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Author Topic: Tatsunoko VS Capcom= ON HOLD  (Read 3654 times)

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Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Showing Sprites&Gifs]
« Reply #25 on: May 16, 2009, 10:24:48 AM »
Hien, i think this can interest u.. is the complete OST of TvsC... if u want i have the ripped sound too of the most char of the game, tell me if u are interested ;)
http://www.wii-brasil.com/?sec=lernoticia&id=18175
Whoa Awsome sounds. you think yu can send me what you have?

He could resize the capcom characters in mugen itself by editing these values in the characters cns file.

[Size]
xscale = 1         ;Horizontal scaling factor.
yscale = 1         ;Vertical scaling factor.

Adjust the capcom characters to the proper size you think will fit. and yes CvS-Series Sprites are preferably best.
Well i already resized the Tatsunoko Characters. and thanks ill think about using that code.
as much as i love CvS i just think SF3 style sprites ( for street fighter characters ) looks good in this game.

Offline Kojunho

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Re: Tatsunoko VS Capcom [Updated=Showing Sprites&Gifs]
« Reply #26 on: May 16, 2009, 11:24:18 AM »
Its his game, let him do what he wants I say.
-.-

Offline Jelux Da Casual

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Re: Tatsunoko VS Capcom [Updated=Showing Sprites&Gifs]
« Reply #27 on: May 16, 2009, 11:33:23 AM »
Its his game, let him do what he wants I say.

Neither one of us are forcing him, just throwing in our two cents is all.
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Offline Near

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Re: Tatsunoko VS Capcom [Updated=Showing Sprites&Gifs]
« Reply #28 on: May 16, 2009, 12:32:36 PM »
Whoa Awsome sounds. you think yu can send me what you have?
Well i already resized the Tatsunoko Characters. and thanks ill think about using that code.
as much as i love CvS i just think SF3 style sprites ( for street fighter characters ) looks good in this game.

go here for the ripped sounds, there is all the capcom and half tatsunoko cast, for now :)

http://mugenguild.com/forumx/index.php?topic=97235.msg873613
Sorry for my poor english but i'm italian... :P




Offline GodKill

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Re: Tatsunoko VS Capcom [Updated=Showing Sprites&Gifs]
« Reply #29 on: May 16, 2009, 12:43:58 PM »
Like everyone said before, you might want to redo the sprite for Capcom side. Having SF3 sprites look very weird compare to the character sprites.

Plus the face that I've only played CVT once, will it be like a true MVC style, or some else.

Jun the Swan FTW!

Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Showing Sprites&Gifs]
« Reply #30 on: May 16, 2009, 09:09:19 PM »
Like everyone said before, you might want to redo the sprite for Capcom side. Having SF3 sprites look very weird compare to the character sprites.

Plus the face that I've only played CVT once, will it be like a true MVC style, or some else.

Jun the Swan FTW!

Its Official i will be using SF3 Sprites for the STREET FIGHTER category. But i will make sure i wont have sprites that are differnt sized from each other.
>.> TvC Gameplay as accurate as can be.

Offline ClubSyN-X-TReME

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #31 on: May 17, 2009, 06:12:48 AM »
Thats why I said resize all capcom characters SF3 characters in mugen itself to save to alot of work of resizing all sprites one by one in an image editor.

the clsn boxes and all will be resized except explods but avoid using explods as much as possible for this reason.

Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #32 on: May 17, 2009, 08:17:06 AM »
Thats why I said resize all capcom characters SF3 characters in mugen itself to save to alot of work of resizing all sprites one by one in an image editor.

the clsn boxes and all will be resized except explods but avoid using explods as much as possible for this reason.
Instead i resized all the TAtsunoko Characters in Mugen. They dont look all that bad

Offline Near

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #33 on: May 17, 2009, 09:07:41 AM »
Instead i resized all the TAtsunoko Characters in Mugen. They dont look all that bad

the guys with the spear is awesome, (Tekkaman i think) i always use him in TvsC. ii want in my mugen now :D
Sorry for my poor english but i'm italian... :P




Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #34 on: May 17, 2009, 09:33:44 AM »
the guys with the spear is awesome, (Tekkaman i think) i always use him in TvsC. ii want in my mugen now :D
His Standing Sprite Took Forever >,< Do you play TvC on a Wii Emu?

