collapse

Author Topic: The Batcave  (Read 9785 times)

0 Members and 1 Guest are viewing this topic.

TomBewley

  • Guest
The Batcave
« on: June 05, 2009, 06:09:40 PM »
Here is a preview of a stage for this project, which will come with the screenpack.

I present to you; The Batcave



It is a rather long stage and features the Bat computer, the Batmobile as well as more. Fully animated of course!

You may be getting this stage sooner than you think

 :)

Hope you like the look of it
                                
-X

« Last Edit: June 18, 2010, 02:35:49 PM by Acey »



Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:October 25, 2024, 07:34:33 PM
    • Email
Re: The Batcave
« Reply #1 on: June 05, 2009, 06:30:33 PM »
great!  =D>
i want that.....
my sugestion, a less blue and more dark bat computer.
and i want to see batmobile entirely
.
« Last Edit: June 05, 2009, 06:36:21 PM by zvitor »

Offline Ref Cortez

  • Forum Member
  • ***
  • Posts: 370
  • Last Login:December 14, 2017, 02:06:29 PM
    • Email
Re: The Batcave
« Reply #2 on: June 05, 2009, 06:34:00 PM »
can't wait.
border="0" alt="Photobucket"></a>

Offline bakito

  • Initiate
  • **
  • Posts: 14
  • Last Login:February 24, 2016, 11:58:32 AM
Re: The Batcave
« Reply #3 on: June 05, 2009, 10:41:19 PM »
looking very good!!
congratulation

Offline aristotle

  • Contributor
  • ****
  • Posts: 688
  • Last Login:April 24, 2013, 05:36:53 PM
Re: The Batcave
« Reply #4 on: June 06, 2009, 12:06:43 AM »
great!  =D>
i want that.....
my sugestion, a less blue and more dark bat computer.
and i want to see batmobile entirely
.

i concur, plus i think the whole area overall needs to be darker.

Offline The King Sic-1™

  • The King of Mugen & Best in the World!
  • MUGEN Content Architect
  • *****
  • Posts: 1059
  • Country: United States us
  • Last Login:February 28, 2018, 11:47:27 AM
  • Head over to http://sicgraphicsmugen.darkbb.com/
    • TheTrueSic-1
    • SicGraphicsMugen
Re: The Batcave
« Reply #5 on: June 06, 2009, 12:18:54 AM »
Looks great!

but it kinda reminds me of another Bat Cave stage i have seen.




Offline HornTitan

  • Initiate
  • **
  • Posts: 38
  • Last Login:February 11, 2019, 06:43:42 AM
  • You know it!
Re: The Batcave
« Reply #6 on: June 06, 2009, 02:11:25 AM »
My thoughts exactly and it seems really crowded for a batcave, maybe expand it more, darken the back so it looks like a dark abyss and maybe add a few rock points to show distance between objects.

I don't know, it's hard to tell by the screen shots, i could be wrong but I see too much rock spam in there Hmmmm
« Last Edit: June 06, 2009, 12:13:25 PM by HornTitan »
;)

Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1330
  • Country: United States us
  • Last Login:February 15, 2024, 09:22:40 PM
  • Poot dispenser here.
Re: The Batcave
« Reply #7 on: June 06, 2009, 03:34:38 AM »
I think this looks great. Ivy looks great as well. Great work, Dead-X. :thumbsup:

Offline spiderclone

  • Initiate
  • **
  • Posts: 146
  • Country: French Polynesia pf
  • Last Login:June 25, 2018, 06:44:04 AM
    • Email
Re: The Batcave
« Reply #8 on: June 14, 2009, 10:30:41 AM »
great concepts everywhere
justice is best served in death

TomBewley

  • Guest
Re: The Batcave
« Reply #9 on: June 14, 2009, 09:16:29 PM »
Thanks guys for your comments. I'll take them into consideration when improving and finishing this stage.

So the general consensus is:

  • Darker/moodier atmosphere
  • Improved Batputer
  • Less crowding/more open spacing

I'll try and get on them ASAP

Offline vision

  • New Member
  • *
  • Posts: 7
  • Last Login:February 15, 2019, 11:06:41 PM
Re: The Batcave
« Reply #10 on: June 17, 2009, 01:39:49 AM »
Also, have the stage "loop" So it appears that you are just walking around in a giant circle. :o Hell Yea!!!!!!!!

Offline Jmaxximus

  • MUGEN Content Architect
  • *****
  • Posts: 505
  • Country: United States us
  • Last Login:January 02, 2022, 03:04:27 PM
    • Email
Re: The Batcave
« Reply #11 on: June 17, 2009, 02:23:59 AM »
Verry nice I look forward to this one

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: The Batcave
« Reply #12 on: June 17, 2009, 04:30:12 PM »
Also, have the stage "loop" So it appears that you are just walking around in a giant circle. :o Hell Yea!!!!!!!!

