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Author Topic: Spiderman by ZVitor  (Read 10362 times)

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Offline DARKTALBAIN

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Re: Spiderman by ZVitor
« Reply #125 on: May 22, 2009, 01:22:59 PM »
yea... so how do you like His Finial Look??

He looks incredible . I think you need to PM me about this , though . We are Kind of invading Z's Spiderman WIP topic here  o.O#
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Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #126 on: May 23, 2009, 11:04:26 AM »
yea, dont invade MY wip topic with offtopic talk....

back to topic...
Hyper level 3:

Offline Nilakantha

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Re: Spiderman by ZVitor
« Reply #127 on: May 23, 2009, 11:22:11 AM »
So...Spiderman's hyper level 3 is going to leave  him falling on his @$$? :O*D
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Offline That Mugen Guy

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Re: Spiderman by ZVitor
« Reply #128 on: May 23, 2009, 11:41:28 AM »
yea, dont invade MY wip topic with offtopic talk....

back to topic...
Hyper level 3:


 :DxDie :DxDie :DxDie I never seen spider-man do that before. He's Really loosing it.


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Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #129 on: May 23, 2009, 04:04:43 PM »
code almost done..
but im using some placeholds sprites... will test, finish this sprites and release in one or two weeks.
here is command list:

==Moves==

 *wall Crawler
  ~Hold F close to wall to stay in wall
  ~B,B in ground jump to wall
  ~Hold F in wall to jump out
  ~Kicks or Punchs while in wall to special atacks
  ~Hold U close to top screen to stay
  ~Hold U in top to jump out
  ~Hold D in top to go down with web (-2 web)

 *Air Dashs
  ~B,B - U,U - F,F - in air to web movement (-2 web)

 *Crounch Walk
  ~Hold F while in crounch

==Special==

 *Dodge | ground/air | web = 0
  ~P + K

 *Dive | air | web = 0
  ~D + hard kick

 *Spider Uppercut | ground | web = 0
  ~D, F, DF + punch
 
 *Web bullet | ground/air | web = -1 (Hold for more shots)
  ~D, DF, F + punch

 *web swing | ground/air |  web = -3
  ~D, DB, B + kick

 *web throw | ground | web = -2
  ~D, DB, B + punch

 *Sling shot | ground | web = -5 (Hold for more damage)
  ~D, DF, F + kick

 *web pull | air | web = -2
  ~D, DF, F + kick

==Hyper==

 *Spider Sense | ground | web = 0
  ~D, DB, B + 2 kicks

 *Refill | ground | web = +100 (only 1/fight)
  ~D, DF, F + punch + kick

 --Without Web--

 *Maximun Spider | ground/air | web = 0
  ~D, DF, F + 2 punchs

 *Spider Assault | ground | web = 0
  ~D, DB, B + 2 punchs

 --with web--
 
 *One for J.J. | ground | web = -5
  ~D, DF, F + 2 punchs

 *Web Glove | ground | web = -5
  ~D, DB, B + 2 punchs

 *Web Throw | ground/air | web = -10
  ~D, DF, F + 2 kicks



some last sugestion?
« Last Edit: May 23, 2009, 04:13:55 PM by zvitor »

Offline JDubbs

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Re: Spiderman by ZVitor
« Reply #130 on: May 23, 2009, 04:40:15 PM »
that was fast i must say  :)
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Offline felideo

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Re: Spiderman by ZVitor
« Reply #131 on: May 23, 2009, 07:33:21 PM »
 :o ZVitor , the Flash ,you work fast , thanks  =D> =D> =D> =D> =D>

Offline Berkay

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Re: Spiderman by ZVitor
« Reply #132 on: May 23, 2009, 08:29:28 PM »
you've done lot of hard spriteworking jobs... i think his spiderman is actually the best one i've ever seen...

i hope you do the same with the capcom venom, he needs really some alterations too!

looking forward for this character!

Offline Jedah12

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Re: Spiderman by ZVitor
« Reply #133 on: May 23, 2009, 08:33:12 PM »
Sounds very promising  =D>
The player can decide if he use the Hypers without Web Gauge or only in case of the Web missing?
Waiting Anxious!  :thumbsup:

Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #134 on: May 24, 2009, 10:57:56 AM »
The player can decide if he use the Hypers without Web Gauge or only in case of the Web missing?
nopes, player cant decide, because moves are similar to moves with web.
web glove is almost the same Spider Assault, but with the gloves.
.. maximun spider is different but have same ideia, jump around and hit enemy....


you've done lot of hard spriteworking jobs...
capcom made the hard part ;)

Offline Jedah12

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Re: Spiderman by ZVitor
« Reply #135 on: May 24, 2009, 11:03:49 AM »
Ah, okey. Good luck, Zvitor. I love this Spiderman.
Like in the classic Spiderman, the Web finishes in the worst moments  :D

Offline Z999

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Re: Spiderman by ZVitor
« Reply #136 on: May 24, 2009, 11:05:38 AM »
Wow i love these combos. Great work in making spidey feel closer to his comics incarnation  :thumbsup:
Waiting for him to take the third spiderman slot in my mugen ^^

Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #137 on: May 25, 2009, 09:24:06 AM »
code done.
missing list:
- finish 2 set of sprites
- AI
- align hit sparks
- sounds
- test
...
so probably release this weekend...


more sugestions to pallets?



