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Author Topic: Release Party: Ryu  (Read 4009 times)

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Offline J.C.McMinis

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Re: Release Party: Ryu
« Reply #25 on: May 11, 2009, 07:05:29 AM »
Awesome Scar, I have been looking foreward to this ever since you said you were updating Ryu and Ken. Nice smooth gameplay, the two tone gi is going play with my head for a while on this but great job none the less.
 :)  :thumbsup:  :w00t:  ::salute::


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Offline ExShadow

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Re: Release Party: Ryu
« Reply #26 on: May 11, 2009, 01:50:51 PM »
hey scar was sup bro lovin teh new ryu look i dont know if anyone noticed but while playing with him



his super jump spark appears in the wrong area as you can see its off the screen at the bottum
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Offline Spidercide

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Re: Release Party: Ryu
« Reply #27 on: May 11, 2009, 06:15:06 PM »
Scar you are my hero. ^:)^
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Offline Acey

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Re: Release Party: Ryu
« Reply #28 on: May 11, 2009, 06:18:03 PM »
the two tone gi is going play with my head for a while on this but great job none the less.
 :)  :thumbsup:  :w00t:  ::salute::

Don't forget, it's not just the two parts of the gi but this Ryu also have different palettes for the hair and gloves too. All of that on top of superb game play makes this Ryu unique and spectacular.

Offline J.C.McMinis

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Re: Release Party: Ryu
« Reply #29 on: May 11, 2009, 06:57:09 PM »
Don't forget, it's not just the two parts of the gi but this Ryu also have different palettes for the hair and gloves too. All of that on top of superb game play makes this Ryu unique and spectacular.

The gameplay is superb there is no doubt about that.  I just have to get used to seeing him with the multi colored gi/ gloves.


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Offline SolidZone 26

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Re: Release Party: Ryu
« Reply #30 on: May 11, 2009, 07:10:55 PM »
Thanks for a great release Scar. :thumbsup:

Offline cyberaknus

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Re: Release Party: Ryu
« Reply #31 on: May 11, 2009, 07:58:17 PM »
M...My god.....it's so.....BEAUTIFUL........

Offline Rygelseid

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Re: Release Party: Ryu
« Reply #32 on: May 11, 2009, 08:07:00 PM »
the gameplay on this ryu is
actually way smoother than the
last update  :o, nice job dude!  :) :thumbsup: :w00t:

Offline Gaijin

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Re: Release Party: Ryu
« Reply #33 on: May 11, 2009, 08:50:58 PM »
instead of making a video its easier to tell u. ryu feels very stiff in combos that involve his basics. its very hard to combo on the ground with him. when he hits his opponent he has next to non existent hit push (when hit in an opponent ur supposed to get pushed back) i remember in mvc2 he couldnt combo alot do to most of his attacks pushing p2 back so he could only rely on lk or lp into launcher. his aerial needs a little work to it as far as smooth animations in his basic moves. i do like how u have to time it just right to combo with him. thats different from alot of other EOH characters that combo too much the same. after he does both air hypers hes still able to attack before he hit the ground. but that maybe something that should stay...after all that could be a defensive thing and ryu is known for his defense. his shin shoryuken should be more mvc2 like meaning if he does it in the opening he should do the hp dragon punch for his miss animation (including block) but his hit animation should be the same of course. also keep in mind that the shin shoryuken only activates its hit animation when ryu is on the ground so lets say if p2 jumps and gets hit while ryu is the air in dragon punch animation then it would hit as a normal hp dragon punch and probably would hurt a little more. oh and when he does his hurricane kick hyper in air he makes a weird sound at the same time as him announcing the move

Post Merge: May 11, 2009, 10:19:41 PM
if i didnt mention it you can cancel his standing lk with a mp or mk before the animation finishes
« Last Edit: May 11, 2009, 10:19:41 PM by Gaijin »

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Offline Jelux Da Casual

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Re: Release Party: Ryu
« Reply #34 on: May 12, 2009, 01:13:49 AM »
instead of making a video its easier to tell u. ryu feels very stiff in combos that involve his basics. its very hard to combo on the ground with him....
Quote
^^(PM)^ that's totally what I felt.

if i didnt mention it you can cancel his standing lk with a mp or mk before the animation finishes
Yeah, I forgot to mention that myself.
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Offline mugenmaniacman

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Re: Release Party: Ryu
« Reply #35 on: May 26, 2009, 10:11:05 PM »
jeje it looks kinda weird with the blue pants but its ok. I will give him a try, good work

Offline zombiejerky

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Re: Release Party: Ryu
« Reply #36 on: June 02, 2009, 07:51:16 PM »
first bug do his grab then do his hyper that grabs 

Offline vision

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Re: Release Party: Ryu
« Reply #37 on: June 02, 2009, 08:30:46 PM »
  >:-(-| Just my observation, but Ken and Ryu look small when compared to most of the other chars on the roster. sort of "out of place" small  :-?? Never mind

Offline Clee

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Re: Release Party: Ryu
« Reply #38 on: June 22, 2009, 06:39:49 PM »
 :thumbsup:  im loving this ryu thanks heaps for sharing him

And the beauty that’s in store Outweighs the hurt of life’s sting - Jeremy Camp

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