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Author Topic: Fading Transperancy  (Read 310 times)

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Offline trexrell44

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Fading Transperancy
« on: May 16, 2009, 09:06:18 PM »
I was wondering if anyone knows how to fade into transprancy instead of a Charecter going directly into. Any help would be greatly appreciated. Thankyou.




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Offline El Chupacabras

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Re: Fading Transperancy
« Reply #1 on: May 17, 2009, 10:53:22 AM »
See if you can use this to start with -

Quote
Example:
  ; Fades the character in, over 256 ticks.
  type = Trans
  trigger1 = time < 256
  trans = add_alpha
  alpha = time, 256-time

Offline trexrell44

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Re: Fading Transperancy
« Reply #2 on: May 18, 2009, 04:15:06 AM »
Sorry about this question, I'm sort of new to this. Is alpha in the first sprite of the animation because I get an error on add_alpha? Invalid trans.
« Last Edit: May 18, 2009, 05:19:47 PM by trexrell44 »


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