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Re: Spiderman by ZVitor
« Reply #138 on: May 25, 2009, 01:03:27 PM »
 ^^(PM)^

Of course, if I made suggestions for which palettes for you to add, I wouldn't have much left to do myself, now would I?

Posting from my G1 mobile phone.

Offline JDubbs

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Re: Spiderman by ZVitor
« Reply #139 on: May 25, 2009, 01:43:28 PM »
what made you do this char Z?
You think You Know Me

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[/URL]

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Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #140 on: May 25, 2009, 02:13:06 PM »
what made you do this char Z?
when imt released spiderman in party, i tested him and got a lot of ideias to improve him, i posted wall walk ideia and everyone love that, but i got some resistence to remove symbiote...
so i started my own ;)
...
tomorrow, last video...

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Re: Spiderman by ZVitor
« Reply #141 on: May 25, 2009, 02:29:21 PM »
code done.
missing list:
- finish 2 set of sprites
- AI
- align hit sparks
- sounds
- test
...
so probably release this weekend...


more sugestions to pallets?




A negitive zone palette, black for the red area and white for the blue. The white and black on the eyes be inverted.

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Re: Spiderman by ZVitor
« Reply #142 on: May 25, 2009, 03:48:32 PM »
when imt released spiderman in party, i tested him and got a lot of ideias to improve him, i posted wall walk ideia and everyone love that, but i got some resistence to remove symbiote...
so i started my own ;)
...
tomorrow, last video...

Dude, just cause Excursion thought the hyper was fine doesn't mean we HAD to keep it. Quite frankly if the Iron Spider Hyper had more frames to it, I think it should replace that Symboite hyper altogether.



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Offline tremainekr

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Re: Spiderman by ZVitor
« Reply #143 on: May 25, 2009, 04:11:54 PM »
some last sugestion?


the spider parachute where when u jump in the air and hold up u can fall slowly with webchute

is the web fist a melee combo .....or does his hit damage increase if so could is it possible it could be a regular move ....annndddd

awww (cough web cough fence cough cough) if im gettin on ur nerves Z just ignore :-j me.
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Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #144 on: May 25, 2009, 05:00:42 PM »
the spider parachute where when u jump in the air and hold up u can fall slowly with webchute

is the web fist a melee combo .....or does his hit damage increase if so could is it possible it could be a regular move ....annndddd
parachute function is take more time in air, but he already have dash in all directions, so this move will not be useful.
..
web fist is just one punch.

Dude, just cause Excursion thought the hyper was fine doesn't mean we HAD to keep it. Quite frankly if the Iron Spider Hyper had more frames to it, I think it should replace that Symboite hyper altogether.
is not only about symbiote, like i said in first post i dont like another things....
and is not a good way to offer help sayng "hey i can help with this char? i want to cut somethings...."
and making my version i dont need to make a votation everytime i want to change something.


          ^ That's the black suit he wore for a while after Civil War right?
yeap, but without white chest detail, because he dont have smart pallets.

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Re: Spiderman by ZVitor
« Reply #145 on: May 25, 2009, 09:08:17 PM »
does he have electric shock web shooter? or smoke bombs? or anything like that?

this is the coolest spidey so far

 :)

Offline maru7580

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Re: Spiderman by ZVitor
« Reply #146 on: May 25, 2009, 09:21:18 PM »
just a thought i dont want to interfere with youre vison of spiderman cause this is turning out fantastic maybe for like a hyper move he can web his oppent and him and spider girl come out and do like maximum spider or some type of double team attack

Offline ZVitor

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Re: Spiderman by ZVitor
« Reply #147 on: May 26, 2009, 09:47:58 AM »
no gadges and no helpers...
...
last video


« Last Edit: May 26, 2009, 10:25:42 AM by zvitor »

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Re: Spiderman by ZVitor
« Reply #148 on: May 26, 2009, 10:07:25 AM »
yeap, but without white chest detail, because he dont have smart pallets.

I don't want to think about creating Smart Palettes for Spidey, the web-design on the torso just makes thinking about smart palettes a grueling experience. and believe me, I did a lot of thinking on that since Spidey has had so many different costumes.

Posting from my G1 mobile phone.

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Re: Spiderman by ZVitor
« Reply #149 on: May 26, 2009, 01:40:31 PM »
Spiderman looks like he's shaping up very well. Like the new variants you did to some of the older moves as well, such as Crawler Assault and Web Swing. From the looks of things, this Spiderman will be great for aerial combat.

The only thing that caught my attention that looks incomplete is the Web punch hyper. Looks like it's missing impact for a single-hit hyper move, or needing extra hits or something.

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