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Author Topic: Capcom Fighting All Stars - MUGEN Version  (Read 77793 times)

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Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #550 on: June 13, 2011, 02:48:01 PM »
Will there be a version for those who still use the old Mugen?

Just throwing it out there

Offline Macaulyn97

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #551 on: June 13, 2011, 08:24:51 PM »
Will there be a version for those who still use the old Mugen?

Just throwing it out there

oh c'mon, there must be!!! (at least for c. viper, 'cause i'm her fan) and how can it be for 1.0 if ryu, leo and v. joe works for winmugen?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #552 on: June 13, 2011, 09:35:31 PM »
Only 1.0. Even if there were a winmugen version, you still wouldn't be able to use the fighters in regular mugen (new versions, not old chars). There's some progress done with Viper anyway.

Offline azagthoth9

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #553 on: June 13, 2011, 10:15:29 PM »
Only 1.0. Even if there were a winmugen version, you still wouldn't be able to use the fighters in regular mugen

well technically there is no way to stop a patch. sff 2 can be easily fixed. win quotes taken out. ai activation for 1.0 nullified . ect

besides the ones that dont get individually released probably wont be seen any time soon . if ever. so the winmugen ones may be the only ones .

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #554 on: June 13, 2011, 10:23:09 PM »
I mean the system of the chars (system, assist, tag, Hyper combos, DHC...). You can't use them in regular MUGEN due to that system.

Offline Uche_of_IMT

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #555 on: June 13, 2011, 11:03:48 PM »
I can't wait to see what the final product will look like. Thank you for sticking with this to the end.
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Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #556 on: June 13, 2011, 11:10:58 PM »
That's understandable. Thanks for letting us know before we get our hopes up for winmugen characters

Offline azagthoth9

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #557 on: June 14, 2011, 08:08:19 AM »
I mean the system of the chars (system, assist, tag, Hyper combos, DHC...). You can't use them in regular MUGEN due to that system.

all i have ever found that needs to be removed is typically a trigger that is not necessary(has a alternate way of activating) from a super or state -2 for hypers so far.

but tag ... did you guys figure out a tag system in 1.0 that dont require a key board link when switching control?that would be nifty and possibly worth using 1.0 for

not counting pre set partners with double sff/cns/cmd with all get hit states coded and throws made compatible through character name + var checks (to compensate for alternate animations for required sprites). thats been done

Offline Macaulyn97

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #558 on: June 20, 2011, 08:03:39 AM »
will morrigan have mvc3 attacks?

Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #559 on: June 26, 2011, 10:56:08 AM »
Quote
as we're working on the template again (MGMURROW is working on it right now)

so we will have changes on the chars, right?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #560 on: June 26, 2011, 12:33:04 PM »
@ Macaulyn: probably, I'm still not sure about it.

@ Ilu: Yes man. I'll send you a PM now about it ;).

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #561 on: July 04, 2011, 11:22:08 PM »
Fiona video preview (damage will be scaled accordingly, sorry for that).


Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #562 on: July 04, 2011, 11:56:21 PM »
Haven't we got a damage dumper code already?

I noticed the dizzy status, will you use on the template too?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #563 on: July 05, 2011, 12:06:01 AM »
Yes, but the damage you see in the video is the same a strong char deals (like Alex or Haggar). I'm working now in the damage values for Fiona ;). And yes, the dizzy status is alredy implemented in the template.

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #564 on: July 05, 2011, 01:02:58 AM »
She looks awesome. Good job man

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #565 on: July 05, 2011, 12:05:31 PM »
Thanks man, Li Kun really has done an amazing job in the sprites so far :).

Offline adricelo

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #566 on: July 05, 2011, 12:33:00 PM »
  :)
good good fiona is good work yes  =D> =D> =D> =D>

Offline Enso

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #567 on: July 05, 2011, 08:19:08 PM »
 ^^(PM)^ ^^(PM)^ ^^(PM)^ ^^(PM)^ I've never played Ground Haunting before but I've seen it in a videogame magazine. I think I have it. Tight job on the sprites though, Li Kun. ;) You guys have done a great job on this project.


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Offline RamzaNeko

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #568 on: August 08, 2011, 02:43:44 PM »
If you need spriting help :)

O Ilu pointed your project and said you probally need some help, Nestor o_o

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #569 on: August 08, 2011, 03:01:13 PM »
Hey I was wondering, care if I use the walking sprites for Fiona as a base for Shadowcat's walking?

Offline Nestor

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #570 on: August 08, 2011, 08:51:28 PM »
Thanks for your comments guys :).

RamzaNeko, I just send you a PM, please check it.
HyperSonic92, the sprites of Fiona were done by Li Kun.





We're doing our best working on the project. Right now, a demo version is being considered (selection screen may change in the final version). Keep an eye in this topic, as we'll update it with new stuff that we hope all of you will enjoy.

Expected release date (Demo 1): 2011/??/??

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #571 on: August 08, 2011, 08:56:25 PM »
the sprites of Fiona were done by Li Kun.
Alright I ask him, I was just asking if you mind if I did

Offline O Ilusionista

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #572 on: August 08, 2011, 09:04:16 PM »
the title screen is AMAZING!

Offline HyperVoiceActing

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #573 on: August 08, 2011, 09:09:26 PM »
I agree.

Although I find it weird that the character on there is Chun-Li, since I recall you saying she will be an unlockable  :-w

Offline Macaulyn97

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Re: Capcom Fighting All Stars - MUGEN Version (THE DEFINITIVE POST!)
« Reply #574 on: August 09, 2011, 09:41:22 PM »
will hsien-ko appear in the game?

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