Offline Kojunho

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #35 on: May 17, 2009, 09:36:23 AM »
Dude, you do know I gave you permission to use my Volnutt in your game right?
-.-

Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #36 on: May 17, 2009, 09:37:24 AM »
Dude, you do know I gave you permission to use my Volnutt in your game right?
You only made the stance? LOL i thought you were gonna like send me a whole sheet. LOL

Offline Kojunho

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #37 on: May 17, 2009, 09:38:01 AM »
I'm working on the walk forwards and backwards right now lol.
I haven't done much but I am working ^_^
-.-

Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #38 on: May 17, 2009, 09:51:45 AM »
I'm working on the walk forwards and backwards right now lol.
I haven't done much but I am working ^_^
Really? haha well im working on spriting Batsu. >.> i think im gonna have to gather a team

Offline ClubSyN-X-TReME

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #39 on: May 17, 2009, 09:59:54 AM »
Instead i resized all the TAtsunoko Characters in Mugen. They dont look all that bad

>_>

thats @$$ed backwards......

The SF3 chars are too fat.

anyway continue, its your project.

EDIT : Syn keep the cuss words edited on the main forum . We have some kids here . I fixed it . Thanx DT
« Last Edit: May 17, 2009, 08:35:41 PM by DARKTALBAIN »

Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #40 on: May 17, 2009, 10:03:32 AM »
>_>

thats assed backwards......

The SF3 chars are too fat.

anyway continue, its your project.

>.> lol well, ill have second thoughts on that idea. but thanks for pitching in your ideas Syn, i appreciate it.

Hope just because i use SF3 chars, people wont hate me or this project

Offline ClubSyN-X-TReME

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #41 on: May 17, 2009, 10:28:50 AM »
I didnt say that to discourage you or disrespect your works but it would make more sense to use cvs sf chars rather than sf3 chars due to their bulkiness.

I understand you like the sf3 chars better which is cool but I would think it would be better to rezise them than the tvc chars.

Offline Near

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #42 on: May 17, 2009, 12:14:45 PM »
His Standing Sprite Took Forever >,< Do you play TvC on a Wii Emu?

no in mi modded wii LOL... now with the new update of the wii (3.4E) i cant play anymore.... -.-"

if u have a wii emu with TvsC please give me!!! :D:D
Sorry for my poor english but i'm italian... :P




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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #43 on: May 17, 2009, 12:39:43 PM »
You have outdated software, a way to by pass that firmwire block was done, also if you have an external HD, look at this thread.
http://clubsyn-x-treme.net/-X-/index.php?topic=10250.0

btw the new update is 4.0


Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #44 on: May 17, 2009, 12:42:01 PM »
I didnt say that to discourage you or disrespect your works but it would make more sense to use cvs sf chars rather than sf3 chars due to their bulkiness.

I understand you like the sf3 chars better which is cool but I would think it would be better to rezise them than the tvc chars.

I know you didnt, sorry if i seemed like you did.

but i might have second thoughts on the CvS and Sf3 Sprite styles

Offline ClubSyN-X-TReME

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #45 on: May 17, 2009, 04:16:40 PM »
I know you didnt, sorry if i seemed like you did.

but i might have second thoughts on the CvS and Sf3 Sprite styles
no need to apologize, if anything I should be the one to do so.

Anyway good luck on your works, Ill keep an eye out on this thread.

Offline Near

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #46 on: May 17, 2009, 08:46:52 PM »
maybe this sprite can help ya, Hien :)



Sorry for my poor english but i'm italian... :P




Offline KudosForce

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #47 on: May 17, 2009, 09:17:58 PM »
While these are helpful (and should be used), 98% of Saki's sprites are gonna have to be made from scratch.

At any rate, having those sprites will help. :thumbsup:
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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #48 on: May 19, 2009, 05:44:05 PM »
I recommend you keep this game short and sweet! 5 Tatsunoko chars and 5 Capcom chars. The Tat chars need to be redone to match the Cap chars. If your just gonna add special effects and use the the sprites you have now, the  game wont be fun.

Offline Hien

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Re: Tatsunoko VS Capcom [Updated=Added Batsu Sprite and more]
« Reply #49 on: May 19, 2009, 08:16:41 PM »
Near thx alot for your contributions  :thumbsup: :thumbsup:

I recommend you keep this game short and sweet! 5 Tatsunoko chars and 5 Capcom chars. The Tat chars need to be redone to match the Cap chars. If your just gonna add special effects and use the the sprites you have now, the  game wont be fun.
why short?  and wont the game still be sweet even if its long? special effects arn't really bad >.>

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