Don't we wish we could.

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: The Batcave
« Reply #13 on: June 25, 2009, 01:04:19 PM »
A good idea would be the fight taking place in a elivator, which starts in the entrance/basement of the cave, then shifting to the computer room during the battle.

Offline The Anvil

  • MUGEN Content Architect
  • *****
  • Posts: 883
  • Last Login:September 23, 2015, 08:40:42 AM
    • Email
Re: The Batcave
« Reply #14 on: July 14, 2009, 11:48:18 AM »
I guess ivy found out where his secret lair was lol.
Great job, it looks fantastic, the quality on this entire project is outstanding. I can't wait!

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: The Batcave
« Reply #15 on: July 14, 2009, 12:54:48 PM »
I guess ivy found out where his secret lair was lol.
Great job, it looks fantastic, the quality on this entire project is outstanding. I can't wait!

The Bartcave is our training stage, so Ivy is a hologram. ;)

Offline Tenspeed

  • Infinity Faithful
  • ****
  • Posts: 2459
  • Last Login:February 23, 2014, 07:33:54 PM
  • I f**k*** <3 Capcom!
    • Email
Re: The Batcave
« Reply #16 on: July 14, 2009, 04:21:28 PM »
Don't we wish we could.

doesn't shumagorath's MSH stage do that? I thought I had seen that in mugen before. I'll see if I can find it later.

Offline spiderbat

  • Initiate
  • **
  • Posts: 78
  • Last Login:March 25, 2012, 01:29:54 PM
Re: The Batcave
« Reply #17 on: August 06, 2009, 01:13:12 PM »
Here is a preview of a stage for this project, which will come with the screenpack.

I present to you; The Batcave



It is a rather long stage and features the Bat computer, the Batmobile as well as more. Fully animated of course!

You may be getting this stage sooner than you think

 :)

Hope you like the look of it
                               
-X



   
is incredible

will be the best Batcave

just a comment

the batcomputer need a platform

I do not like this ground for  batcomputer

For the rest I love this stage






TomBewley

  • Guest
Re: The Batcave
« Reply #18 on: August 06, 2009, 01:53:39 PM »
   
is incredible

will be the best Batcave

just a comment

the batcomputer need a platform

I do not like this ground for  batcomputer

For the rest I love this stage

Thanks very much. I quite like that idea of putting it on a platform. Sorry that you haven't heard much concerning this, I have been rather busy but I shall try and get some more of the stage done tonight

Offline spiderbat

  • Initiate
  • **
  • Posts: 78
  • Last Login:March 25, 2012, 01:29:54 PM
Re: The Batcave
« Reply #19 on: August 06, 2009, 07:08:35 PM »
   
congratulations
very very good job

Offline Irockz

  • Initiate
  • **
  • Posts: 73
  • Last Login:September 28, 2014, 12:24:37 PM
Re: The Batcave
« Reply #20 on: August 07, 2009, 02:27:26 PM »
the batplane and the batboat should appear, like in lego batman.

Offline JOR EL

  • Stage Creator
  • *****
  • Posts: 16
  • Last Login:July 26, 2017, 08:20:44 AM
    • JOR EL's PLACE
    • Email
Re: The Batcave
« Reply #21 on: October 22, 2009, 11:56:09 PM »
that looks awesome! also, just a suggestion ,there are several images on the mk vs dc site for batcave backgrounds, see if any of that is useable. I am re-doing a stage with the fortress of solitude images and they are honestly perfect for mugen, so see what you can muster up. Great work!!!!!

Offline Ununsed-Username

  • Infinity Regular
  • ****
  • Posts: 871
  • Last Login:February 08, 2014, 12:22:16 AM
    • Email
Re: The Batcave
« Reply #22 on: November 16, 2009, 10:02:32 AM »
Awesome!
Truly awesome.

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: The Batcave
« Reply #23 on: November 17, 2009, 09:36:27 AM »
the batplane and the batboat should appear, like in lego batman.

Funny you said that, because this project was launched after playing Lego Batman for one afternoon.

Offline supergarrocha

  • Initiate
  • **
  • Posts: 31
  • Last Login:October 29, 2014, 11:30:34 AM
    • Email
Re: The Batcave
« Reply #24 on: December 07, 2009, 08:45:09 PM »
Awesome project. I like this Batcave. D you plan to release it soon?

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
[24] 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal