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Author Topic: Spiderman by ZVitor  (Read 10403 times)

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Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #150 on: May 26, 2009, 02:40:36 PM »
Spiderman looks like he's shaping up very well. Like the new variants you did to some of the older moves as well, such as Crawler Assault and Web Swing. From the looks of things, this Spiderman will be great for aerial combat.

The only thing that caught my attention that looks incomplete is the Web punch hyper. Looks like it's missing impact for a single-hit hyper move, or needing extra hits or something.
i moded the web throw hyper to be done in air too... but i forget to show in video
...
my first ideia to web punch hyper are same move from crawler assalt but with more damage....to make it more useful, im tryng add a launch to link with air combos.
...
"One for J.J" hyper have 16 pics, he choise 4 in random... if u see the it againts venom have different poses when he made that against electro.

Offline Sabaki

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Re: Spiderman by ZVitor
« Reply #151 on: May 26, 2009, 02:56:59 PM »
i moded the web throw hyper to be done in air too... but i forget to show in video
...
my first ideia to web punch hyper are same move from crawler assalt but with more damage....to make it more useful, im tryng add a launch to link with air combos.
...
"One for J.J" hyper have 16 pics, he choise 4 in random... if u see the it againts venom have different poses when he made that against electro.

For the Web Punch, maybe when the jumping punch connects it could put the opponent in a dizzy custom state, which could trigger Spiderman to go into a special landing state, then he could launch the opponent for the rest of the hits for Web Punch? Could help if that's the direction you're going for, just gotta make sure that he can changestate quickly to next part for the move if it connects if you want it to feel fast like Web Crawler and not have him go straight to state 52.

As for the One for J.J, I noticed that the snapshots were different at times when it connected on Carnage, Electro, and Venom. Real cool  :)

Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #152 on: May 26, 2009, 03:24:48 PM »
For the Web Punch, maybe when the jumping punch connects it could put the opponent in a dizzy custom state, which could trigger Spiderman to go into a special landing state, then he could launch the opponent for the rest of the hits for Web Punch? Could help if that's the direction you're going for, just gotta make sure that he can changestate quickly to next part for the move if it connects if you want it to feel fast like Web Crawler and not have him go straight to state 52.
i will try some like that and post a gif tonite to see what u tink...

Offline HornTitan

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Re: Spiderman by ZVitor
« Reply #153 on: May 26, 2009, 03:41:01 PM »
If that doesn't work try a simple way of connecting it like have spiderman do his traditional web capture shot and while the opponent is in his web sac have spiderman take a second to create his web gloves and have him do his regular spiderman combo? If all else fails make it simple.

;)

Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #154 on: May 26, 2009, 09:11:43 PM »
hi, i need some help...
i need a newspaper sprite...
if some1 are up to help try use this window.
the tittle can be "spiderman strike again" or some like that....

...
(if u dont saw yet, is for the "one for JJ" hyper in that video)





Offline .Batzarro.

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Re: Spiderman by ZVitor
« Reply #155 on: May 26, 2009, 11:26:04 PM »
That is a great hyper (or will be when it's done). I'd ask TenSpeed where he got the stuff to make this.



Maybe you can just use what he did but stretch it out some and make variations with different headlines. :)

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Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #156 on: May 27, 2009, 12:16:58 AM »
i will try some like that and post a gif tonite to see what u tink...

more useful now,can be linked with a air combo, but im still not sure about that... what u tink?

Maybe you can just use what he did but stretch it out some and make variations with different headlines. :)
thanks

Offline The King Sic-1™

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Re: Spiderman by ZVitor
« Reply #157 on: May 27, 2009, 12:31:29 AM »
Looks great Z! looks really good!

Offline Sabaki

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Re: Spiderman by ZVitor
« Reply #158 on: May 27, 2009, 12:43:18 AM »
Looks nice. I like your vision on the Web Punch. The only thing I'd suggest is keep the sequence you have in the gif but after Spiderman superjumps that he finishes it with one final webbed punch that sends the opponent flying with the screen following him (if there's enough room for that), and have Spiderman jump onto the screen after the opponent hits the ground. The ability to followup this hyper isn't bad, but I feel this hyper needs more of a dramatic finish.

Keep up the goood work  :thumbsup:

Offline moonmaster1

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Re: Spiderman by ZVitor
« Reply #159 on: May 27, 2009, 12:46:39 AM »
Love how spiderman has turned out, if you balance how many times you can juggle with web pull at a time he won't become painfully cheap.

also with the J.J. hyper, add a animation of a snapshot or clicking camera lens to add more of an affect instead of flashing to white.

nitpicking aside, I eagerly await this release!  ;D
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Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #160 on: May 27, 2009, 01:40:26 AM »
also with the J.J. hyper, add a animation of a snapshot or clicking camera lens to add more of an affect instead of flashing to white.
.... will make somes attemps... thanks for open my eyes

The ability to followup this hyper isn't bad, but I feel this hyper needs more of a dramatic finish.
yeap, u are right, a dramatic finish is better then one more link to air combo.... almost all specials already have that :)
...
will work on it.

Maybe you can just use what he did but stretch it out some and make variations with different headlines. :)
lot better now... added this effect to last photo....

Offline Izanagi

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Re: Spiderman by ZVitor
« Reply #161 on: May 27, 2009, 01:50:36 AM »
Oh man z this is going to be one hell of a Spidey  :D
BTW: You didn`t like the Symbiote idea?


Offline moonmaster1

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Re: Spiderman by ZVitor
« Reply #162 on: May 27, 2009, 01:55:53 AM »
figuring there will be a black suit spidey in comparison to symbiote and regular punisher,
there really is no need for anything symbiote in this new spidey.   
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Offline .Batzarro.

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Re: Spiderman by ZVitor
« Reply #163 on: May 27, 2009, 04:32:39 AM »
lot better now... added this effect to last photo....

That looks awesome. :thumbsup:

Funny how he's giving the thumbs up and all seems well, when there's dead cops in the background. :D

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Offline Near

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Re: Spiderman by ZVitor
« Reply #164 on: May 27, 2009, 07:59:42 AM »
That looks awesome. :thumbsup:

Funny how he's giving the thumbs up and all seems well, when there's dead cops in the background. :D

LOL i' havent notice the cop XD
Sorry for my poor english but i'm italian... :P




Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #165 on: May 27, 2009, 10:01:34 AM »

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Re: Spiderman by ZVitor
« Reply #166 on: May 27, 2009, 10:09:54 AM »
upgrade:

thanks to aquelegordo

Fantastic! Definitely looks more like a newspaper now. I look forward to this Spidey greatly, much better than Capcom's version!

Offline Sabaki

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Re: Spiderman by ZVitor
« Reply #167 on: May 27, 2009, 10:13:49 AM »
upgrade:

thanks to aquelegordo
Upgrade's much better! This is gonna be classic  :thumbsup:

Offline Serious Cat

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Re: Spiderman by ZVitor
« Reply #168 on: May 27, 2009, 02:59:30 PM »
I like ya Spydah-Mahn. Can't wait for his release, now...

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Re: Spiderman by ZVitor
« Reply #169 on: May 28, 2009, 10:50:56 AM »
 :DxDie Yay for DEAD COPS! Lol. they looks really great. i cant wait to see what hes like when hes finished.
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Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #170 on: May 28, 2009, 12:57:13 PM »

Offline mastamasta

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Re: Spiderman by ZVitor
« Reply #171 on: May 28, 2009, 01:17:33 PM »
nice.....i cant wait to test this..from what i saw in the move list..he is looking like a air combo maniac..my type of character.  8-}

Offline cero2k

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Re: Spiderman by ZVitor
« Reply #172 on: May 31, 2009, 01:06:11 AM »
Good Job there with spidey...the photo hyper is awesome...

Offline Near

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Re: Spiderman by ZVitor
« Reply #173 on: June 01, 2009, 03:44:57 PM »
very strong this Spidey, even shin Gouki now is beatable with him :)

only two bug noticed.. in the Maximum Spider hyper, sometime Spidey during the combo attack miss the enemy...  and in the photo sequence hyper in some stage the effect missing (like Power generator room of SvC Chaos)
Sorry for my poor english but i'm italian... :P




Offline Warrior

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Re: Spiderman by ZVitor
« Reply #174 on: June 03, 2009, 12:12:47 AM »
This is awesome =)....hopefully I'm not repeating what other people have said, but here are some suggestions;

-For a winpose for certain villains (like Vulture?) he ties them up and puts a sign that says "Courtesy of your Friendly-Neighbourhood Spiderman", maybe zooming in on the sign
-Perhaps making a single-colour pallet so a symbiote pallete can be worked on (you know, like Bizzaro mode for Superman)
-Or maybe, because the Iron-Spiderman costume was so advanced, he can 'think' himself into a costume he likes (perhaps using the the green-grid effects)

Thanks for taking the time to read this,

Turbanator.

P.S.-Are all of Kong's works open-sourced? I was just wondering....
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