:29 PM »
..... lol!!!

i know it needs two sides... and i think the face looks fine... maybe the hair needs some tweeking.

but that's how the sprites should be scaled down.

and no worries... i'm working on the other side now... how is the attack you made looking?


Post Merge: [time]Sat Jul  4 17:49:20 2009[/time]
yea this def is going to be a hard character to make double the sprites for everything kinda
i did an edit of sic-1's but im not sure about this one either


i'll play around with the head... and you missed some detail on the jacket

EDIT:

Here is the Edit i did of yours.

« Last Edit: July 04, 2009, 07:00:33 PM by Sic-1 »

Offline Intermission

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Re: Two-Face By COMMUNITY
« Reply #64 on: July 04, 2009, 07:10:35 PM »
nice work sic... but if we want a better palette set we need color separetion 4 shirt, shoes,  tie and dress...if u guys are agree i suggest to work with the blue palette i mage in the tutorial...and with the 2 difference side of his face...than i can take the sprite and fix all the color

i ask u...is possible have 2 different stance for side?

and i suggest use guns only for super or hiper....
« Last Edit: July 04, 2009, 07:15:39 PM by Intermission »

Offline The King Sic-1™

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Re: Two-Face By COMMUNITY
« Reply #65 on: July 04, 2009, 07:26:49 PM »
i ask u...is possible have 2 different stance for side?

hhmm don't see why not... let me talk to some people about it.

nice work sic...

Thanks!

Offline Acey

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Re: Two-Face By COMMUNITY
« Reply #66 on: July 04, 2009, 07:37:32 PM »
i ask u...is possible have 2 different stance for side?
Absoultely. It will be fairly easy to impliment.

We need to make sure we're all using the same palette here at the beginning though, at least the same colors if nothing else.

Offline tremainekr

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Re: Two-Face By COMMUNITY
« Reply #67 on: July 04, 2009, 07:55:35 PM »
 :o two different stances didnt even think of that. usaly i always think of a crazy idea. the burned side staces really make him look like two differnt characters...so gen are u gonna use different attacks depending which side of the screen two-face  stands on.
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Offline J.C.McMinis

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Re: Two-Face By COMMUNITY
« Reply #68 on: July 04, 2009, 09:13:25 PM »
This looks promisong, I wish all who plan on working on this the best of luck. However may I point out one little thing I see wrong with the sprites. You guys have Harvey's right side being scarred when it is actually his left.

Reference
http://en.wikipedia.org/wiki/Two-Face


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Offline The King Sic-1™

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Re: Two-Face By COMMUNITY
« Reply #69 on: July 05, 2009, 12:54:41 AM »
This looks promisong, I wish all who plan on working on this the best of luck. However may I point out one little thing I see wrong with the sprites. You guys have Harvey's right side being scarred when it is actually his left.

Reference
http://en.wikipedia.org/wiki/Two-Face

easily fixed by flipping the sprites.

See:

Offline tenchimuyo4ever

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Re: Two-Face By COMMUNITY
« Reply #70 on: July 05, 2009, 01:43:09 AM »
No need to fear Tenchi is here . . .
I've been DYING to work on a Two-Face wip for a long time.
This is my all time favorite Batman villain. I have loads of concepts
for him and I'll begin working on a pal for him. Btw have you guys
considered giving him alt specials depending on what side of the screen he's on?

Post Merge: July 05, 2009, 02:38:09 AM
I made this video as a reference it's a god awful game but it has a few interesting
concepts and ideas for Two Face.



The way they made him in combat you can tell the kept the duality
as a major part of his character not only does his stance alternate
depending on what side of the screen he's on but so does his specials,
weapons, punches , kicks and even winposes. He literally feels like two
characters which really makes sense.
« Last Edit: July 05, 2009, 02:55:51 AM by tenchimuyo4ever »

Snooping as usual I see?

Offline HornTitan

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Re: Two-Face By COMMUNITY
« Reply #71 on: July 05, 2009, 04:23:09 AM »
How on earth did you manage to play that game at all!  :o
;)

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Re: Two-Face By COMMUNITY
« Reply #72 on: July 05, 2009, 04:55:49 AM »
I like the idea of the two different stances for each side, but wouldn't the different attacks for each side be a little confusing when you play as him? I think it sounds cool, it just might make him a tricky son of a gun to get the hang of, especially if he was mvc styled. I may be wrong, but it just sounds like it would be weird. If he just had different specials and hypers, and not basic attacks as well, then it would work pretty good though. Everything is looking great so far though guys, keep up all the good work.  :thumbsup:


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Re: Two-Face By COMMUNITY
« Reply #73 on: July 05, 2009, 06:08:27 AM »
my friends i really hope you understand the potential presented in this thread

there is NO reason as to WHY NOT HAVE ONE MASSIVE BATMAN PROJECT?

one where all of these talented fanatics come together, work together and play together.

there is no negatives to this!

imagine the potential when

IMT
Unlimited
CVG
and
SGM

come together each representing with their own DC/batman chars or stages and putting it together so that we can all enjoy the fruits of our work!

put personal differences aside, (after all its only a gam and based on the internet), act like professionals and truly be part of MUGEN history.

 :)


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Re: Two-Face By COMMUNITY
« Reply #74 on: July 05, 2009, 09:13:41 AM »
Sic's head looks fine to me, but I'd recommend making his scarred/wild hair look like that 'cracking knuckle pose' during his walk and stance as well. Much nicer style in that pose. Also are those resized to Int's suggested size, or? He seems a tad tall but it might be me.

Still, those animations and the general paletting and style in the stance and walk are great stuff. That's the page we all need to be on.

As far as Gotham Knights, I'm all for a group merging project. All the same, there are multiple versions of many characters. How might that be reconciled? Open game, maybe a screenpack compatible version of each downloadable with the game?

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